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MultiMAN v04.60.00 CEX (Base) by DeanK, WebMAN v1.30 is Released


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14w ago - Following up on his previous update, today PlayStation 3 developer deank has released MultiMAN v04.60.00 CEX (Full) alongside a WebMAN v1.30 update for his MultiMAN PS3 backup game manager and Showtime 04.07.095 with details below.

Download: [Register or Login to view links] (124.89 MB) / [Register or Login to view links] (42.39 MB) / [Register or Login to view links] (7.27 MB) / [Register or Login to view links] (7.34 MB) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by brunolee / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by aldostools / M@tsumoto / [Register or Login to view links] / [Register or Login to view links]

Changelog:

multiMAN ver 04.60.00 BASE CEX DEX STEALTH (20140712).zip

  • Added support for CFW 4.60

Includes:

  • multiMAN ver 04.60.00 BASE CEX (20140712).pkg
  • multiMAN ver 04.60.00 BASE DEX (20140712).pkg
  • multiMAN ver 04.60.00 STEALTH (20140712).zip
  • webMAN_1.30.zip (cobra/cappi/standard versions)

Showtime 04.07.095:

Showtime 04.07.095 is available within mM and as standalone packages.

I noticed that it won't autoselect the .srt subtitles named after the movie/video in the same folder, which is a downer for me, but still here you have the latest from andoma.

Dean

PlayStation 3 developer aldostools has also updated the Set Priority packages created by brunolee alongside some WebMAN Unofficial Mods for 4.60 CFW (linked above) by M@tsumoto as well for those interested.

Unofficial WebMAN Mods for 4.60:

WebMAN with support for 4.60 and the Habib's fixes that solve the errors 80010017 and 8001002b when running ISO with updates with disc inside. Also M@tsumot0 fixed a bug with the combos and also activated ps2emu switch for future 4.60 cobra and removed that feature for noncobra compilation (making the plugin more lighter, due it's useless on classic cfw). Thanks to DeanK, Joonie, Habib, EvilNat & Matsumot0. Also Orion90 & checcolin for the tests and reports.

Changelog WebMAN MOD 1.30.2 Multi 16:

  • Added support for Korean language [Translation by darkiris.net]
  • Addressed a data type issue spoofing IDPS/PSID.
  • Setup form is created using these functions: addcheckbox, addoptionitem, addradiobutton

Changelog WebMAN MOD 1.30.3U:

  • Labels on setup.ps3 now are clickable
  • Language now can be changed without have to restart
  • Fixed issue displaying notification messages
  • Enabled the Lowest speed to fan control
  • Increased the allowed minimum from 25 to 30
  • webMAN Setup on My Games now displays webMAN menu from XMB Manager Plus (if it’s installed)
  • Scans for covers in more folders

Changelog WebMAN MOD 1.30.4:

  • The installer now can upload into flash a modified category_game.xml, if the webMAN’s My Games entry is missing;
  • Fixed a bug switching languages;
  • Fixed a bug in the label “Show PSP Launcher”;
  • Added language: Modern Greek;
  • Correct encode UTF-8-BOM for Korean language file;
  • Change some signs utf-8 to unicodes.

Changelog WebMAN MOD 1.30.5:

  • Added option to include the ID of the game as part of the title;
  • Fixed issue scanning the covers;
  • Fixed issue on some labels displaying the (tm) symbol on XMB.

Changelog WebMAN MOD 1.30.6 Multi 17:

  • Disabled the option in the installer that upload the category_game.xml to dev_flash.
  • Expanded the size of 3 notification messages to fix an issue in Greek language.

Changelog WebMAN MOD 1.30.7:

  • Added display of webMAN startup notification on non-Cobra CFW.
  • Fixed PL language. Thanks to Raskolnikow.
  • Improved the algorithm for covers scanning: only existing folders are scanned.
  • Set back the minimum allowed fan speed to 25.

Changelog WebMAN MOD 1.30.8 Multi 18:

  • Addressed the duplicate “My Games” issue in the installer. (Thanks zar)
  • Added new “Copy Folder” option to the File browser.
  • Added option to copy individual files using /copy.ps3/
  • Replaced some copy code in mount_with_mm with the new copy functions. - Re-made the get covers / icons. Merged all related code in 3 functions.
  • Added Croatian language. Updated Hungarian.
  • Added new labels to all languages for the new Copy function.

Changelog WebMAN MOD 1.30.8 (Fix4) Multi 18:

  • Fixed a missing quotes that prevented the 'Copy Folder' work on the web interface;
  • Fixed "webMAN loaded" notification not being translated;
  • Updated Italian language for the new Copy functions;
  • Fixed the issue not scanning the "video" folder on non-Cobra editions

Changelog WebMAN MOD 1.30.8 (Fix9) Multi 19:

  • Fixed a missing quotes that prevented the 'Copy Folder' work on the web interface.
  • Fixed "webMAN loaded" notification not being translated.
  • Updated Italian language for the new Copy functions.
  • Fixed the issue not scanning the "video" folder on non-Cobra editions.
  • Fixed an error listing net host files
  • Re-added scan for covers in WMTMP folder like before
  • Hrvat → Hrvatski
  • Addressed a rare case where webMAN generates a blank name in mygames.xml for ISO games inside /dev_hdd0/PS3ISO
  • Added Bulgarian language (thanks to Dzver).
  • Removed the option "Remove cfw syscall at startup" option for noncobra
  • Fixed "Copy Finished" displayed untranslated.

Changelog WebMAN MOD 1.30.9 Multi 19:

  • Enabled a fast auto eject/insert when a game is mounted on nonCobra CFW
  • Added option to scan a user defined path indicated in the COVERS_PATH entry of the language file.
  • Added option "Disable startup notification of WebMAN on the XMB" to the web panel.
  • Updated language files with this new entry.

Changelog for webMAN Mod 1.30.11 Multi 19:

  • Fixed various bugs in the peek/poke function.
  • Added web command to search value: /find.lv1?{from-hex-address}={hex-value} or /find.lv2?{from-hex-address}={hex-value}

Changelog for webMAN Mod 1.30.12 Multi 19:

  • More bug fixes in the peek/poke function.
  • Found value is now highlighted
  • Better integration with PS3 Web Debugger

Changelog for webMAN Mod 1.30.13 Multi 19:

  • Bug fix in the address for Pokes
  • Highlight poke value
  • Translated “Not found!” to the other 18 languages.

Changelog for webMAN MOD 1.30.14 Multi 19:

  • Fixed a regression that prevented to mount second game and perform other tasks.
  • Updated Hungarian and Bulgarian translations.
  • Changed html error codes responses from 200 to 400/503

The {hex-value} for poke/find commands now can be 8bit/16bit/32bit/64bit.

WARNING: Use poke function with caution!!! You could brick your console if you don’t know what you’re doing!

Changelog for webMAN MOD 1.30.10 Multi 19:

  • Fixed issue with blank titles when parsing PARAM.SFO with multiple TITLE
  • Added ability to peek/poke lv1/lv2 using web commands: /peek.lv1?{hex-address} or /poke.lv1?{hex-address}={hex-value} or /peek.lv2?{hex-address} or /poke.lv2?{hex-address}={hex-value}

Examples:

[Register or Login to view code]

The issue with the Greek language must be fixed in this build... It was due some text strings were using more space than the one reserved by webMAN.

Changelog for webMAN MOD 1.30.15 Multi 19:

  • Added 4 new ftp SITE commands:
  • SITE FLASH <- Toggle /dev_blind via FTP
  • SITE CHMOD nnn folder/file <- Set permissions to files/folders
  • SITE COPY folder/file <- Set the source folder or file to be copied using SITE PASTE
  • SITE PASTE destination <- Copy the file/folder to the destination path
  • Updated the languages files to ensure an improved load speed
  • Increased the width for the html tables of settings. It should display the settings better is many languages (less word wraps)
  • Moved the language files to the folder: /dev_hdd0/tmp/wm_lang
  • Updated the installer to copy the language files to that folder and remove the existing ones on /tmp
  • Updated Polish (Thanks mpq1671 & Raskolnikow)

Changelog for webMAN MOD 1.30.16 Multi 19 (2014-8-1):

  • Fixed regression loading "Unknown" language.
  • Fixed bug displaying < > on hex viewer
  • Changed the increment of Max Temp combo from 5 to 1 (Hold R2+SELECT+Up/Down for increments of 5 degrees).
  • Removed patch that disable Lv2 memory protection on 4.60 in the function mount_with_mm. It seems to cause a black screen mounting games on 4.60 Habib.
  • Updated PL and EN language files.

Changelog for webMAN MOD 1.30.17 Multi 19 (2014-8-3):

  • Added payloads for 4.53DEX and 4.55DEX.

Changelog for webMAN MOD 1.30.18 Multi 19 (2014-8-3):

  • Fixed regression in "Eject Disc" icon on "My Games".

Changelog for webMAN MOD 1.30.19 (2014-8-6):

  • Updated syscalls with proper addresses for 4.53DEX
  • Rewrote PSID/IDPS logic... Patch of PSID/IDPS can be up to 4X faster.
  • Renamed "My Games" to "webMAN Games" like Rebug's mod of webMAN.
  • Grouped some check mark options in Setup menu.

Changelog for webMAN MOD 1.30.20 (2014-8-8):

  • Added support to use the new icons of 4.53.1 Rebug

Changelog for webMAN MOD 1.30.21 Multi 19 (2014-8-21):

  • Added option to mount any path or ISO on startup.
    (The default is /dev_hdd0/PS3ISO/AUTOBOOT.ISO, but can be changed to a
    /net_host folder, local folder, an ISO or a game in folder format)
  • Added link to mount the current folder in the file browser

IMPORTANT: The path currently does not support special characters (like +, % or unicode characters).

PS3 Web Debugger

Here (linked above) is a very simple debugger based on the new peek/poke features of webMAN-MOD 1.30.10:

Changelogs:

  • v1.0: Initial Release
  • v1.2: Added a basic bookmark GUI.

Finally, from brunolee: My "Priority packages" only contain the PARAM.SFO, "App Version" is always 01.00, and on the installation does not show any message about the version installed.








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Comments 759 Comments - Go to Forum Thread »

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iflayev's Avatar
#719 - iflayev - 4w ago
doesnt work, I couldnt install it. Gives error, corrupted data.

paulk18's Avatar
#718 - paulk18 - 4w ago
Quote Originally Posted by saito1234 View Post
Does anyone have any idea if it's possible to fix it on Cobra?

maybe disabling cobra by habib toolbox will help

iGoal's Avatar
#717 - iGoal - 4w ago
Thanks for mm 4.65 How to change this mm to stealth? Copy files from this pkg file then replace to my old stealth mm folder in /temp/.

Is it work? Thank you

wicko's Avatar
#716 - wicko - 4w ago
Mirror: [Register or Login to view links]

PS3 News's Avatar
#715 - PS3 News - 4w ago
Following up on the previous MultiMAN v04.60.00 CEX (Base) official release by deank, today PlayStation 3 developer Isleofdoom made available an unofficial port of MultiMAN version 04.65.00 PKG for Habib v1.02 PS3 CFW 4.65 with details below.

Download: [Register or Login to view links] (Error 80029564) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Removed due to Payload Issue)

To quote: Actually I have a version of multiman that works with this fw but had to modify it to work. Ok I will upload it later on tonight when I get the time. To add a better speed compatibility resign games using makeself latest version as I found it boost the speed of loading.

I am not the only one who has been modding his work as I've seen kakaroto version of mm as well. From what I have heard this isn't kakaroto that we know but someone else using his name.

I am aware it's closed source but we each have our own methods of doing things and I managed to get 4.60 to work on 4.65 but did take a bit of work.

Feel free to comment and let me know if there is any issues and I will have a look into fixing them. I will sit down tonight and see if I can port it for all other fw as I also found a PSX bug related to controller when starting FF7.

Install this from clean install and make sure your games are in iso format as I haven't done the emu for 4.65 yet.

From Zarh: Here is your process:

  • Take the original MM 4.60 CEX: [Register or Login to view links]
  • Unpack it
  • Then remove "lang" directory
  • Change in PARAM.SFO the "PS3 SYSTEM" from "3.40" to "4.65"
  • Change in PARAM.SFO the "APP VERS" from "4.60" to "4.65"
  • Resign EBOOT.BIN with 4.20-4.65 keys (original keys are 3.40-3.42)
  • Repack the pkg - rename it: "MM Mod by XXX.pkg"

I'm sorry but this is not really a "Mod", you just resign it.

PS: The best way to make JB games working with MM in 4.60+ is to force MM to use BDmirror mode. To do that you have to remove or rename the file /dev_hdd0/game/BLES80608/USRDIR/sys/AIOMOD.BIN then to active the BDemu in the game option screen.

You also need the 465emu in the system folder.

Finally, from haz367: 4 files resigned (incl OTHER Compatibility Flags!) [ALL] ELF's are identical!

1) SP.SELF > resign +365 using[*] Using keyset [appldr 0x0004 03.41]

Instead of original:

  • Using keyset [appldr 0x0001 03.15]
  • Header decrypted.
  • Warning: Skipped decryption of section 005 (marked encrypted but key/iv index out of range)

+ new flag

2) PS2C.BIN compressed instead + new flag, same keyrev..

3) PrepNTFS.SELF (same v.) resigned

  • Using keyset [appldr 0x0004 03.41]

instead of original 3.15 keyset...

4) EBOOT.BIN + new flag

[Register or Login to view code]

scetool comm:

[Register or Login to view code]

EBOOT.BIN 68KB

[Register or Login to view code]

So what's the special secret, the new Compatibility Flags? thx for enlighten us noobs..

From Isleofdoom: I originally set this on 4.65 but when seen issues had to dig deeper. Now to do this you can't use any system n need to activate certain features to do this n had to reconstruct how I did this back when I used dongle.

I did a lot of peeking around mm pkg to get info be4 this was done as the drm causes issues with accessing files but can still be accessed. This is why I stated the ps2 controller sync issue isn't all on cfw side a lot of it is on mm side as well.

Also this was not a simple hex edit trick or anything like that n have one file to access be 4 can access everything Aiomod.Bin which takes time but after activated can be reversed.

I had more of a sneaky approach on this but also requires of knowing when mm checks to see if the encrypted keys are valid. But once activated it flags it. Now the ps2emu you are all using is from my console n has bin extensively tested. No I don't have src code but trying to get at it. As I have viewed the 4.60emu file. Which is only 460 lines.

This is a 2 console process tho to pull it off. And isn't easy to activate the ps2emu n set the flag.

Also keep in mind I wanted to share this with others as I felt it was right to give something to the scene n have known bot it for long time n figured now is a good time. Now this is possible with other managers as long as they have ps2iso emu. There is no hex edit trick or anything like that involved in my work but didn't have much time to work once the flag was set.

No there isn't any new flag used in this I just figured out how to set it so it stays active. Now I did find away to set so games higher than 4.65 can set to downgrade which cod possibly lead to a way of getting more info from mod.bin

I never used breakself mate not for this as it breaks operation n sets up keyflag error and that's why it deletes games. Also even after getting into src you won't find my work as it was done on console n pc but if you have questions pm me.

When resigning files like these you have to be cautious. I also use scetool to see what's in each one to keep close to the same flags. Now ps2c.bin isn't actually compressed but when modding files there's always changes in each file compared to the original.

No this don't just work for slims it will work on phat systems as well as i have tested both. It does work well along with all the different iso support i do have a custom pkg for psplauncher and pspremaster built into one and does work but games with encryption really struggle on cfw.

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