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NZHawk's Awesome MountPoint Manager v1.0 is Released

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222w ago - Today NZHawk had released Awesome MountPoint Manager v1.0 (followed by a few revisions below) which, according to him, is pretty much like the existing backup manager, with one major difference- You can choose any folder on any device on you PS3 to use as the mounted disk.

Download: NZHawk's Awesome MountPoint Manager v1.0 / NZHawk's Awesome MountPoint Manager v1.0.1 / NZHawk's Awesome MountPoint Manager v1.0.2 / NZHawk's Awesome MountPoint Manager v1.1

This Awsome MountPoint Manager is pretty much like the existing backup manager, with one major difference! You can choose any folder on any device on you PS3 to use as the mounted disk.

I wanted to mess around with the SDK that was 'avaliable' and it was a good learning curve! (Pretty much the first time ive coded in C++) and it was a challenge! (24 hours with no sleep)

How to Use?

1. Download and install my app
2. Browse to the location that you store your PS3 backups (does not have to be LAUN12345/GAMEZ anymore!)
3. Make sure you have highlighted the folder that CONTAINS the game to be mounted (Not inside the game folder!)
4. Press the right button on the D-Pad
5. Double check that you have selected the folder that CONTAINS the game!! Then press the right D-Pad button again.
6. The app will now exit to the XMB, and you *should* see the game where the Blu Ray Game usually is


Oh:Will this brick my PS3 like that fake psp emulator?
I'm not that mean :P, So no.


• Completely Re-designed
• Cool Text Transitions
• Remap any DIR to any DIR
• Makes use of Kakaroto's syscall35
• More which I cant remember..

Have a look at the video for the new XMB inspired gui, some may like it, others may not.

Note: You must have a payload capable of syscall35 (IE: KaKaRoTo's PL3 + the new groove)

• Adding editable points montages (dev_flash2, dev_flash3).

• Using the syscall 35 syscall instead of 36 (you must use the last payloads)
• As well as add support for "any folder to redirect support" any folder .. Bare with me peeps. 1.1 only has support for dev_bdvd and dev_flash (Not included).

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Comments 34 Comments - Go to Forum Thread »

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#19 - xxxgizmoxxx - 222w ago
xxxgizmoxxx's Avatar
Quote Originally Posted by ryanl33x1511 View Post
For those who want to know what is the purpose, i was thinking you can make a fold name relate to your game instead of region code folder like BLES OR BLUS something. you can make a folder name of yor game and put that game contain in that folder, and mount, so more organize i guess ? correct me if i was wrong.

I guess combined with the method to exrtact files larger than 4gb this could be pretty useful for external storage. Otherwise you can useually figure out the game by taking a look at the PARAM.SFO file. I keep my backups on an NTFS partition and FTP them over to the PS3 internal drive when I want to play them.

#18 - mcx997 - 222w ago
mcx997's Avatar
I'll check this out. Thanks for that stuff (still on BM 1 with BD in drive)

#17 - BwE - 222w ago
BwE's Avatar
it'd prob be too slow for running games etc. everything else has been done ie video/ftp.

#16 - Ecniv - 222w ago
Ecniv's Avatar
I agree with gear323 (except for the walking part you lazy bum ) but does anybody think that`s possible ?? because just to play blu ray via the network you need Orb/SP3serv/etc.

It would be nice if someone could find out how to dirrectly connect the ps3 to the homenetwork anyway, I hope someone could make something homebrew for that..

#15 - BwE - 222w ago
BwE's Avatar
i'd be happier if the ftp would let you move/rename.. would be easier.


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