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MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives


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94w ago - Today PlayStation 3 developer deank has released MultiMAN v04.14.00 Base and Full updates for both CEX and DEX consoles which now includes instant plug-and-play NTFS-formatted HDDs, enhanced BD-mirror support and more with details below followed by multiMAN v04.14.01, multiMAN v04.14.02 and multiMAN v04.14.03.

Download: [Register or Login to view links] (34.79 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7) / [Register or Login to view links] (Mirror #8) / [Register or Login to view links] (Mirror #9) / [Register or Login to view links] (Mirror #10) / [Register or Login to view links] (Mirror #11) / [Register or Login to view links] (291.65 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7)

Changelog: mM 04.14.00

Changes related only to 4.20-4.30 CEX/DEX CFWs:

BD-Mirror:

  • BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
  • BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
  • After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
  • Improved disc-less support with BD-Mirror option enabled

USB Ports issues:

  • When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
  • This fixes games that crash when started from USB when multiple devices are connected

NTFS/PFS usage:

  • It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
  • When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
  • To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)

Other:

  • Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
  • Improved BD-Mirror function for games on internal HDD
  • Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
  • Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
  • Updated showTIME media player (for mM) to version 04.01.264
  • Updated 8 translation files

Install Package Files (standalone application):

  • Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
  • Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
  • Updated stDISC application (better drive reset timing and support for 4.30CFW)
  • Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
  • Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)

The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.

About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.






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Comments 714 Comments - Go to Forum Thread »

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u196126's Avatar
#284 - u196126 - 103w ago
Hey guys,

I am a straight newbie at all this stuff. I just got going a few days ago, but the more I learn the more I confuse myself.

So I had bought a ps3 with a dongle that stop working (seach my name for previous post), so I upgraded to cfw 3.55 and loaded multiman.

My Question is... Now that everything loaded, why is it that within multiman I get various errors like either the black screen, trophy registration or just a return to the XMB menu, but if I click on the disc icon the games work (not all, but the majority).

I've been trying to experiment with games that were already on the box, to loading my own games, and tested downloads with random results.

I've checked the internal and direct boot buttons with the permissions and test button and on random games I would get success within multiman, but the majority fail.

If anyone has any insight, I would love to hear it. Would I solve all these problems if I upgrade to 4.06? What am I doing wrong. I've been going through the forums and I've seen stuff like missing trophy folders, individual standalone permission apps, but it's all over my head.

Thank you for reading my post in advance....

Newbie Rob

NotJustAnyRob's Avatar
#283 - NotJustAnyRob - 103w ago
Ha, I wonder too. Maybe for Christmas.

saito1234's Avatar
#282 - saito1234 - 103w ago
I wonder when we'll get 4.21 cfw...

niwakun's Avatar
#281 - niwakun - 103w ago
ok, now even dean done something on his loader, now i'm feeling that 4.21 CFW is legit.

PS3 News's Avatar
#280 - PS3 News - 103w ago
It sounds like you are referring to GenGP3 as you mentioned it's only for DEX consoles, so I moved your post to our ongoing thread for it.

PS3Gen is a Sony PC app that isn't console specific, although it too is intended for developers who primarily use DEX consoles as well.

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