71w ago - Today PlayStation 3 developers mysis and eussNL on the Wiki have posted a method to get the PlayStation 2 (PS2) Software Emulator working on 3.55 CFW without a DRM-infected Cobra USB dongle for all PS3 Fat and Slim consoles.
To quote: Getting PlayStation 2 Software Emulator working
Method (on Firmware 3.55, without! Cobra-USB Dongle or Downgrade) for all consoles (fat & slim).
1. Replace following files on your consoles /dev_flash/ with the ones included in this archive p3dwik-ps2compatfiles.rar
2. Get into Factory Service Mode (FSM Tool/Dongle)
3. Insert your Original PS2 Game Disc
4. It will run.
Note: Backups won't work. You're getting the compatibility of the 2.60 software emulator with all of its bugs.
A possible compatibility lists:
PS2 Compat. flag
All consoles have hardware information. In GameOS you can call Lv2 Syscall 393 (0x189) sys_sm_get_model to get your consoles information. In Lv1/Hypervisor its in the repository nodes sc 0x5B lv1_get_repository_node with Parameters "sys","hw","config" usually noded as "sys.hw.config#0" or something.
20 00 00 00 FF FF FE FF <--> a backwards compatible console
4E 00 FF FF 0A 03 BC 3C <--> on Hypervisor Page
4E 00 FF FF 01 07 BC BF <--> CECHJ04
Hi I just make a debug app that use some syscalls to do a reset into PS2 Lpar like boot_ps2 does, it should work on dex 4.11 or 4.20 but in these fw there is ps2 netemu instead of softemu so i need someone with an original disc of playstation 2 inserted on bd-drive and launch this test app and see what happens.
I am on 4.11 DEX but i don't have any original disc from PS2... This is basically the same thing that boot_ps2 does on 3.55 but there is a new emu file on dex 4.11 or 4.20 introduced on 3.70 with the use of PS2 Classics on PSN... This is not brick-risk, thanks to anyone who help me with this. Greetings...
1st - Download the file
2nd - Copy the file PS2 Evo v1.0.pkg to the root of a USB drive formated in FAT32
3rd - Install the .pkg from *Install Package Files*
4th - Insert a original PS2 disk on the BD
5th - Run the app and enjoy
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Following up on the recent PS3UserCheat dongle hacking news, today PlayStation 3 developer zadow28 has updated his ongoing work with some reverse-engineering and payload development research on the DRM-infected Cobra PS3 USB dongle.
Download: http://www.mediafire.com/?157zwqgt2nkp2t3 (77.33 MB) / http://www.mediafire.com/?fb1mg0j1d297ec7 (Mirror) / https://rapidshare.com/files/3740079375/Zadow_Cobra_Files.rar (Mirror) / http://www.mediafire.com/?g9yjiavizqxnyeg (350.88 KB - place these in the Cobra-USB_PS3_Updater_v1_0\CBUP43210\USRDIR directory) / http://www.mediafire.com/?aqzcvtbb93768wa (954.98 KB)
It's important to note that these files are not end-user friendly yet, work still needs to be done by those familiar with PS3 PPU / SPU coding in http://www.hex-rays.com/products/ida/support/download.shtml by other PlayStation 3 developers to further develop payloads for dongle-free PS3 scene solutions.
Finally, below are some recent related Tweets via Twitter (linked above), as follows:
If you cant uses the stuff i post carry on. as promised i post all i find compared to others. Like secrets Hens that work on 4.11
Its my findings regarding the cobra, lot off reversed, and decrypted. Shouldn't be any trouble porting this to any device
Ohh almost forgot one off the most important ones goes in the Cobra-USB_PS3_Updater_v1_0\CBUP43210\USRDIR
Don't think Dean is gonna be very happy.but but.
Just an little test off whats ill be sending tomorrow. will explain also there
Fixed rare issue causing mmOS to lock/stall when browsing /ps3_home subfolders
Added "Reset Desktop" option to mmOS home menu (resets icons positions and closes all windows)
Added "Set as Wallpaper" / "Restore Wallpaper" to mmOS context menu when single image (jpg/png) is selected; affects all display modes
Added better visualization when moving icons around the desktop with L3 (Windows alike)
Changed visualization of selected/hovered desktop icons (a bit slicker)