33w ago - Following up on the Rebug 3.55.3 / 4.21.1 PS3 CFW REX Editions, this weekend PlayStation 3 developer deank has updated multiMAN to v04.10.00 which includes PS3 Rebug (REX) support alongside the changes outlined below.
Added support for 4.21REX in DEX full mode (DEX flash + DEX lv2 kernel)
Added support for PS1 disc backups for 4.21REX CFW in DEX/DEX mode
Added support for direct-disc-access for 4.21REX CFW in DEX/DEX mode (data CD/DVD/BD discs)
Added support for flashing 256MB NAND *.EID0.NANDBIN backups
Users with broken BD drives can use 4.21REX in DEX mode with fake BDEMU stick/image for 100% game compatibility
IMPORTANT NOTE: If you're using DEX mode in 4.21REX, use this CEX version of mM (do not install the reguar DEX mM which is only for official dex firmwares).
This package also includes:
Rebug Toolbox 02.00.00
c2d + openssl
It is to help users with broken BD-ROM drives (which have a working logic board and married to the PS3). A lot of games have issues when started from /app_home or using "Direct Boot", that's why this is the BEST solution for such users. You will have to be on 4.21CFW REBUG (REX) with DEX Target ID flash and DEX LV2 Kernel (full DEX MODE).
From the ReadMe file: If you do not want to waste a whole USB HDD you can use a small 512MB USB STICK to emulate your broken BD-ROM.
PC and PS3
USB stick/drive (512MB minimum size)
Disc Image Generator Software (ps3gen)
PLAYSTATION3.iso Dummy BDEMU image
4.21CFW REBUG (REX) operating in DEX mode with DEX lv2_kernel (FULL DEX MODE)
Connect a USB HDD to be used for BDEMU
Start "Disc Image Generator for Playstation3" (ps3gen)
Click "Show" button in the top right-hand corner
Click "Select File..." button
Locate and select "PLAYSTATION3.iso" provided in this archive
Click "Save / Emu ..." button
Select "Write Image to BD Emulator HDD"
Select your BDEMU USB HDD
Pick a slot from the list and click "Write Image"
On your PS3 with 4.21REX CFW and multiMAN 04.10.00 installed:
Install "Rebug Toolbox 02.00.00" and launch it
In SELECTOR: REBUG MODE / DEBUG XMB / DEBUG MENU
In DEX/CEX: Flash your DEX EID0 NOR/NAND file (DEX-FLASH.EID0.NORBIN or DEX-FLASH.EID0.NANDBIN file on /dev_usb000 stick)
Quit Toolbox and reboot your PS3
In XMB "Settings" go to "Debug Settings" and set "Blu-ray Disc Access" option to "BD Emulator (USB)"
Turn off your PS3
Connect the BDEMU USB HDD drive/stick to the right-most port (/dev_usb000) - the port closest to the BD-ROM drive
Turn on your PS3
You should see "PLAYSTATION(R)3" Game Disc mounted in XMB Game column
Start multiMAN 04.10.00+, load a game from internal HDD or external USB HDD connected to another port. Do not unplug the BDEMU USB drive.
Start your game from the Disc Icon in XMB.
Done. In the pictures below you can see how it looks when you boot your PS3 with the dummy disc game, if you start it and if you mount a game with mM (Assassin's Creed III used as example) and check XMB
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Added support for various 4.40CFWs
Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)
multiMAN ver 04.30.00 BASE (20130324) Includes:
multiMAN ver 04.30.00 BASE CEX (20130324).pkg
multiMAN ver 04.30.00 BASE DEX (20130324).pkg
multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
Showtime 04.03.100 [CEX].pkg
Showtime 04.03.100 [DEX].pkg
Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.
You need http://www.mediafire.com/?zi9iscna23w4prn (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.
If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.
Use the following structure format:
/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)
or even better, the recommended format:
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)
Basically you only need the ISO.BIN.ENC and nothing else:
and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.