52w ago - Following up on the previous revision, today PlayStation 3 developer deank has updated multiMAN to version 04.15.00 which now includes Remote Access functionality allowing you to link PS3 CEX and DEX consoles together alongside mmRAS (multiMAN Remote Access Service) by aldostools with details below.
multiMAN 04.15.00 Changelog: This is only an UPDATE version (you need 04.14.00/04.15.00 BASE or FULL installed).
Updated PC application "ps3netsrv" to support fast folder-data retrieval
Greatly improved loading of remote /net_host folders (up to 4096 entries in mmOS and 2048 in other modes)
Greatly improved loading of remote Retro ROMs folders with covers
Added support to access remote PS3 system in mmOS or in game modes via /net_host
You can access all data of a remote PS3 to view/play photo/music/video files, transfer files/folders (and load ISO games/movies PS3/PSX/DVD/BD if used with Cobra CFW)
Added option in "Settings" - "Connect to Another PS3" - it allows full remote control (screen/pad) of another PS3 running multiMAN 04.15.00 and later
Added option in "Settings" - "Remote Access Permissions" (Disable/Files/Screen/Full) to restrict remote connnections to your PS3
Added support for mmRAS - PC application by Aldo (aldostools) which allows remote access to your PS3 (screen/pad) while running multiMAN
Screenshot feature in multiMAN (START+R2) will now save screens as JPEG.
The key features of this release:
The improved PC ps3netsrv application allows much faster access speeds when retrieving data from folders in mmOS or when browsing photo/music/video/ROMs from remote /net_host. You can now browse a remote folder with roms+covers and it takes a fraction of the time it took before.
The Remote Access feature allows you to connect to another PS3 anywhere in the world (be it in the other room or across the country) and copy files/folders, play Retro ROMs, view photos and play music and video files (after caching)
The Remote Access Control (PS3) feature allows you to connect to another PS3 running multiMAN and view its screen and control it with your pad. It allows you to minimize the current session and work with your own PS3 (to transfer files to the remote PS3 for example) and then return to the other PS3.
The Remote Access Control (PC) feature via aldostools mmRAS client allows you to connect to your PS3 (or any other PS3 around the world running multiMAN) from your PC. You can change the encoding quality of the picture, take screenshots in JPG (PrintScreen button) and control the PS3 with your keyboard and mouse. Click the [?] button for more information of the keyboard mappings.
The option in "Settings" (Remote Access Permissions) allows you to configure the access to your PS3. You can completely "Disable" it, you can allow remote connections only to access your "Files", you can restrict it only to remote control "Screen" or allow "Full" access for files and screen control.
The Remote Access Control provides 960x540 resolution (it doesn't depend on the remote PS3 resolution). The best results/quality and fastest response is achieved when server PS3 is running in 1920x1080.
To be able to use these features you have to configure your remote peers in "Settings" -> "Network Servers".
Any configured /net_host can be used for file access (PC and PS3) and for remote control (PS3)
If you are connecting to a PC you must have ps3netsrv application running on the PC side
If you wish to restrict access to your PS3 - change the setting in "Remote Access Permissions"
If you wish to connect to another PS3 configured as /net_host - use the "Connect to Another PS3" function in "Settings"
While connected to another PS3 you can 'minimize' the connection and work with your own PS3 and then resume the remote control. You will see the live minimized remote screen in the lower corner. To switch between local/remote control use [START]+[SQUARE].
To terminate a connection to a remote PS3 use [START]+[CIRCLE]. All other buttons you press will be sent to the remote PS3.
MANY thanks to aldostools for creating the PC application to connect to a remote-control-enabled PS3.
From aldostools comes a quick tutorial, as follows:
0- Run PARAM.SFO Edit.exe as Administrator to associate .SFO/.SFX extensions. Close it.
1- Backup your save data folder to a USB storage device (/PS3/SAVEDATA) or download them to the PC from /dev_hdd/home/0000000x/savedata via FTP
2- Backup your savedata folder in a ZIP/RAR/7z (just in case you make a mistak and corrupt your saves)
3- Start the Bruteforce and browse to your local savedata folder
4- Browse to a savedata with your account id and "Use PARAM.SFO as template" (you can do this manually copying the PARAM.SFO as "template.sfo" into the folder of Bruteforce)
5- Browse to a savedata with a foreign account id.
6- If the game has a key in the database it will be displayed, otherwise you will need to bruteforce it double clicking on the game and providing the ELF of the game (EBOOT or another self)
7- Once you have the key for the savedata to be resigned, press "Update Account ID" to update the PARAM.SFO with the account id in the template.
8- Press "Patch SFO" if the game is copy protected (it says YES in the Protected column)
9- Select all the files from the PFD using Ctrl+A and press "Decrypt PFD"
10- Use "Update PFD (Partial)" or "Update PFD (Partial update without Game setting) to update the hashes in the PFD. If you have the disc_hash_key for the game, you can use "Updae PFD (Full)".
11- Once the PFD is updated, select all files usingCtrl+A and press "Encrypt PFD"
12- Press "Verify PFD" to check if everything is OK.
13- Copy the resigned savedata to a USB storage device (/PS3/SAVEDATA) or transfer them from the PC to /dev_hdd/home/0000000x/savedata via FTP
Finally, from M@tsumot0: nice job master, i waiting for update STEALH version.
Put report_data.txt to your root usb go to install package file (Rogero 4.30 v2.03) on "APP_HOME/PS3_GAME" and push start for update your multiman 04.14.XX STEALTH to 04.15.00 STEALTH.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Today Cobra USB has announced that 3.55 compatibility is coming next week, as follows:
Also below is a Cobra USB Manager Reskinning Guide from gliitch for those who own the dongle itself:
Cobra USB Manager Reskinned Tutorial:
To make things easier please make sure that the following programs are installed before hand.
The pictures MUST be in 1920x1080 for this to work. A quick google will bring up aload of images in that resolution. If you have a picture that isn't in 1920x1080 you can create it with Infan View.
1: Once you have the picture you want, load up Watermark Image, this is where you'll be able to layer on top of the current image. Anyway, upload the picture you have chosen, untick "Resize Images" and "Use 3D depth map."
Where it says Output Format make put it up to 100, then change the output format to PNG. Click "File", you'll then be asked to upload the picture. Now click "Select Preview Image" This will bring up an image of the picture you have chosen.
IMPORTANT: If the picture is of the wrong resolution and not [1920x1080] the teplate will turn your picture black. Now, where it says "Image used for watermarking".
It is best to keep everything in one directory so you know where it is. On your computer navigate to the "Templates" directory, select "Template 1" and use that. So now you should have your chosen photo overlayed with the template you've just selected.
Once you've created the templates, you will need to rename them as
Then FTP them into /dev_hdd0/game/CBUM01234/USRDIR/
Overwrite the exsisting files. Below is an explanation of whateach of the templates do.
X - Load
Square - Change mode [Games PS3 Blu-Ray DVD PSX PS2]
Circle - Copy
Triangle - Delete
X - OK, Circle - Cancel
Copies Disks to HDD
X - OK, Circle - Cancel
As I am a very avid fan of Final Fantasy VII and to show my appreciation, i've decided to go with a FFVII Based Skin. You can use your own images, but they need to be 1920x1080 also in full color. it's due to the manager itself the wording doesn't show up properly if you use a white or light based background ] We haven't found a way to change the fonts, or the colors used yet, but once we/ i have, this will be updated to reflect these changes.
PART 2: MAKING BACKGROUND & ICON
These 2 must be in PNG format, the Background should be in 1920x1080, which should be named PIC1. Any Icon can be used but it has to be name as ICON0
PART 3: MAKING THE BACKGROUND MUSIC & MAKING IT LOOP.
Now open up Audicity select the audio you would like to use [MP3] and drag the little finger icon across to where you'd like your music to finish. Go to "Edit" "Delete" so you are now left with a part you wish to use as your background music.
If you would like your music to fade out select the end, 3 seconds will do, and then go to effects and select fade out. Now go to "File" and "Export As MP3" you will need to install the lame_enc.dll file, which also be included in the pack.
Once this is done, fire up Goldwave, go to File and select "Save As" and select WAV. then scroll down and select ATRAC3 66kbs. Now click save.
Finally click on to GWAT.exe, drag and drop the pre-made X.wav file into it. Press "Goldwave" it will then say "X.wav looped" but it will save it as "Looped X.at3"
PART 4: USING PS3SFO EDIT TO CHANGE THE NAME OF THE MANAGER.
Fire up FTP on your PS3 and whatever program you use, to FTP into it. Go to the following directory /dev_hdd0/game/CBUM01234. (i'm not joking that is the cobra directory >_
Only user-3.55 (no matter if CFW or OFW)
No turning back, pass over to 3.66 with all that that entails. Only you can downgrade to INFECTUS (dospiedras method).
No syscalls / payloads ... so that the burden of copies is disabled. For what is agreed is a firmware guy ... GeoHot.
The 3.55 homebrew installed no longer work.
There is no package installer (for now).
Full access to PSN.
Works on both Fat and Slim (as shown in the video), no tricks hardware and could suggest a user in the comments.
Of course, install under your own responsibility, nor do I Dospiedras not responsible for any errors or omissions performed by the user.