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PrBoom: Doom PS3 Homebrew Port for Custom Firmware Arrives


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173w ago - While not an update to the previous release, PlayStation 3 developer Robo Hobo has made available his own Doom PS3 port dubbed PrBoom this weekend for both PS3 Custom Firmware and JailBreak users followed by some revisions below.

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To quote: Here is the second release of PrBoom for the PlayStation 3. I've pasted the readme below. Any comments on how you would like to see this improved are welcomed.

Changes in Release 2:

  • Update core to prboom-plus 2.5.8
  • Support Widescreen aspects
  • Fix control mapping
  • Allow both sticks to be mapped as buttons
  • Allow the movement keys to be remapped
  • Fix high pitched audio
  • Fix button repeat speed in menus
  • Loader can now copy WAD files off of USB devices

Note that these packages are in the 20 MB area due to including the data necessary to play music.

Here is the first release of PrBoom for the playstation 3. I've pasted the readme below. This release isn't without it's issues, though they mostly rest in configuring. Game play should be quite smooth, most features you would expect are implemented (eg saving, loading, music, minimally tested netplay). Any comments on how you would like to see this improved are welcomed.

Note that these packages are in the 20 MB area due to including the data necessary to play music.

PrBoom PS3 Port Release Notes:

  • To access the On Screen Keyboard, press R3 until you are in mouse mode. Now press L3 to toggle the on screen keyboard.
  • Navigating the games menus in joystick mode may be difficult. If you have trouble press R3 to enter mouse/keyboard mode. Press R3 again to return to Joystick mode when returning to the game.
  • It is possible to change the underscan and aspect correction settings. Enter soft-keyboard mode, and move the cursor above the numlock key and divide key on the key pad. Press the Cross Button to cycle the settings. They will be saved for the next time PrBOOM is launched.
  • It is possible to map all joystick buttons (except L3 R3 Cross and Square) to a keyboard key. On the on screen keyboard, highlight the key you want to map, hold Square, and press the button you want to map there. Currently this is not supported for modifier keys. Now in keyboard or mouse mode pressing that button will act as if you had pressed the key.

Usage: Install the PrBOOM package on your jailbroken ps3 using normal means. Once installed use FTP to copy supported Doom wads to '/dev_hdd0/game/HBDM90000/USRDIR/wad'. When copying ensure that the filename of the wad is in all lowercase letters (eg 'doom.wad', not 'DOOM.WAD').

Controls: When starting PrBOOM SDL will be in joystick mode. The default controls are:

  • Fire: R2
  • Run: Circle
  • Use: Cross
  • Cross: Use
  • Dpad Left: Cycle weapons
  • Dpad Right: Cycle weapons
  • R1 + L1: Strafe
  • Start: Open Menu
  • Select: Open Auto Map
  • Dpad Down: Turn 180 degrees immediately

The first page of the input configuration menu displays and allows you to remap any control that can have a joystick control set to it.

Playing with a USB keyboard is supported, however you may need to remap any buttons on modifier keys (Alt, Shift, and Control).

The soft mouse can be accessed by pressing R3 during play, press R3 again to return to Joystick mode. An icon will appear in the corner of the screen indicating the change. The On Screen Keyboard can be toggled by pressing L3 in Mouse Mode.

Command Line Options: You can pass arbitrary command line arguments to prboom by typing them in at the loader. Upon typing the first character the on screen keyboard will popup showing the arguments in the caption at the top of the screen. Some examples would be:

-net ipaddress: port: To start a network game
-warp 2 8: to warp to episode 2 map 8 in doom 1

Due to a deficiency in sdcell command lines must by typed with a physical keyboard.

Known Issues: Navigating the menus in joystick mode may cause buttons to be repeated rapidly. There may be an occasional hiccup in gameplay when new sections of levels are loaded.

Update: Pete_uk has now compiled PRBOOM Plus 2.5.0.8 R3 by Robo Hobo to work on ALL PS3 CFW (via techbliss.org/threads/prboom-plus-2-5-0-8-r3-by-robo-hobo-for-all-cfws.137/)

Download: [Register or Login to view links] (21.39 MB) / [Register or Login to view links] (37.14 MB)

Homepage: code.google.com/p/sdcell/

Changes in Release 3:

  • Fix random stalls during game play while loading level data
  • Fix Chainsaw and Super Shot Gun not being selected with weapong cycling
  • WAD installer now installs PWADs as well as IWADs
  • Extra options can be selected for a game by pressing triangle on the loading screen

Changes in Release 2:

  • Update core to prboom-plus 2.5.0.8
  • Support Widescreen aspects
  • Fix control mapping
  • Allow both sticks to be mapped as buttons
  • Allow the movement keys to be remapped
  • Fix high pitched audio
  • Fix button repeat speed in menus
  • Loader can now copy WAD files off of USB devices

Release Notes:

PrBoom supports an on screen keyboard and soft mouse, to change the input mode hold either L3 or R3 for 1 second. An icon will appear on the screen to indicate the current input mode.

Usage:

Install the PrBOOM package on your jailbroken ps3 using normal means. Once installed either use FTP to copy supported Doom wads to '/dev_hdd0/game/HBDM90000/USRDIR/wad', or place them on the root of an attached USB drive and PrBoom will copy them for you.

Controls:

When starting PrBOOM SDL will be in joystick mode, The default controls are:

  • Left Stick: Move Forward and backward + strafe
  • Right Stick: Turn
  • Fire: R2
  • Use: R1
  • Run: L2
  • Turn Around: L1
  • Dpad: Change Weapons
  • Start: Open Menu
  • Select: Show Auto Map

In the menu:

  • Dpad: Navigate
  • Cross: Activate Item
  • Square: Go Back

In the loader:

  • Dpad: Select game
  • Cross: Start game normally
  • Triangle: Start game with advanced options
  • Square: Scan USB devices for WADs
  • Circle: Exit to XMB

In the advanced menu:

  • Dpad Up+Down: Select Option
  • Dpad Left+Right: Alter option
  • Dpad Left: Clear PWAD list (-file)
  • Dpad Right: Add new PWAD to list (-file)
  • Square: Toggle option
  • Cross: Load Game

During the level intermission you must press whatever button is mapped as 'Use' (default L1) to continue. The first page of the input configuration menu displays and allows you to remap any control that can have a joystick control set to it. Playing with a USB keyboard is supported, however you may need to remap any buttons on modifier keys (Alt, Shift, and Control).






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Comments 24 Comments - Go to Forum Thread »

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Osirisx's Avatar
#9 - Osirisx - 195w ago
cool finally the ps3 has doom. bring on Castle wolfenstine and dukenuke em and quake .

great work on porting doom, can't wait until its 100% working.

brushless's Avatar
#8 - brushless - 195w ago
Awesome! i cant wait for it to be 100% functional!

solrac1974's Avatar
#7 - solrac1974 - 195w ago
That's great, we need more old games ported to PS3, put Quake on top of the list, please!

oVERSoLDiER's Avatar
#6 - oVERSoLDiER - 195w ago
This reminds me on the ported hombrew game for NDS, where Doom was also an WAD file.

costocart's Avatar
#5 - costocart - 195w ago
"Release early, release fix later often" I like that quote. Sounds a lot like microsoft.

Keep up the good work mate. We need a lot more of these so that the PS3 can really 'only does everything'.

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