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MultiMAN v04.30.00 Arrives, Includes Support for Loading PS2 Classics


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77w ago - Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: [Register or Login to view links] (115 MB) / [Register or Login to view links] (Includes CEX, DEX and STEALTH updates - 19 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (5.67 MB) / [Register or Login to view links] (5.74 MB) / LANG_CZ.TXT by varinek / [Register or Login to view links] by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need [Register or Login to view links] (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:

/dev_hdd0/PS2ISO/MyPS2Classic/ISO.BIN.ENC

and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.




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PS3 News's Avatar
#714 - PS3 News - 1w ago
10 - 9 - 2014: Cobra ODE News - Information

Team Cobra can now confirm that all Cobra ODE versions (v3/v4 and v5 hardware) are functional on OFW 4.65 whilst using Cobra 2.2 fw on 4k series consoles.

10 - 9 - 2014: Cobra ODE News - Information

Pictured below is the new DMC module for PHAT PATA, SATA PHAT, 2k, 2k5 and 3k consoles which enables use of all versions of Cobra ODE (3.xx/4.xx and 5.xx) on 4.60 OFW. A swap disc is required in line with current usage of Cobra ODE on OFW 4.60 and 4k consoles.

s3nint3!The DMC module has an Actel FPGA on board which controls the optical lens' units disc eject motor, thus enabling us to insert and remove discs without detection by the drive controller. The onboard FPGA is linked to a USB PHY which enables full reprogramming of the FPGA at any time via USB connected to your PC.

The Cobra DMC connects to the Cobra ODE (all models) via the JTAG 24 pin FFC port on the Cobra ODE and the "main" port on the Cobra DMC. All necessary cables are included.

The Cobra DMC can be mounted adjacent to the optical drive of your PS3. The module then connects to the eject motor inside your drive, without soldering via FFC cables.

The suggested retail price of the Cobra ODE DMC is USD 29.99 or less.

First shipments of Cobra DMC will be with resellers by September 30th latest. Please pre-order early to avoid disappointment.

The 5.1B and 5.3A Cobra ODE devices can also be purchased bundled with the DMC module for 20 USD extra approximately.

The Cobra Team is now testing the recently released 4.65 OFW to confirm compatibility, verification results will be posted soon.

Notes:

  • 4k consoles - CAN RUN BACKUPS ON OFW 4.60/4.65 WITHOUT THE DMC - BUT IT NEEDS THE SWAP DISK.
  • FAT, SLIMS 2K, 3K - THEY CAN NOT WORK ON OFW 4.60/4.65 (BACKUPS WILL SHOW ERRORS) UNLESS YOU BUY THE NEW DMC MODULE AND YOU WILL NEED A SWAP DISK. IT'S HIGLY RECOMENDABLE THAT YOU STAY ON OFW 4.55 - NO SWAP NEED
  • COBRA FIRMWARE - ALL USERS, REGARDLESS OF THEIR PS3 MODEL CAN UPDATE TO LATEST COBRA (PCB) (version 2.2) FIRMWARE AND ENJOY NEW FEATURES - WITHOUT THE SWAP DISK.
  • UNLESS THAT THEY UPDATE TO OFW 4.60/4.65 FOR FATS AND SLIMS 2K AND 3K, OR IF YOU OWN A 4K AND UPDATED TO 4.55 OR 4.60/4.65 YOU WILL ALSO NEED THE SWAP DISK.
  • You will just need DMC and swap disk ONLY ON older consoles (FAT, SLIMS 2K, 3K ) if you update to 4.60 or 4.65.

HCL - Humble Cobra Laucher v0.4 by Roor

Download: [Register or Login to view links]

Hi. As promised (again), here's the fourth weekly update of HCL (Humble Cobra Launcher).
This week I didn't have much spare time, and couldn't dedicate more than a couple of hours... so there's little I was able to add to HCL.

And I had even less time for beta-testing... I hope no "big" bugs were left in this version. Sorry for that...

HCL is a Cobra ODE manager. If you want to use it, just replace the original "cobra manager" (manager.iso) and make sure that your "cobra.cfg" is already set to use homebrew.

Here are the most important changes in this version (HCL V0.4):

  • Improved PKG Installer. Now you can install "cracks" and other stuff. Please read below for further info.
  • New Emulators Section. Here I will be adding emulators for different systems, so you will be able to run ROMS from any USB Stick.
  • NES/Famicom Emulator. I included a NES Emulator (Fceu), just select it from the "emulators" section, then just "browse" and select your .NES rom.
  • SNES/SuperFamicom Emulator. I included a SNES Emulator, just select it from the "emulators" section, then just "browse" and select your .SMC rom.
  • Sega Genesis Emulator. I included a Genesis/Megadrive Emulator, just select it from the "emulators" section, then just "browse" and select your .GEN rom.
  • Alternative Installation. If you do not want HCL to put stuff inside your internal HDD, you can place a USB stick into the zero USB Slot (the one to the right). If HCL detects a file named "hcl.cfg" inside it, it will use the Stick for storing datafiles instead.

Coming features (in following weekly updates):

  • Disc Ripper (present right now, but seems that doesn't work in ALL Cobra ODE, I'm still investigating the issue).
  • Better PKG Installer (support for game updates and DLC installs)
  • Param.sfo Viewer.
  • Image Viewers.
  • Better and more Emulators.
  • Sound Effects.

About EMULATORS:

I can't take credit for the emulators nor for Elleganz, nor for the bugs they may carry.
I'll try to make sure that HCL gets the best version available for each, and of course that they run fine with Cobra ODE.

I noticed, for example, that the "font size" for the NES one is "extremely" small, and so...
I'll try to work our these issues for next version, and "recompile" and modify the emulators from their latest source if necessary.

About PKG INSTALLER:

  • PKG Installer, for now, only allows you to install Games, Demos, Homebrews, and others. But it WILL NOT allow you to install Game Updates nor DLCs (nor PS1 games, nor PS2 games... ONLY PS3/PSN GAMES); Although now you can "overwrite" folders and files in order to install DLC, or cracks; HCL will tell you and ask if you want to "overwrite stuff". Take into consideration that everytime you overwrite something there's a chance you "break" the previously installe game.

  • The INSTALLER does not "crack" the games for you. Most PSN content, if not cracked before install, will just run in "demo mode" or not run at all.

  • The INSTALLER will NOT install PS1, PS2 classics content and others (only PS3 GAMES); this kind of packages cannot be installed with HCL yet (they might have crash HCL).

  • After installing a PKG, you need to enter into GAMEDATA TOOL menu of PS3, this will force XMB menu to update, and then it will display the icon to the stuff you just installed.

  • If you want to add more files to an already existing installation, I suggest to use the File Browser and copy the files as needed.

Please write feedback.

Cheers.

evilpacer's Avatar
#713 - evilpacer - 1w ago
Hi, Is it possible with CFW Creator to generate a 4.65 MFW as a Firmware DB, with a cobra ode patch?

Like a merge with [Register or Login to view links] and [Register or Login to view links]

With:

Disabled ECDSA in LV0 loaders (Isoloader).
Disabled ECDSA in SPU PKG (spu_pkg_rvk_verifier).
No function for CFW'S enabled. So, no nothing Homebrew and Backup.
No QA FLAG Enabled.
Possible Downgrade.
Size of the PUP almost identical to that of OFW 4.65.
PATCHED LV2 TO DISABLE 4.60 ANTI-ODE MEASURES (NO SWAP DISC REQUIRED)

I'm sorry for my bad english
Thanks

makemind's Avatar
#712 - makemind - 2w ago
Hi guys, i'm new to this world and a friend has told me that i need showtime ...

How can i install it on mine PS3? What more can i install on it?

Thanks a lot

ABEDROOF's Avatar
#711 - ABEDROOF - 2w ago
i'm asking if i can use mfw to play on cobra ode with out swap disc ?

saito1234's Avatar
#710 - saito1234 - 2w ago
I'd like to install the 1.01 patch for Mugen Souls Z, which is a very important fix, otherwise the game freezes in different places.

After I install the patch for EUR version the game boots up, but I can't do anything, as an XMB system message comes up "You have to quit a game".

I also have the Japanese version of the game, and the japanese 1.01 patch, if I install that there's only a "black screen", while with the english patch at least there's an error message, though the difference isn't big.

Without installing the patch both versions work fine, while after installing the patch both of them are unplayable.

I heard this problem ONLY occurs on Cobra CFW (Rogero, Habib, etc.), and it works fine on "normal" CFW.

Does anyone have any idea if it's possible to fix it on Cobra?

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