Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)
multiMAN ver 04.30.00 BASE (20130324) Includes:
multiMAN ver 04.30.00 BASE CEX (20130324).pkg
multiMAN ver 04.30.00 BASE DEX (20130324).pkg
multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
Showtime 04.03.100 [CEX].pkg
Showtime 04.03.100 [DEX].pkg
Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.
You need PS2 Classics Placeholder R2 (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.
If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.
Use the following structure format:
/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)
or even better, the recommended format:
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)
Basically you only need the ISO.BIN.ENC and nothing else:
and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Hi cfwprophet, I see your back around. this is multiman for Cobra, this means it is not just deans work so he can't be held 100% responsible for it.
I think honestly dean is doing a great job with multiman and its just sour grapes. Are we talking about same application/coder?
I think his app is one of the best with the best features, and has some of the best after support around. I do not see loads of threads about any serious errors it has caused so i'm not sure why there is negativity on here towards dean.
Maybe he doesn't know these things, maybe he does know and doesn't want to share, I certainly won't be dissing him because of info he may or may not know or info he chooses to keep to himself for whatever reason he might choose. That is his right.
P.S. Have you seen all the improvments he has made to ps1 emulator hack since it came out? And you think he doesnt try to improve things, if that were true we would still be using multiman0001!!
anyway I'm sure if you know about some solution -offset thing to add- that will make these patched ISOs work i'm sure dean will implement it if you can explain a little more, What is this patch to these ISOs that make them different than normal ISOs, I haven't heard about them, maybe dean hasn't either?
Added download progress indication in XMMB/XBDM modes - Web column. An entry will show current download filename and percentage of completion.
Added TextViewer in File Manager (supported files colored in light blue). Supports viewing of ANSI/UTF plain text files.
TextViewer controls: L1/R1 - PageUp/PageDown, L2/R2 - zoom out/in (50%-250%), R3 - change font, UP/DOWN/LEFT/RIGHT - scroll/pan, L1/R1+SELECT - skip to start/end of file
Added support for browsing Video, Games, Favorites and Retro (ROMS/PS1/PS2/PSP) in "Coverflow" display mode. Change content mode with UP/DOWN.
Update of Cobra USB firmware, Cobra PSP Launcher and mmCM focused on improving the compatibility of the psp emulator.
Changelog of Cobra USB 4.4 and Cobra PSP Launcher 2.0:
Added specific support for the following 15 psp games that either crashed or had critical gameplay issues:
BLAZBLUE CONTINUUM SHIFT II
DJMAX PORTABLE 3
LEGO Pirates of the Caribbean The Video Game
LUNAR: SILVER STAR HARMONY
SMT: Persona 2: Innocent Sin
SOULCALIBUR: Broken Destiny
STAR OCEAN: First Departure
TEKKEN 6 (fixed random crashes)
The 3rd Birthday ((if you see a black screen at beginning, press buttons, it will work after that)
White Knight Chronicles: Origins
Z.H.P.: Unlosing Ranger VS Darkdeath Evilman
Added support to load prometheus patched psp isos.
Added an option for psp emulation. You can set it per game in multiman using "Game settings".
You can choose between auto, mode 1 and mode 2. By default, all games are set to auto, what causes mmCM to choose the apropiated setting from a database, but you can set the option manually.
Mode 1 and Mode 2 have different compatibility, some games that work in one of them won't work in the other one. Mode 2 is usually more compatible.
Changelog of mmCM 03.01.02:
Added support for three different modes to load PSP ISO files (Auto, Mode 1, Mode 2): "Game Settings" in XMMB/XBDM SIDE menu
Added support for lastGAME application - it will load the last game you played, without entering mmCM
lastGAME: Application which loads the last played PS1/PS2/PS3/PSP game (folder and ISO format) (separate application)
bdRESET : Application which resets all redirections and unmounts loaded ISO images (separate application)
Note: When you use "Last Played Game" application you will have to launch the PS1/PS2/PS3 game from the disc icon and the PSP game from the "PSP Launcher" icon
Related news from the Cobra Team: 05 - 01 - 2012
About the problems some users are having in 4.4... Some users have notified us that after update to cobra 4.4, their system freezes when starting the system with cobra inserted. In cobra 4.4, some internal changes were made, and cobra 4.4 is not longer compatible with some modified system files.
Users that have this issue likely flashed some unsupported modules in the system, either by themselves or done automatically by some program. In addition to cobra CFW 3.55 modules, Cobra firmware 4.4 officially give supports to the following commonly used modifications:
the modifications done by bitsbubba in bitsbubba NFW v3
replacement of vsh.self by reactpsn 2.0 one (only the one in the 3.55k folder)
Any other alteration to system modules may cause a hang since cobra 4.4. To fix this problem, access recovery menu in the ps3, without cobra inserted, and reflash Cobra USB CFW or the modificied CFW by bitsbubba NFW v3.
If you wish that we give support to some more modified modules, send us a message about it and we'll give support to them in next version.