• Home
  • Downloads
  • EBOOT Fixes
  • Forums
  • New Posts
  • Register
    • Welcome, Register Now! 
    • Premium VIP Membership
    • PS3 Sticky
      • PS3 CFW & MFW
      • PS3 Debug Firmware
      • PS3 Decrypted PSN Links for CFW
      • PS3 Downloads
      • PS3 EBOOT.BIN Original File Links
      • PS3 Firmware
      • PS3 Game Releases List
      • PS3 Guides & Tutorials
      • PS3 Hacking Guides and Tutorials
      • PS3 Hacks & JailBreak
      • PS3 Help & Support
      • PS3 JailBreak Game Compatibility List
      • PS3 JB2 / True Blue (TB) Game Links
      • PS3 multiMAN Updates
      • PS3 Resources
      • PS3 Reviews
      • PS3 Save Files Repository
      • PS3 Themes
      • PS3 Trophies List
      • PS3 Videos
      • PS Vita Trophies List
    • Quick Links
      • Affiliates
      • Contact Us
      • FAQ
      • Post News
      • Site Rules
      • Tag Cloud
 

ProgSkeet v1.2 PS3 Pin-outs Arrive for Black Tar and Lite Editions

Category: PS3 Hacks & JailBreak  By: PS3 News - (progskeet.com)
Tags: progskeet v1.2 progskeet ps3 pin-outs progskeet pinouts progskeet black tar lite editions

29w ago - Following up on the initital announcement, today PlayStation 3 developer uf6667 has Tweeted that pin-outs for the ProgSkeet 1.2 style bitstreams (Black Tar Edition and 1.2 Lite Limited White/Crystal Blue Editions) is now available followed by official version 1.21.

Download: ProgSkeet_12_121101_1223.rar / ProgSkeet_10_11_121001_1505.rar / ProgSkeet_10_11_121001_1505.rar (Mirror) / ProgSkeet v1.2 Bitstreams / ProgSkeet v1.2 Bitstreams (Mirror)

To quote: Pinout (Legacy) [121101.1835] {UPDATED 20:19}

Hello, This is the pinout for the 1.2 (Black Tar Edition) bitstreams and "1.2 Lite" (Limited White/Crystal Blue Editions).

ProgSkeet 1.0 / 1.1 -> "1.2 Lite" conversion

Hello, This concerns both 1.0 (Limited White Edition) and 1.1 (Crystal Blue Edition). The USB1T11A (U2) transceiver MUST be removed.

If you are not using dualboot, please put 10kOhm between 3.3V and SWITCH to avoid any problems.

DNU denotes "Do Not Use" There are no benefits besides dualboot so far.

Notes:

For NOR:

  • 10kOhm pullup resistor on P8

For NAND:

  • 10kOhm pullup resistor on P2
  • 10kOhm pullup resistor on P26

Edit: added STP and PDB

ProgSkeet 1.2 Bitstream [121101.1223]

Hello, Update 121101.1223 changelog:

  • there has been a problem with NAND where it would only recognize secondary nand (on both A and B), which has now been fixed
  • switch is now inverted

Shortly following, however, uf6667 Tweeted the following message: "memory issue in latest bitstream, will fix asap"

From ps3tech are some Progskeet 1.2 pinout diagrams HERE who states:

Hi everyone, i managed to sauce up a diagram(s) for both pinouts on the nand/nor. sorry for the sloppy work as i should of done it alot neater for people to read, but it purely to get the people out of the dark.

These are pdf files, with the nand/nor instructions you might have to scroll down the page until you find the pinouts. i hope this helps. Ignore what is on the diagram apart from the solder points meaning data and address points, anything in red please ignore.

Finallt, from Decoy comes the NOR testpoints stating: I used progskeet 1.2 to extract the dump file from my fat cechl PS3 nor, and I had a very good dump, so these are the things that I understood and want to clarify:

  • you don't have to change anything in the switches (R7, R8) (in my case) (soldering)
  • I used 4 gnd points...
  • used the last bitstream
  • and used this diagrams in picture (motherboard ver-001)
  • I didn't use 3.3V to power up progskeet , i used USB..
  • sometimes you have to change the switch on the slave board (turn on/off) to extract a good dump (without green led) but it still gives same result because both CE# secondary and primary are connected to the board.
  • 3.3V can be wp# so I used it as a wp# and connected to P4
  • Use the pinout a provided by uf6667 (above)

From Morto_: Found the right solder diagram for the Progskeet 1.2 on a COK-002 (Boardtraces/Diagram):

    NAND0 Connection:
     
    Data signals

    P41 = IO7 / DQ7
    P40 = IO6 / DQ6
    P39 = IO5 / DQ5
    P38 = IO4 / DQ4
    P37 = IO3 / DQ3
    P36 = IO2 / DQ2
    P35 = IO1 / DQ1
    P34 = IO0 / DQ0
     
    Control signals

    P09 = CLE / gp0
    P08 = ALE / gp1
    P07 = WE / we
    P06 = RE / oe
    P05 = CE / gp3
    P04 = WP / gp2
    P02 = R/B# /rdy
     
    NAND1 Connection:
     
    Data signals

    P49 = IO15 / DQ15
    P48 = IO14 / DQ14
    P47 = IO13 / DQ13
    P46 = IO12 / DQ12
    P45 = IO11 / DQ11
    P44 = IO10 / DQ10
    P43 = IO9 / DQ9
    P42 = IO8 / DQ8
     
    Control signals

    P33 = CLE / gp12
    P32 = ALE / gp11
    P31 = WE / gp14
    P30 = RE / gp15
    P29 = CE / gp9
    P28 = WP / gp10
    P26 = R/B# / gp13
From underwurlde comes a ProgSkeet v1.2 Schematic (Reverse Engineered) v1.0 followed by ProgSkeet v1.2 Schematic (Reverse Engineered) v1.1 and ProgSkeet v1.2 Schematic (Reverse Engineered) v1.2 who states the following:

Not sure if this is the place, but here goes. I have attempted to reverse engineer a schematic for the latest ProgSkeet v1.2 & USB Interface boards. Schematic also hopefully shows how to connect to Dual NAND Flash & NOR flash.

Note: Might not be 100% correct, so be warned! If you spot any errors, please let me know. Cheers, Andy.

Below is a Progskeet 1.2 QSB Prototype picture for the upcoming Progskeet Quick Solder Board (QSB) for JSD-001 (NOR layout4 - SUR-001, JTP-001, JSD-001, KTE-001).

He also made ProgSkeet v1.2 work as a v1.1 with a ProgSkeet v1.2 to v1.1 (Daughter Board) and ProgSkeet v1.2 to v1.1 diagram stating the following:

To date the ProgSkeet v1.2 does not work (cannot program NAND or NOR chips - although some success has indeed been reported programming NANDs).

In my quest to get my v1.2 to work I noted that the v1.2 shares much the same hardware as the ProgSkeet v1.1 which DOES work. That is to say the ProgSkeet v1.2 and the ProgSkeet v1.1 shares a common FPGA, the Actel ProASIC 3.

Here I describe how I have turned my ProgSkeet v1.2 into a ProgSkeet v1.1:

Image below shows the ProgSkeet v1.2 board wired up such that it then 'becomes' a ProgSkeet v1.1. Unfortunately there is no getting away from the fact that I've had to add extra hardware in the form of a regulator and more importantly a USB driver chip.

To test my theory, I made a daughter board onto which I've wired my ProgSkeet v1.2:

So the million dollar question: Did it work?? After using my InJeCtuS to program in the v1.1 BitStream (ProgSkeet_Retail_Default111006.dat) and using WinSkeet111205 I attempted to dump and Program the NAND you see soldered to my daughter board. So far, in dumping and programming a NAND chip... YES! Finally my ProgSkeet v1.2 WORKS.

TBD: Testing a NOR chip (thanks Sarah1331 for sending me a NOR chip to test). Hope this is of use to someone. Note: In using my ProgSkeet v1.2 as described above, I did NOT change ANY of the resistors on the board - I used it as supplied (R8, R14 and R16 not fitted).

He also shared a ProgSkeet Phoenix v1.0 Schematic, ProgSkeet Phoenix v1.0 PCB and ProgSkeet Phoenix v1.0 Schematic PDF stating:

Just updated Schematic based on various requests: 50 way ZIF socket now added for completeness and as well as being able to plop a NAND flash directly onto the PCB, one also has the option to plop a NOR flash on it too now.

Apologies for the slight delay in updating all of this - with just two layers to play with and limited space (the smaller the PCB, the cheaper) it proved to be a bit of a head-scratch to route everything. Nice if someone could cast their eyes over this and spot any errors and report back before I order some PCBs (probably in the new year now).

Finally, from M8nTrap comes a Progskeet 1.2 pinout confirmation and DIA001 NOR, as follows:

After installing my progskeet onto a CECHH04 NOR DIA001 with the "NOR pinout" provided into the pdf progskeet 1.2 manual.. it don't work. When I look at this pinout table, I see missing points... from the manual???

DIA001 mainboard pinout: this couple of points are they necessary or not for a dia001?? ."3.3v" ."tristate" ."RESET"

Update: The "tristate" point is obligatory for the progskeet 1.2 onto a motherboard DIA001! point 3.3V (VCC) is not required cuz the power is provided by another point!... who can confirm PLZ! I do a mistake in my PS3 wiki readings, it's the "ground" (VSS) who is provided by another point... sorry! This pinout seems to be correct now!

Pictures are attached below HERE for those interested.

Finally, the official Progskeet version 1.21 alongside NOR QSB is now available with details below, to quote:

Dear Customers, today back in stock new production of PROGSKEET v1.21. The new production introduce a review of the progskeet pcb layout to grant a better and fast production. No new features between v1.21 and v1.20.

Uber creator of PROGSKEET is working now to release a new version of winskeet... more infos soon.








Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 97 Comments - Go to Forum Thread »

Errors

The following errors occurred with your submission

Okay

Quick Reply Quick Reply

  • Decrease Size
    Increase Size
  • Wrap [QUOTE] tags around selected text
Posting Quick Reply - Please Wait Posting Quick Reply - Please Wait
HeyManHRU's Avatar
#57 - HeyManHRU - 78w ago
Reply
The E3 flasher was just built up hype for nothing really. I'm glad there is finally a device that supports dual-booting. I still don't understand why the E3 team decided to cancel the dual boot function in the first place.

shummyr's Avatar
#56 - shummyr - 78w ago
Reply
this will make things nice, quick and relatively pain free

bitsbubba's Avatar
#55 - bitsbubba - 78w ago
Reply
Take that E3
Quote #ProgSkeet: Complete solderless NAND dualboot POC works, no more cutting traces!

PS3 News's Avatar
#54 - PS3 News - 78w ago
Reply
Today PS3 developer uf6667 http://twitter.com/#!/uf6667/status/138290610028285953 that he has updated Winskeet to version 111120 stating that 110819 is now officially obsolete (NAND works, also using WinUSB now) alongside iSkeet and YASkeet updates with details below.

Download: http://www.sendspace.com/file/4qh4wl / http://bmx.loping.net/progskeet/iSkeet_20111120.zip / http://bmx.loping.net/progskeet/YASkeet_20111120.tar.gz

Changelogs:

New WinSkeet - 110819 is now officially obsolete (NAND works, also using WinUSB now)

#ProgSkeet: New iSkeet
#ProgSkeet: New YASkeet
#ProgSkeet: Complete solderless NAND dualboot POC works, no more cutting traces!

ProgSkeet Flasher

Recent Changes and History:

111004:

• New Qt GUI implemented
• Linux and MacOS X support
• Added predefined and user presets
• Fixed ability to select invalid ranges
• Added a file patcher
• Flasher: Added support for canceling running operations
• Flasher: Added USB device reset
• Flasher: Added support for erasing as a stand-alone operation
• Flasher: Added cycle period selection, should help with longer cables
• Flasher: Added abort on error option
• Flasher: Reodered operations, full read, full erase, full write
• Flasher: Fixed bug with unreliable GPIO operation
• NOR: Added new write mode "Dual word program"
• NOR: Added display of total flash size
• NOR: Fixed flashing of the second half of Samsung K8Q2815UQB and likely other dual chip NORs
• NOR: Added erase block region configuration
• NOR: Added selection of number of bytes for buffered write
• NOR: Added support for Spansion S29GL128N90TFIR2
• NAND: Made custom ranges work
• NAND: Added Dual-NAND reading. Reads a block from two NANDs simultaneously, thereby doubling the speed.

11xxxx:

• Flasher: New buffer handling.
• NOR: Added new timing options. Static timing will be configurable later.
• NOR: Added preset for Samsung K8P2716UZC-QI4D

Notes:

• Differential flash, if you haven't noticed yet, will skip unnecessary writes (compares data on chip vs data in file)
• The Ready triggered timing requires you to bridge the RDY and the GP4 pins together (still needs to be connected to the target RDY)

yours truly,

uf6667


More PlayStation 3 News...

joffe's Avatar
#53 - joffe - 78w ago
Reply
The clips are designed to fit on TSOP-56 flashes regardless whether flash is installed in 360, PS3 or any other device.

Page 9 of 20 «‹123456789›LAST »

Related PS3 News and PS3 CFW Hacks or JailBreak Articles

• PSPMinis / PS3Minis / Bite v1.5.1 Update for PS3 is Now Released
• PS3 Fan Control Utility v1.7 for PS3 CFW CEX 3.41 to 4.41 Arrives
• PSPMinis / PS3Minis / Bite v1.5 for PS3 with PSP Homebrew Support
• PS3 Fan Control Utility v1.6 for PS3 CFW CEX 3.41 to 4.40 Arrives
• OpenSCETool (OSCETool) v0.9.2 By SpacemanSpiff for PS3 is Released
• PUAD GUI v1.5 - PS3 PUP Unpacker, Repacker and Decrypter Out
Affiliates  NewsNow  Privacy  PS3 CFW & MFW  PS3 Hacks & JailBreak  PS3 Reviews  PS3 Videos  © 2013 PlayStation 3 News

PlayStation 3 Links

• Contact Us E-Mail
• PS3 Affiliates
• PS3 CFW & MFW
• PS3 Debug Firmware
• PS3 Decrypted PSN Links for CFW
• PS3 Downloads
• PS3 EBOOT.BIN Original File Links
• PS3 Firmware
• PS3 Game Releases List
• PS3 Guides & Tutorials
• PS3 Hacking Guides and Tutorials
• PS3 Hacks & JailBreak
• PS3 Help & Support
• PS3 JailBreak Game Compatibility List
• PS3 JB2 / True Blue (TB) Game Links
• PS3 multiMAN Updates
• PS3 News Forums
• PS3 News Site FAQ
• PS3 News Site Advertising FAQ
• PS3 News Site Posting FAQ
• PS3 News Site Privacy FAQ
• PS3 News Site Rules
• PS3 News Site Tag Cloud
• PS3 News Site Terms
• PS3 Resources
• PS3 Reviews
• PS3 Save Files Repository
• PS3 Themes
• PS3 Trophies List
• PS3 Videos
• PS Vita Trophies List

PlayStation 3 News Discussions
PS3 Unbricking and Downgrading Service - 27m ago

racer0018's Avatar
Quote I sent you a pm back. Thanks....
By racer0018 with
 689 Comments »
GTA IV for Rogero 4.40 - 2h ago

noobtube's Avatar
Quote Will this work for TBOGT too? Sorry as my name states, Im a noober lol...
By noobtube with
 8 Comments »
PS3 Unbricking and Downgrading Service - 2h ago

noobtube's Avatar
Quote Racer, I am new here and im very interested in your services. Should I PM you as well?...
By noobtube with
 689 Comments »
PS3 Fan Control Utility v0.3 for 4.31 and 4.40 CFW CEX is Released - 2h ago

bassembb's Avatar
Quote heat is the main reason of YLOD. So the aim of this is quite obvious ;P...
By bassembb with
 20 Comments »

Latest PlayStation 3 Trophies
PixelJunk Monsters : Encore : Zero Carat
PixelJunk Monsters : Encore : Wishing Well
PixelJunk Monsters : Encore : Scrooge's Return
PixelJunk Monsters : Encore : Black Flag

Latest PlayStation Vita Trophies
Jacob Jones and the Bigfoot Mystery : Low Notes
Jacob Jones and the Bigfoot Mystery : Unjammed
Jacob Jones and the Bigfoot Mystery : Low Roller
Jacob Jones and the Bigfoot Mystery : Quick Packer

Latest PlayStation 3 Releases
Muvluv Alternative Total Eclipse JPN PS3-HR - 05-17-2013
Skate 2 EUR PS3-Googlecus - 05-16-2013
The Walking Dead A Telltale Games Series PS3-COLLATERAL - 05-15-2013
The Cube PS3-ANTiDOTE - 05-14-2013

Latest PlayStation 3 Themes
Wolverine Origins PS3 Theme - 05-19-2013
Heavy Rain (Official) Dynamic PS3 Theme - 05-09-2013
Wipeout HD Fury Dynamic PS3 Theme - 05-06-2013
Batman Arkham City Dynamic PS3 Theme - 05-04-2013
  • Contact Us
  • -
  • PS3 News