25w ago - Today PlayStation 3 developer
deank has released MultiMAN v04.14.00 Base and Full updates for both CEX and DEX consoles which now includes instant plug-and-play NTFS-formatted HDDs, enhanced BD-mirror support and more with details below followed by
multiMAN v04.14.01,
multiMAN v04.14.02 and
multiMAN v04.14.03.
Download:
multiMAN v04.14.00 BASE CEX (20121128) (34.79 MB) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #2) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #3) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #4) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #5) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #6) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #7) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #8) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #9) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #10) /
multiMAN v04.14.00 BASE CEX (20121128) (Mirror #11) /
multiMAN v04.14.00 Full (20121128) (291.65 MB) /
multiMAN v04.14.00 Full (20121128) (Mirror) /
multiMAN v04.14.00 Full (20121128) (Mirror #2) /
multiMAN v04.14.00 Full (20121128) (Mirror #3) /
multiMAN ver 04.14.00 FULL (20121128).part1.rar /
multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #4) /
multiMAN ver 04.14.00 FULL (20121128).part1.rar /
multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #5) /
multiMAN ver 04.14.00 FULL (20121128).part1.rar /
multiMAN ver 04.14.00 FULL (20121128).part2.rar /
multiMAN ver 04.14.00 FULL (20121128).part3.rar (Mirror #6) /
multiMAN ver 04.14.00 FULL (20121128) (CEX/DEX) (Mirror #7)
Changelog: mM 04.14.00
Changes related only to 4.20-4.30 CEX/DEX CFWs:
BD-Mirror:
- BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
- BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
- After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
- Improved disc-less support with BD-Mirror option enabled
USB Ports issues:
- When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
- This fixes games that crash when started from USB when multiple devices are connected
NTFS/PFS usage:
- It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
- When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
- To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)
Other:
- Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
- Improved BD-Mirror function for games on internal HDD
- Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
- Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
- Updated showTIME media player (for mM) to version 04.01.264
- Updated 8 translation files
Install Package Files (standalone application):
- Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
- Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
- Updated stDISC application (better drive reset timing and support for 4.30CFW)
- Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
- Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)
The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.
About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.
Driving me up the wall...
Could someone plz reupload the PS2 Classics Placeholder R2 package? the mediafire-link is down, i tried so often.
Cheers
Blade
The Bouncer shows up in Multiman, downloads the cover, but when I run it it just goes to XMB. I ftped it to the PS2 Placeholder XMB's folder (game\PSU10000), and it runs fine from XMB. Why not Multiman? Anyone else get this to work? It would be so convenient to load up my rips and play them alongside everything else.
Okay, I've figured it out. The one rip I can't get to work is FF12 International Zodiac Job, because it's already patched with the fan translation pack which must alter something.
Anyway, you only need the PS2 Classics Placeholder R2 package (153kb) and mM 4.30.
1. Install PS2 CPR2 package and update mM to 430.
2. Whichever method you prefer (via ftp client or mM file manager), on the PS3 create subfolders for each PS2 ISO. Name them [gameid] gamename, ie. PS2ISO\[SLUS-20069] The Bouncer.
3. Using PS2ClassicsGUI (I used 1.4), place your 2P0001-PS2U10000_00-0000111122223333.rap (or whicever RAP you use to encrypt ISO) file into ..tools\scetool\raps.
4. In PS2ClassicsGUI, hit the Encrypt tab, open your iso rip with the black folder icon, and copy/paste or type the name of the RAP into the Content ID field (ie. 2P0001-PS2U10000_00-0000111122223333). The Klicensee field should automatically populate with the hex code pulled from the RAP you copied in the aforementioned raps folder. In this example, for the generic PS2 placeholder example, the klicensee code is E4E54FD67C16C316F47829A30484D843.
5. Click the Add LIMG Sector button (if available), say yes, then the bottom Encrypt button, say yes.
6. The newly generated ISO.BIN.ENC will be in the ..tools\ folder. Take that and copy/FTP it over to your PS3 into the PS2ISO folder you created (example PS2ISO\[SLUS-20069] The Bouncer\ISO.BIN.ENC).
7. In mM, under the Retro column, hit Refresh. If you named your folder's game id correctly, mM will pull the cover automatically. The title will be exactly waht you named the folder, minus the game id part.
8. Hit x to run the game. mM will exit to XMB. (This is the part that confused me initially until I recognized the behavior)
9. Go to the PS2 Classics Placeholder icon, and hit x to start. Your game should load after a bit and a couple of resolution changes.
10. Play! No package creation required.
So basically, it's as easy as create your ISO.BIN.ENC and the corresponding game folder on the PS3, then copy the file over appropriately and enjoy. Hope this helps anyone else having issues. mM will pull the artwork and create the SAVEDATA files for you. Big thanks to CaptainCPS-X and of course DeanK for mM, and no thanks to Sony for removing PS2 emulation!
Playing Final Fantasy X International (JP) for the first time as I type this. Thanks again guys!