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MultiMAN v04.15.00 with mmRAS: multiMAN Remote Access Service

Category: PS3 Hacks & JailBreak  By: tonyqc - (ps3news.com)
Tags: multiman v04.15.00 multiman ps3 deank ps3 mmras multiman remote access service

23w ago - Following up on the previous revision, today PlayStation 3 developer deank has updated multiMAN to version 04.15.00 which now includes Remote Access functionality allowing you to link PS3 CEX and DEX consoles together alongside mmRAS (multiMAN Remote Access Service) by aldostools with details below.

Download: multiMAN v04.15.00 UPD CEX (20121212) (mM+ps3netsrv/GUI+mmRAS+installPKG - 3.21 MB) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD DEX (20121212) / PS3 Tools Collection 2.0.51 by aldostools

multiMAN 04.15.00 Changelog: This is only an UPDATE version (you need 04.14.00/04.15.00 BASE or FULL installed).

  • Updated PC application "ps3netsrv" to support fast folder-data retrieval
  • Greatly improved loading of remote /net_host folders (up to 4096 entries in mmOS and 2048 in other modes)
  • Greatly improved loading of remote Retro ROMs folders with covers
  • Added support to access remote PS3 system in mmOS or in game modes via /net_host
  • You can access all data of a remote PS3 to view/play photo/music/video files, transfer files/folders (and load ISO games/movies PS3/PSX/DVD/BD if used with Cobra CFW)
  • Added option in "Settings" - "Connect to Another PS3" - it allows full remote control (screen/pad) of another PS3 running multiMAN 04.15.00 and later
  • Added option in "Settings" - "Remote Access Permissions" (Disable/Files/Screen/Full) to restrict remote connnections to your PS3
  • Added support for mmRAS - PC application by Aldo (aldostools) which allows remote access to your PS3 (screen/pad) while running multiMAN
  • Screenshot feature in multiMAN (START+R2) will now save screens as JPEG.

The key features of this release:

  • The improved PC ps3netsrv application allows much faster access speeds when retrieving data from folders in mmOS or when browsing photo/music/video/ROMs from remote /net_host. You can now browse a remote folder with roms+covers and it takes a fraction of the time it took before.
  • The Remote Access feature allows you to connect to another PS3 anywhere in the world (be it in the other room or across the country) and copy files/folders, play Retro ROMs, view photos and play music and video files (after caching)
  • The Remote Access Control (PS3) feature allows you to connect to another PS3 running multiMAN and view its screen and control it with your pad. It allows you to minimize the current session and work with your own PS3 (to transfer files to the remote PS3 for example) and then return to the other PS3.
  • The Remote Access Control (PC) feature via aldostools mmRAS client allows you to connect to your PS3 (or any other PS3 around the world running multiMAN) from your PC. You can change the encoding quality of the picture, take screenshots in JPG (PrintScreen button) and control the PS3 with your keyboard and mouse. Click the [?] button for more information of the keyboard mappings.
  • The option in "Settings" (Remote Access Permissions) allows you to configure the access to your PS3. You can completely "Disable" it, you can allow remote connections only to access your "Files", you can restrict it only to remote control "Screen" or allow "Full" access for files and screen control.
  • The Remote Access Control provides 960x540 resolution (it doesn't depend on the remote PS3 resolution). The best results/quality and fastest response is achieved when server PS3 is running in 1920x1080.
  • To be able to use these features you have to configure your remote peers in "Settings" -> "Network Servers".
  • Any configured /net_host can be used for file access (PC and PS3) and for remote control (PS3)
  • If you are connecting to a PC you must have ps3netsrv application running on the PC side
  • If you wish to restrict access to your PS3 - change the setting in "Remote Access Permissions"
  • If you wish to connect to another PS3 configured as /net_host - use the "Connect to Another PS3" function in "Settings"

While connected to another PS3 you can 'minimize' the connection and work with your own PS3 and then resume the remote control. You will see the live minimized remote screen in the lower corner. To switch between local/remote control use [START]+[SQUARE].

To terminate a connection to a remote PS3 use [START]+[CIRCLE]. All other buttons you press will be sent to the remote PS3.

MANY thanks to aldostools for creating the PC application to connect to a remote-control-enabled PS3.

From aldostools comes a quick tutorial, as follows:

0- Run PARAM.SFO Edit.exe as Administrator to associate .SFO/.SFX extensions. Close it.
1- Backup your save data folder to a USB storage device (/PS3/SAVEDATA) or download them to the PC from /dev_hdd/home/0000000x/savedata via FTP
2- Backup your savedata folder in a ZIP/RAR/7z (just in case you make a mistak and corrupt your saves)
3- Start the Bruteforce and browse to your local savedata folder
4- Browse to a savedata with your account id and "Use PARAM.SFO as template" (you can do this manually copying the PARAM.SFO as "template.sfo" into the folder of Bruteforce)
5- Browse to a savedata with a foreign account id.
6- If the game has a key in the database it will be displayed, otherwise you will need to bruteforce it double clicking on the game and providing the ELF of the game (EBOOT or another self)
7- Once you have the key for the savedata to be resigned, press "Update Account ID" to update the PARAM.SFO with the account id in the template.
8- Press "Patch SFO" if the game is copy protected (it says YES in the Protected column)
9- Select all the files from the PFD using Ctrl+A and press "Decrypt PFD"
10- Use "Update PFD (Partial)" or "Update PFD (Partial update without Game setting) to update the hashes in the PFD. If you have the disc_hash_key for the game, you can use "Updae PFD (Full)".
11- Once the PFD is updated, select all files usingCtrl+A and press "Encrypt PFD"
12- Press "Verify PFD" to check if everything is OK.
13- Copy the resigned savedata to a USB storage device (/PS3/SAVEDATA) or transfer them from the PC to /dev_hdd/home/0000000x/savedata via FTP

Finally, from M@tsumot0: nice job master, i waiting for update STEALH version.

Put report_data.txt to your root usb go to install package file (Rogero 4.30 v2.03) on "APP_HOME/PS3_GAME" and push start for update your multiman 04.14.XX STEALTH to 04.15.00 STEALTH.

Enjoy.









Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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PS3 News's Avatar
#527 - PS3 News - 8w ago
Reply
Some more updates from deank, as follows:

Download: http://www.sendspace.com/file/x6qtvr (725.67 KB)

• bdRESET6
• gameDATA6
• lastGAME6
• stDISC4

All support: 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX/DEX, 4.31CEX, 4.40CEX. These four tools are also available in mM's WEB column.

Download: http://www.sendspace.com/file/8qkcl5 (109.04 KB)

Contains modified source and PS3 executable "ps2classics.self". It can be used by any PS3 application to convert a regular disc PS2 ISO to ISO.BIN.ENC.

Can be used as easy as:


char* launchargv[8];
memset(launchargv, 0, sizeof(launchargv));
launchargv[0] = (char*)malloc( 2); strcpy(launchargv[0], "e");
launchargv[1] = (char*)malloc( 4); strcpy(launchargv[1], "cex");
launchargv[2] = (char*)malloc(i3); strcpy(launchargv[2], klc_path );
launchargv[3] = (char*)malloc(i1); strcpy(launchargv[3], iso_path1);
launchargv[4] = (char*)malloc(i2); strcpy(launchargv[4], iso_path2);
launchargv[5] = (char*)malloc(12); strcpy(launchargv[5], "ISO.BIN.ENC");
launchargv[6] = (char*)malloc(37); strcpy(launchargv[6], "2P0001-PS2U10000_00-0000111122223333");
launchargv[7] = NULL;

_Exitspawn(ps2classics, (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);

Where iso_path1 is the source iso, iso_path2 is the destination encrypted iso.bin.enc and klc_path is the path to the klicense.

I just tested it (launching a regular ISO in mM, it spawns the ps2classics.self and creates the encrypted ISO + a folder structure) - everything seems ok. It needs a nice progress bar, improved I/O by using async read/write and you're good to go. It doesn't support 4GB+ files, but properly adds missing info for CD ISO files.

Basically with mM you can dump your PS2 game disc, load it in the RETRO column, it will convert it to ps2classic in a minute or two and you can load it with ps2-classics-placeholder. I'll release a test mM later.

Showtime 04.03.128 by Andreas Oman is now available (for mM and as standalone in the WEB column).

Download: http://www.sendspace.com/file/wwrggi (5.68 MB) / http://www.sendspace.com/file/q7hgg0 (5.74 MB)

crizford4816's Avatar
#526 - crizford4816 - 8w ago
Reply
Thanks a lot for this post!

adelin07's Avatar
#525 - adelin07 - 8w ago
Reply
can you also put the ps2 iso on the external hdd?

gb14929's Avatar
#524 - gb14929 - 8w ago
Reply
Thanks for the quick reply. Will have a look and report back

moja's Avatar
#523 - moja - 8w ago
Reply
Which RAP did you use to encrypt the iso? Make sure you use 2P0001-PS2U10000_00-0000111122223333 and try again. Use a hex editor on it and look for this in the first 16 bytes- if you see instead something like JP0102-NPJD00015_00-0000000000000000 then you used the wrong one.

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