Sponsored Links

Sponsored Links

MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives


Sponsored Links
113w ago - Today PlayStation 3 developer deank has released MultiMAN v04.14.00 Base and Full updates for both CEX and DEX consoles which now includes instant plug-and-play NTFS-formatted HDDs, enhanced BD-mirror support and more with details below followed by multiMAN v04.14.01, multiMAN v04.14.02 and multiMAN v04.14.03.

Download: [Register or Login to view links] (34.79 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7) / [Register or Login to view links] (Mirror #8) / [Register or Login to view links] (Mirror #9) / [Register or Login to view links] (Mirror #10) / [Register or Login to view links] (Mirror #11) / [Register or Login to view links] (291.65 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7)

Changelog: mM 04.14.00

Changes related only to 4.20-4.30 CEX/DEX CFWs:

BD-Mirror:

  • BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
  • BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
  • After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
  • Improved disc-less support with BD-Mirror option enabled

USB Ports issues:

  • When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
  • This fixes games that crash when started from USB when multiple devices are connected

NTFS/PFS usage:

  • It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
  • When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
  • To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)

Other:

  • Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
  • Improved BD-Mirror function for games on internal HDD
  • Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
  • Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
  • Updated showTIME media player (for mM) to version 04.01.264
  • Updated 8 translation files

Install Package Files (standalone application):

  • Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
  • Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
  • Updated stDISC application (better drive reset timing and support for 4.30CFW)
  • Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
  • Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)

The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.

About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!

Comments 1255 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles.
 
#415 - BerserkLeon - 110w ago
BerserkLeon's Avatar
What ps3news posted seems to makes sense. I also find it funny that cobra ODE is being developed right after this xk3y for 360 comes out... isn't that amazing? Perhaps they're made by the same people.

Scene should be free. if you need a dongle to load this onto its not all that much better than the original cobra. Also find it amusing that he says the TB dongle and the cobra dongle are very similar, but he didn't notice this until after he 'swallowed his pride' and bought a dongle. Why didn't you notice that when you were diving through the dumps?

I initially thought PS3News was just being paranoid, but something does stink.

#414 - PS3 News - 110w ago
PS3 News's Avatar
Today deank updated to multiMAN v04.16.04 and aldostools also updated to PS3 Tools Collection v2.0.54, which now includes the mmRAS PS3-to-PC Server application that allows users to control a connected PC via multiMAN.

Download: [Register or Login to view links] (2.57 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (486.47 KB) / [Register or Login to view links]

multiMAN 04.16.04 is available online now:

  • Improved speed when copying games/files from/to USB HDDs
  • Improved speed when copying games from PS3 Game Discs
  • Improved speed when copying/browsing folders via FTP (LIST/MLSD)
  • Added support for up to 99 pkg files in the [* Install Package Files] queue
  • [* Install Package Files] function will scan /dev_hdd0/PKGTMP and will MOVE the queued pkg files from this folder (saving HDD space by not copying to temp location)
  • mmOS will now honor the "Verify USB Games" setting when starting games from icons/shortcuts/game-folder
  • Scanning for active USB storage devices is now performed in the background and will speed up loading games on 4.xxCFW
  • Verifying games in now performed in the background (when possible) to avoid delays when loading games

The last one means that mM will scan your USB game folders in the background. It if manages to scan a game at least once you'll never be bothered with 'Verifying data...' again Along with the background scanning of usb devices it is now "Press [X] and game is loaded..."

I hope you like that... Let me know if you have any issues.

From aldostools: I just updated the mmRAS Server 01.01.02 with new features:

  • It now allows to configure a white list of allowed IP that can connect to your computer. (F6)
  • The server port can be configured from the popup menu on the system tray. (F2)
  • Minor optimizations in the code.
  • Added support up to 8 concurrent clients (clients can be multiMAN or mmRAS client for PC)

I also updated Bruteforce Save Data to version 1.3.3 with some suggestions from haru3173

#413 - smokyyuwe - 110w ago
smokyyuwe's Avatar
It's about time. I'd really like to be able to play some backups of old PS2 games I have.

#412 - phuqt - 110w ago
phuqt's Avatar
Can we play games from nas now because it was a new feature in mm a few updates back only for cobra though, now that we have the payload we should be able to get this in a cfw

#411 - elser1 - 110w ago
elser1's Avatar
good news. i really dislike these people and their dongle rip offs.

#410 - seeman - 110w ago
seeman's Avatar
i hope rogero gets influenced by this to create a new cfw!!! with 431 keys... old packmanager... and the new cobra psp function...

i think sooner or later we will see this on our ps3...

#409 - StanSmith - 111w ago
StanSmith's Avatar
I'm just hoping I can still use this dongle for something in the future instead of holding the door open with it. I'm wondering if I can flash it with Cobras firmware or can I flash it to use as a FSM dongle?

This OpenCobra payload sounds great, lets hope it can work with Rebug or other CFW firmwares.

#408 - PS3 News - 111w ago
PS3 News's Avatar
Agreed, and sadly it's amazing how many people don't catch on to this recurring pattern through the years either

Max Louarn and Paul Owen have Gary Wayne Bowser (aka GaryOPA) plug a product on his Divineo / Xecuter funded domains, cash in on it for several months from unsuspecting PS3 scene users, then it fades to black after an alias (ie NoDRM, etc) mysteriously cracks it and releases patches and so on to make it work without needing to buy their 'disposable' product any longer... ironically just in time for their next endeavor to get underway, rinse and repeat all over (they forget to wash, dirty gits )

Its amazing they have been able to get away with this con job so long, but I guess when they buy up scene devs in the process (ie deank, who to this day denies it only fooling himself LOL ) it ensures they have a constant influx of users to keep their customer base stocked and ready to plug new 'disposable' products again to. Welcome to the PlayStation 3 scene!

#407 - dsavage - 111w ago
dsavage's Avatar
who gives a crap about ode ? lol wtf.

this is not worthless... long as rogero or rebug can make a cfw with cobra built-in this will be pretty damn cool.

looking foward to it.

#406 - kalberto - 111w ago
kalberto's Avatar
useless to crack it now, because cobra will be releasing ODE and TB was RIP.

 

Sponsored Links

Sponsored Links







Advertising - Affiliates - Contact Us - PS3 Downloads - PS3 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 3 News

Sponsored Links