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MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives


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91w ago - Today PlayStation 3 developer deank has released MultiMAN v04.14.00 Base and Full updates for both CEX and DEX consoles which now includes instant plug-and-play NTFS-formatted HDDs, enhanced BD-mirror support and more with details below followed by multiMAN v04.14.01, multiMAN v04.14.02 and multiMAN v04.14.03.

Download: [Register or Login to view links] (34.79 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7) / [Register or Login to view links] (Mirror #8) / [Register or Login to view links] (Mirror #9) / [Register or Login to view links] (Mirror #10) / [Register or Login to view links] (Mirror #11) / [Register or Login to view links] (291.65 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7)

Changelog: mM 04.14.00

Changes related only to 4.20-4.30 CEX/DEX CFWs:

BD-Mirror:

  • BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
  • BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
  • After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
  • Improved disc-less support with BD-Mirror option enabled

USB Ports issues:

  • When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
  • This fixes games that crash when started from USB when multiple devices are connected

NTFS/PFS usage:

  • It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
  • When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
  • To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)

Other:

  • Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
  • Improved BD-Mirror function for games on internal HDD
  • Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
  • Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
  • Updated showTIME media player (for mM) to version 04.01.264
  • Updated 8 translation files

Install Package Files (standalone application):

  • Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
  • Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
  • Updated stDISC application (better drive reset timing and support for 4.30CFW)
  • Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
  • Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)

The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.

About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.






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PS3 News's Avatar
#695 - PS3 News - 4w ago
30 - 7 - 2014: Cobra ODE News - Information

We are pleased to announce that we will be releasing an update in the next week or so for 4k users which allows all versions of Cobra ODE to function on 4.60 OFW including all game updates. A swap disc is still required. This makes us the first team to confirm full support of 4.60 OFW with 4k consoles.

We are currently developing methods to bypass 4.60 OFW on PATA phat, 2k and 2k5/3k systems. A news update will follow again shortly, stay tuned!

The update for 4k users to bypass 4.60 OFW will be bundled with several other improvements and a couple of added features in the 2.2 update.

In addition, we can now confirm that shipments of the 5.30A complete version of the Cobra ODE took place over the weekend and stocks should be available from your local resellers over the next couple days.

Play PSN Games in Cobra ODE by Making ISO of PKG Files Tutorial by IamImtiaz

If you guys facing problem making iso file of PSN Games than follow this video tutorial...





You need these softwares:

1. PkgView_1.3
2. ODDE Eboot Resigner
3. ISO Tool

I made a ISO of PSN Game (RESIDENT EVIL UMBRELLA CHRONICLES) and it worked

Note:- The ISO will be made without IRD so it wont be 1:1 so do go online...

From Mogwai: Yeah, 4.7 does behave a little quirky.

Here is the stable 4.6.10:

Download: [Register or Login to view links] (Saves to first USB port... no idea if it writes to NTFS) / [Register or Login to view links] by Mogwai

newkidds's Avatar
#694 - newkidds - 6w ago
A few days ago I bought and had installed the Cobra ODE. My question is can I use the isos I have ripped with the usb on my Cobra ODE? Thanks in advance!!

kaynshi's Avatar
#693 - kaynshi - 6w ago
Thanks Misiozol. I have only 80GB on my internal HDD, so I was hoping to play it directly from the external HDD. But if there are no other solutions, then I'll have to I guess.

misiozol's Avatar
#692 - misiozol - 6w ago
move game to internal hdd

kaynshi's Avatar
#691 - kaynshi - 6w ago
Hi,

I have a very strange problem with my PS3 and hope someone can help. I've played a lot of games with split files, but Darksiders (1 not II) gives me a lot of trouble.

I'm using Rogero 4.46 + Multiman 4.60. The installation of the game goes without any problems, but then in the Multiman window under the game I see different icons. One of the is the SPLIT icon in red. Meaning that there are split files. That shouldn't be the case if Multiman automatically merge the files. When I go into Game settings I see there is an exclamation mark over the start icon. Meaning I can't load the game from the Game settings menu. When I go back to the games list, I see the image is in grey but I can load it.

And this is where it all goes wrong: Once the game starts I see the intro and then the screen goes black. The sound works fine, but there is only a black screen. Sometimes the intro works fine, but once I'm in the game I only see the character floating in black. No monsters, no sky, ground or whatever...

I tried removing the cache for darksiders and installed it again, but the same problem occurred again.

The strange part is that I've given the game to a friend of mine and it's working fine on his PS3. I don't know which firmware he is using, but it's not up to date as mine.

Any information/tips is highly appreciated, since I can't find anything on the web about this issue.

Thanks in advance.

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