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MultiMAN v04.55.00 PS3 Backup Game Manager by Deank Updated


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37w ago - Following up on the previous update, today PlayStation 3 developer deank has updated multiMAN PS3 backup game manager to version 04.55.00 (20140208) with the changes below.

Download: [Register or Login to view links] (43.83 MB) / [Register or Login to view links] (123 MB) / [Register or Login to view links] (1.35 MB) / [Register or Login to view links] (1.75 MB - mM PS3 Tools for 4.50CFW includes bdRESET8, lastGAME8, gameDATA8 & showtimeDISC8) / [Register or Login to view links] (124 MB) / [Register or Login to view links] (1.64 MB) / [Register or Login to view links] (203.05 KB) / [Register or Login to view links] by JohnDoeHun / [Register or Login to view links] (26.1 MB)

multiMAN 04.55.00 (20140208) Changelog:

  • Added support for 4.55CFW (tested by Habib)
  • Added 4.55 spoof option to mmCM (do not use on non 4.46CFW)
  • Fixed downloading files from sendspace from the WEB column

lastGAME10 Includes:

  • lastGAME10.pkg (for regular CFW)
  • lastGAME10_SS.pkg (for regular CFW - SingStar replacement)
  • lastGAME10_[COBRA].pkg (for COBRA compatible FW)
  • lastGAME10_SS_[COBRA].pkg (for COBRA compatible FW - SingStar replacement)

Update is available also online via mM update and in the WEB column. If you wish to FORCE mM/mmCM to download the update just start mM/mmCM while holding L2+R2 and it will enter debug mode. Then you can update from the HOME column.

Update: FEB/08/2014: mmTOOLS_455

  • bdRESET 9.00
  • stDISC 7.00
  • lastGAME 11.00 (standard)
  • lastGAME 11.00 (SingStar replacement)
  • lastGAME 11.00 (for COBRA CFW)
  • lastGAME 11.00 (for COBRA CFW - SingStar replacement)

All tools are available in multiMAN's web column, too. All tools support firmwares from 3.55 to 4.55.

Update #2: FEB/11/14: gameDATA9.pkg

  • Added support for 4.50DEX, 4.53CEX, 4.55CEX

gameDATA9 is also available for download within multiMAN in the WEB column.

About mmTOOLS:

  • gameDATA v9.00: (Update feb/11/14) - Switch location of [game data] between internal HDD and first external USB HDD, install PSN games (or any application/pkg) to external USB HDD saving space on internal HDD. NOTE: Not all games are compatible with this feature.
  • bdRESET v9.00: (BD Redirectional Reset) - Removes path re-directions, removes bd-mirror (restores usb to normal mode) and moves the last game played in bd-mirror mode back to its location.
  • lastGAME v11.00: lastGAME - is an application that mounts that LAST game played on multiMAN without having to launch it. Indeed lastGAME is multiMAN but without GUI and extra features. It is not limited to launch the last mounted game from XMB, it also supports mounting the last AVCHD movie you loaded from mM. It now supports the new payload from mM 04.20.00+, launch PS1 BIN/CUE from XMB and more.
  • stDISC v7.00: (Showtime Disc Access) - Allows Showtime to play all your backup videos/music from optical data discs (DVD-R/RW, CD-R/RW, BD-R/RE) which usually are not accessible from Showtime. Adds support for screenshots of movies while Showtime is playing, remote access to Showtime via "Remote Play" and play music from XMB [Music] column while Showtime is displaying photo slideshow.

Finally, in related news kakarotto has made available (via tortuga-cove.com/forums/viewtopic.php?f=129&t=5507#p29056) what he calls MultiMan ver 04.60.01 Full Repack-kakarotto with the following changes:

  • Added support for 4.50CFW
  • PS1/PS2/PS3 games, BD-MIRROR INT/EXT, BD-MOVIE REGION CHANGE/DYNAREC SUPPORT
  • Disc-less mode: Icon changed from BD disc to "folder icon"

Download: [Register or Login to view links] (199.0 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (Mirror #5)

After you install the full version proved this release:

Download: Multiman 4.60.01 base: [Register or Login to view links]

Password Unzip rar: [Register or Login to view links]

[Register or Login to view code]


Covers All game PS 1-2-3 This Multiman CEX for CFW system only.




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PS3 News's Avatar
#61 - PS3 News - 169w ago
Here is an update for Cobra USB users by johnnydoe of the Cobra USB v3.55 patched with Kmeaw features: ps3crunch.net/forum/threads/355-Cobra?p=3474#post3474

To quote: Hi everyone! i have patched the cobra firmware with the usual stuff like lv2 peek/poke etc both their core os files are patched so it should work with or without the dongle.

If you wanna unpack it and have a look or try it you can download it here: [Register or Login to view links]

From the ReadMe file: This is cobras 3.55 firmware patched with peak/poke for lv2 on both coreos files and the usual vsh/nas_plugin and install package file option.

Finally, confirmed by PS3 hacker Cyberskunk stating there: It is what it says it is but you would still need the dongle to use the cobra features. I have not installed it though..

NTA's Avatar
#60 - NTA - 169w ago
I'm confused about this part. "Integrated support to play PS1 game ISO’s from HDD". Would this mean for backwards compatible PS3's on 3.55? I have one of the newer slims sadly lol.

PS3 News's Avatar
#59 - PS3 News - 170w ago
Today the Cobra USB 3.0 Firmware Pack and 3.55 PS3 CFW is released, with details below from their site:

Download: [Register or Login to view links]


The Cobra Team is proud to present the Cobra 3.0 firmware pack, available from downloads section. In this release we enabled the Cobra USB device on 3.55 via use of our own cfw. Enjoy the release and look forward to many new features to come in future releases. Please be sure to read the updated user manual for detailed instructions on upgrading and usage!

  • Added compatibility with 3.55. Support for firmware 3.41 is discontinued, since now all updates will be for 3.55. In 3.55, Cobra keeps all the features of previous versions, adds the ones listed below and also removes some of the annoyances of the jailbreak exploit. Please, follow the steps in the manual, you must install first Cobra 3.55 cfw.

  • Added a new discless mode for PS3 backups in jailbreak format. This mode will be activated automatically when you load a backup and there is no disc inserted. In this mode, games are loaded from disc icon, not app_home, although app_home hack is still supported. This mode has a higher compatibility than the app_home hack, and smaller than discless PS3 isos.

  • Added support for PS2 backups in iso format to the remaining backwards compatible models (CECHA and CECHB).

  • PS2 isos can now be played discless too.

  • Fixed compatibility issue with GT5. If you still experience poroblems, please delete installed game data from XMB and try again.

Note: Cobra CFW will behave like a 3.55 ofw if the PS3 is booted without Cobra USB connected. It is useless to install this CFW if you don’t have a Cobra USB device.

Cobra USB requires certain binary files of the firmware not to be changed. Changing these files may make Cobra USB not to work at all, or to behave incorrectly. Changing fonts, xml, etc is fine, if the user knows what he is doing.

daveshooter's Avatar
#58 - daveshooter - 171w ago
Its all very well people creating videos with homebrew icons in their xmb on 3.66 and going into psn, any fool can do that, but running homebrew is another matter.

Maybe a video of someone using homebrew 1st, then exiting back out to the xmb and then login to psn after would be nice.

PS3 News's Avatar
#57 - PS3 News - 171w ago
Today Cobra USB has announced that 3.55 compatibility is coming next week, as follows:

We’re pleased to announce that development work is drawing to a close for our Cobra USB 3.55 solution. As previously announced, the new firmware pack will allow users running 3.55 cfw’s to install a new firmware console and dongle side which will enable use of the Cobra USB functionality, as well as allowing users to retain standard 3.55 cfw functionality.

Owing to testing and security implementation, the development cycle lasted a little longer than expected, but we are on track to release the new firmware pack sometime next week. Enjoy the new release and look forward to the next, there’s plenty more features and surprises on the way from the Cobra team...

Also below is a Cobra USB Manager Reskinning Guide from gliitch for those who own the dongle itself:

BEFORE:

s3nint3!s3nint3!s3nint3!
AFTER:
s3nint3!s3nint3!s3nint3!s3nint3!s3nint3!
Cobra USB Manager Reskinned Tutorial:

PART 1:

To make things easier please make sure that the following programs are installed before hand.

The pictures MUST be in 1920x1080 for this to work. A quick google will bring up aload of images in that resolution. If you have a picture that isn't in 1920x1080 you can create it with Infan View.

1: Once you have the picture you want, load up Watermark Image, this is where you'll be able to layer on top of the current image. Anyway, upload the picture you have chosen, untick "Resize Images" and "Use 3D depth map."

Where it says Output Format make put it up to 100, then change the output format to PNG. Click "File", you'll then be asked to upload the picture. Now click "Select Preview Image" This will bring up an image of the picture you have chosen.

IMPORTANT: If the picture is of the wrong resolution and not [1920x1080] the teplate will turn your picture black. Now, where it says "Image used for watermarking".

It is best to keep everything in one directory so you know where it is. On your computer navigate to the "Templates" directory, select "Template 1" and use that. So now you should have your chosen photo overlayed with the template you've just selected.

Once you've created the templates, you will need to rename them as

  • "back1.PNG"
  • "back2.PNG"
  • "back3.PNG"

Then FTP them into /dev_hdd0/game/CBUM01234/USRDIR/

Overwrite the exsisting files. Below is an explanation of whateach of the templates do.

Templates Explained:

Template 1:

  • X - Load
  • Square - Change mode [Games PS3 Blu-Ray DVD PSX PS2]
  • Circle - Copy
  • Triangle - Delete

Template 2:

  • X - OK, Circle - Cancel
  • Copies Disks to HDD

Template 3:

  • X - OK, Circle - Cancel
  • Settings

As I am a very avid fan of Final Fantasy VII and to show my appreciation, i've decided to go with a FFVII Based Skin. You can use your own images, but they need to be 1920x1080 also in full color. it's due to the manager itself the wording doesn't show up properly if you use a white or light based background ] We haven't found a way to change the fonts, or the colors used yet, but once we/ i have, this will be updated to reflect these changes.

PART 2: MAKING BACKGROUND & ICON

These 2 must be in PNG format, the Background should be in 1920x1080, which should be named PIC1. Any Icon can be used but it has to be name as ICON0

PART 3: MAKING THE BACKGROUND MUSIC & MAKING IT LOOP.

Now open up Audicity select the audio you would like to use [MP3] and drag the little finger icon across to where you'd like your music to finish. Go to "Edit" "Delete" so you are now left with a part you wish to use as your background music.

If you would like your music to fade out select the end, 3 seconds will do, and then go to effects and select fade out. Now go to "File" and "Export As MP3" you will need to install the lame_enc.dll file, which also be included in the pack.

Once this is done, fire up Goldwave, go to File and select "Save As" and select WAV. then scroll down and select ATRAC3 66kbs. Now click save.

Finally click on to GWAT.exe, drag and drop the pre-made X.wav file into it. Press "Goldwave" it will then say "X.wav looped" but it will save it as "Looped X.at3"

PART 4: USING PS3SFO EDIT TO CHANGE THE NAME OF THE MANAGER.

Fire up FTP on your PS3 and whatever program you use, to FTP into it. Go to the following directory /dev_hdd0/game/CBUM01234. (i'm not joking that is the cobra directory >_

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