128w ago - Here's a small app called n4ru Flash Loader, a successor to JaicraB's Loader, I made in a few minutes. It's completely untested as I have no access to a PS3 until Monday and thus may not work at all, so feedback would be appreciated.
It uses the SynaPS3 library, even though it only uses 1 function from the library. No harm in self-advertisement for my (baby-stage) library?
Jaicrab's Loader was made when we still had to use peek/poke to remount directories. We now have syscall8 (hermes) and syscall35 (PL3) for remounting directories. This makes things much easier.
This loader is universal and works with both Hermes and PL3. Create a folder called "cfw" on the root of your device and place the "dev_flash" folder inside it. Then create another folder called "cfw" INSIDE your "dev_flash" folder.
It supports CFW on your harddrive, so once you have a "finalized" build of your CFW, just throw it on hdd0 and run the app on start!
Along with mounting your dev_flash, this app will also dismount your cfw the next time you run it.*
It checks for the "cfw" folder on the following devices (in this order, meaning bottom devices take priority):
usb00x (1 through 7)
Source is of course included, and so is a compiled .pkg
*If any part of the app is broken it's probably this.
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It IS very simple. There's no reason that at least the mounting part shouldn't work.
LOL at the suggestion that my app could brick a console. Try not to make stuff up when posting, especially when you don't know what you're talking about.
I have a PS3, I've even posted a small library for it already and a few other apps. I simply don't have access to mine until Monday. Don't make baseless assumptions.
After I get confirmation that at least the mounting works I'll release an update that mounts dev_flash 2 && 3 right away, it would be extremely simple to do so.
I'm not sure why it's not working for you, but I know that with at least syscall35 there is no problem in mapping dev_flash, I've tested simply mounting usb003\cfw\dev_flash to dev_flash and it worked perfectly. Are you referring to using syscall8 to mount dev_Flash?
Looking at the source code - I think it wouldn't work.
I added /dev_flash mounting in multiMAN few weeks ago, and such approach (as seen in the source) simply will mess things up.
You have to take care of /dev_flash2 and /dev_flash3, because the simple "path re-map" of /dev_flash breaks the links to the second and third flashes and then you'll get the "factory setting" screen like when you first bought the PS3.
The implementation in multiMAN if option is enabled is:
1) Create user flash folder
2) Copy PS3's dev_flash to the new folder 3) Map /dev_flash2 and /dev_flash3 to temp names
4) Map /dev_flash to the new user path 5) Restore dev_flash2 and 3