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PlayStation 2 Software Emulator on 3.55 CFW Without Cobra USB


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111w ago - Today PlayStation 3 developers mysis and eussNL on the Wiki have posted a method to get the PlayStation 2 (PS2) Software Emulator working on 3.55 CFW without a DRM-infected Cobra USB dongle for all PS3 Fat and Slim consoles.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Getting PlayStation 2 Software Emulator working

Method (on Firmware 3.55, without! Cobra-USB Dongle or Downgrade) for all consoles (fat & slim).

1. Replace following files on your consoles /dev_flash/ with the ones included in this archive p3dwik-ps2compatfiles.rar
2. Get into Factory Service Mode (FSM Tool/Dongle)
3. Insert your Original PS2 Game Disc
4. It will run.

Note: Backups won't work. You're getting the compatibility of the 2.60 software emulator with all of its bugs.

A possible compatibility lists:

  • tortuga-cove.com/forums/viewtopic.php?f=57&t=530
  • ps3devwiki.com/wiki/Talk:Emulation#PS2.2FPStwo

PS2 Compat. flag

All consoles have hardware information. In GameOS you can call Lv2 Syscall 393 (0x189) sys_sm_get_model to get your consoles information. In Lv1/Hypervisor its in the repository nodes sc 0x5B lv1_get_repository_node with Parameters "sys","hw","config" usually noded as "sys.hw.config#0" or something.

Result examples:

[Register or Login to view code]

In binary formation:

[Register or Login to view code]

XMB checks this flag and if == 0, it will give following message: "This model of the PS3 system is not compatible with PlayStation 2 format software."

Those interested in running PS2 games on their PS3 console may also wish to check out the previous Open PS2 Loader v0.8 for PS3, PS3 USBLD Loader Source Code and USBAdvn Patcher and PS2 HDD Support & Discless ELF Launching from PS3 XMB articles as well.

Finally, in released news IngPereira has made available a [Register or Login to view links] and below is also a [Register or Login to view links] video and release details by SONIC_BH for those interested, as follows:

Hi I just make a debug app that use some syscalls to do a reset into PS2 Lpar like boot_ps2 does, it should work on dex 4.11 or 4.20 but in these fw there is ps2 netemu instead of softemu so i need someone with an original disc of playstation 2 inserted on bd-drive and launch this test app and see what happens.

I am on 4.11 DEX but i don't have any original disc from PS2... This is basically the same thing that boot_ps2 does on 3.55 but there is a new emu file on dex 4.11 or 4.20 introduced on 3.70 with the use of PS2 Classics on PSN... This is not brick-risk, thanks to anyone who help me with this. Greetings...





1st - Download the file
2nd - Copy the file PS2 Evo v1.0.pkg to the root of a USB drive formated in FAT32
3rd - Install the .pkg from *Install Package Files*
4th - Insert a original PS2 disk on the BD
5th - Run the app and enjoy






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Comments 714 Comments - Go to Forum Thread »

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Ron36's Avatar
#274 - Ron36 - 104w ago
dean has made small uninformative posts and many members have asked him to elaborate on his knowledge of the cfw but he has not responded to any of the requests, so either he knows nothing about the cfw or he can not say or is not willing to.

i suggest stop asking him and wait patiently to see where the cards will fall!

JOshISPoser's Avatar
#273 - JOshISPoser - 104w ago
my brain is barely working right now... this is hard.

uhhh... i don't like this (what we're discussing). i can't keep a thought for a minute though. deank, you need to not surround yourself with controversy like with dongles. you gotta let out a few more words; realize this, you're like a president or a leader to the ps3 scene. when you say something, it's gonna get dissected and stuff. idk what i'm talking about.

utar's Avatar
#272 - utar - 104w ago
For Deank to have developed the new version with the "Added support for 4.21 CFW (CEX)" he clearly must have access to the firmware, or at the very least have testers who do have access. I think it is safe to say this is legit.

From the changelog it is interesting though as there is clearly more than one 4.21CFW in development. I would think it is unlikely these were all developed independently and just so happened to be ready for Deank to add support at the same time. Presumably some new exploit must have been shared behind the scenes among a number of developers.

Anyway I'm sure if we all wait a short while these new cfws will appear

JOshISPoser's Avatar
#271 - JOshISPoser - 104w ago
that is what is confusing and bothering me. we can't make assumptions here, cause then consoles can be compromised. i sure hope another wanikoko brick fiasco doesn't happen.

deank, do you trust this source? if so, that's great! cause i do trust you

Longshot's Avatar
#270 - Longshot - 104w ago
Well guys you should update your multiman to the new version 04.06.00

It says:

  • Added support for 4.21CFW(CEX) (syscalls 6-10 required)

and some more so i wouldn't already run around and saying CFW 4.21 will never happen.. i would assume it will happen very soon if MultiMan adds support for it ! Don't you think so ?!

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