41w ago - Today PlayStation 3 developers
mysis and
eussNL on the Wiki have posted a method to get the PlayStation 2 (PS2) Software Emulator working on 3.55 CFW without a
DRM-infected Cobra USB dongle for all PS3 Fat and Slim consoles.
Download:
PlayStation 2 (PS2) Software Emulator Files for PS3 3.55 CFW /
PlayStation 2 (PS2) Software Emulator Files for PS3 3.55 CFW (SRC)
To quote: Getting PlayStation 2 Software Emulator working
Method (on Firmware 3.55, without! Cobra-USB Dongle or Downgrade) for all consoles (fat & slim).
1. Replace following files on your consoles /dev_flash/ with the ones included in this archive p3dwik-ps2compatfiles.rar
2. Get into
Factory Service Mode (FSM Tool/Dongle)
3. Insert your Original PS2 Game Disc
4. It will run.
Note: Backups won't work. You're getting the compatibility of the 2.60 software emulator with all of its bugs.
A possible compatibility lists:
- tortuga-cove.com/forums/viewtopic.php?f=57&t=530
- ps3devwiki.com/wiki/Talk:Emulation#PS2.2FPStwo
PS2 Compat. flag
All consoles have hardware information. In GameOS you can call Lv2 Syscall 393 (0x189) sys_sm_get_model to get your consoles information. In Lv1/Hypervisor its in the repository nodes sc 0x5B lv1_get_repository_node with Parameters "sys","hw","config" usually noded as "sys.hw.config#0" or something.
Result examples:
20 00 00 00 FF FF FE FF <--> a backwards compatible console
4E 00 FF FF 0A 03 BC 3C <--> on Hypervisor Page
4E 00 FF FF 01 07 BC BF <--> CECHJ04
In binary formation:
0010 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1110 1111 1111 <--> a backwards compatible console
0100 1110 0000 0000 1111 1111 1111 1111 0000 1010 0000 0011 1011 1100 0011 1100 <--> on Hypervisor Page
0100 1110 0000 0000 1111 1111 1111 1111 0000 0001 0000 0111 1011 1100 1011 1111 <--> CECHJ04
0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0000 0000 0000 0000 <--> Mask:Gelic WLAN, new consoles use WLAN via USB
0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0000 0000 0000 <--> Mask:Backwards Compatible Flag
XMB checks this flag and if == 0, it will give following message: "This model of the PS3 system is not compatible with PlayStation 2 format software."
Those interested in running PS2 games on their PS3 console may also wish to check out the previous
Open PS2 Loader v0.8 for PS3,
PS3 USBLD Loader Source Code and USBAdvn Patcher and
PS2 HDD Support & Discless ELF Launching from PS3 XMB articles as well.
Finally, in released news
IngPereira has made available a
PS2 DEX Boot 4.11 4.20 (Test) and below is also a
PS3 EVO 1.0 video and release details by
SONIC_BH for those interested, as follows:
Hi I just make a debug app that use some syscalls to do a reset into PS2 Lpar like boot_ps2 does, it should work on dex 4.11 or 4.20 but in these fw there is ps2 netemu instead of softemu so i need someone with an original disc of playstation 2 inserted on bd-drive and launch this test app and see what happens.
I am on 4.11 DEX but i don't have any original disc from PS2... This is basically the same thing that boot_ps2 does on 3.55 but there is a new emu file on dex 4.11 or 4.20 introduced on 3.70 with the use of PS2 Classics on PSN... This is not brick-risk, thanks to anyone who help me with this. Greetings...
1st - Download the file
2nd - Copy the file PS2 Evo v1.0.pkg to the root of a USB drive formated in FAT32
3rd - Install the .pkg from *Install Package Files*
4th - Insert a original PS2 disk on the BD
5th - Run the app and enjoy
The Bouncer shows up in Multiman, downloads the cover, but when I run it it just goes to XMB. I ftped it to the PS2 Placeholder XMB's folder (game\PSU10000), and it runs fine from XMB. Why not Multiman? Anyone else get this to work? It would be so convenient to load up my rips and play them alongside everything else.
Okay, I've figured it out. The one rip I can't get to work is FF12 International Zodiac Job, because it's already patched with the fan translation pack which must alter something.
Anyway, you only need the PS2 Classics Placeholder R2 package (153kb) and mM 4.30.
1. Install PS2 CPR2 package and update mM to 430.
2. Whichever method you prefer (via ftp client or mM file manager), on the PS3 create subfolders for each PS2 ISO. Name them [gameid] gamename, ie. PS2ISO\[SLUS-20069] The Bouncer.
3. Using PS2ClassicsGUI (I used 1.4), place your 2P0001-PS2U10000_00-0000111122223333.rap (or whicever RAP you use to encrypt ISO) file into ..tools\scetool\raps.
4. In PS2ClassicsGUI, hit the Encrypt tab, open your iso rip with the black folder icon, and copy/paste or type the name of the RAP into the Content ID field (ie. 2P0001-PS2U10000_00-0000111122223333). The Klicensee field should automatically populate with the hex code pulled from the RAP you copied in the aforementioned raps folder. In this example, for the generic PS2 placeholder example, the klicensee code is E4E54FD67C16C316F47829A30484D843.
5. Click the Add LIMG Sector button (if available), say yes, then the bottom Encrypt button, say yes.
6. The newly generated ISO.BIN.ENC will be in the ..tools\ folder. Take that and copy/FTP it over to your PS3 into the PS2ISO folder you created (example PS2ISO\[SLUS-20069] The Bouncer\ISO.BIN.ENC).
7. In mM, under the Retro column, hit Refresh. If you named your folder's game id correctly, mM will pull the cover automatically. The title will be exactly waht you named the folder, minus the game id part.
8. Hit x to run the game. mM will exit to XMB. (This is the part that confused me initially until I recognized the behavior)
9. Go to the PS2 Classics Placeholder icon, and hit x to start. Your game should load after a bit and a couple of resolution changes.
10. Play! No package creation required.
So basically, it's as easy as create your ISO.BIN.ENC and the corresponding game folder on the PS3, then copy the file over appropriately and enjoy. Hope this helps anyone else having issues. mM will pull the artwork and create the SAVEDATA files for you. Big thanks to CaptainCPS-X and of course DeanK for mM, and no thanks to Sony for removing PS2 emulation!
Playing Final Fantasy X International (JP) for the first time as I type this. Thanks again guys!