171w ago - Over the weekend the PS3 modchip known as PS JailBreak was examined, and today Mathieulh has made several Tweets (linked above) confirming that his PS3 hacker team have successfully cloned the PS JailBreak USB device.
Essentially this means the PS3 hack used to run PlayStation 3 game backups on a retail PS3 console was itself hacked, and according to Mathieulh details on the exploit used will be publically documented and available as soon as next week.
Those interested in acquiring the necessary hardware, specifically a Teensy ++ board or an AT90USBKEY, may want to check HERE for some handy links.
Below are some quotes from his recent Tweets, as follows:
"Someone from our group just successfully cloned the psjailbreak dongle. Going to improve the shell code soon.
We are not releasing anything, we didn't just rip things off, we know how it works, the clone is just a POC, we plan on documenting.
The exploit will be documented on the ps3wiki as soon as possible (we need to write up the whole article, will take a bit)
Buy an AT90USBKEY or Teensy board now and we'll have good news soon.
Right now as far as I know the (original clone) code has been ported to the Teensy ++ There is no ETA as to any other devices so far."
Teensy Key Features:
• USB can be any type of device
• AVR processor, 16 MHz
• Single pushbutton programming
• Easy to use Teensy Loader application
• Free software development tools
• Works with Mac OS X, Linux & Windows
• Tiny size, perfect for many projects
• Available with pins for solderless breadboard
• Very low cost & low cost shipping options
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
It would be extremely difficult to change the way the game works by splitting the files. It's the reason why the wii has wbfs; It is much easier to write a simple file system and have a program that can access it.
The way the wii did it was basically a fat system without the 4gb limit. Notice how, even to this day there is no ntfs support on the wii. Its because its hard to implement. EXT2 or 3 would be easier but then you have to deal with the 12 yr old script kiddies whining that it won't work in windows. (yes I know there are programs to make them work but not for win7 AFAIK)
My opinion, make a program similar to what the wii has (if not identical considering its open source) and make a psfs partition that works. Simple, easy, and probably the fastest fix.