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MultiMAN v04.30.00 Arrives, Includes Support for Loading PS2 Classics


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69w ago - Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: [Register or Login to view links] (115 MB) / [Register or Login to view links] (Includes CEX, DEX and STEALTH updates - 19 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (5.67 MB) / [Register or Login to view links] (5.74 MB) / LANG_CZ.TXT by varinek / [Register or Login to view links] by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need [Register or Login to view links] (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:

/dev_hdd0/PS2ISO/MyPS2Classic/ISO.BIN.ENC

and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.




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Comments 694 Comments - Go to Forum Thread »

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bitsbubba's Avatar
#19 - bitsbubba - 171w ago
Seem like they're using a modified Gaia as their BM.

barrybarryk's Avatar
#18 - barrybarryk - 171w ago
Well I think before we see a CFW that copies it (or patches for existing CFW) we'll probably see payloads for existing dongles that add the same features. The ISO mounting is interesting because replacing eboots in an iso (cobra requires 3.41) will be a major pain for a lot of people and a split iso will be an even bigger pain to manipulate.

NTA's Avatar
#17 - NTA - 171w ago
i wouldn't mind getting it if i ever wanted it but i wouldn't want to downgrade currently, but i would if i wanted to play ps1 games
great product but i wouldn't buy it

PS3 News's Avatar
#16 - PS3 News - 171w ago
Thanks for the update barrybarryk and +Rep, as usual most will probably just wait until a free solution is available for CFW users I'm sure.

barrybarryk's Avatar
#15 - barrybarryk - 171w ago
Ok there's been a bit of an update on the cobra usb site: cobra-usb.com

In the download section the user manuals (attached below) have shown up. Some notable bits of info are:

When making a PS3 Game Backup
4. You will be asked if you want the dump in iso or in the standard format. Choose the desired option and wait for the copy to complete. Pros and cons of iso format compared to the standard directory based format:

Pros
Support of backups with files bigger than 4 GB on external drives is possible. Iso files with a size bigger than 4 GB are split in parts.
Less files on hard disk, it can help to reduce fragmentation.

Cons
It is a less standard format for ps3 backups.
It always requires a ps3 disc game inserted.
So it handles games with +4GB files on external by creating one big iso file and splitting that into parts

Regarding blu-ray backups
Warning: although Cobra USB Manager allows original blu-ray movies to be copied, backups won’t work because of AACS copy protection. However, you can transfer these backups to your PC, decrypt them using some tool such as AnyDvd HD, DVDFab, etc, and transfer the decrypted iso back to the PS3.

If you have a blu-ray reader on your computer, you may want to do the full process there instead.
So again it just makes an image of the disc so they'll still need decrypting (Same for DVD movies with CSS protection)

And about PSX support
The first time a psx backup is going to be played, you will be prompted to install psx support. This process overwrites a system text file only used in jailbreak mode, and it only needs to be done once.
So it looks like it actually uses the in-built emulator and instead modifies one of the related files to allow launching it in JB mode (also supports both bin/cue and iso formats)

There's some more stuff in the guide that kind of adds to the validity of their claims but if you're interested you should have a look at the actual user guide. I just want to know what file it modifies to allow psx backups

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