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MultiMAN v04.10.00 is Now Updated with PS3 Rebug (REX) Support


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100w ago - Following up on the Rebug 3.55.3 / 4.21.1 PS3 CFW REX Editions, this weekend PlayStation 3 developer deank has updated multiMAN to v04.10.00 which includes PS3 Rebug (REX) support alongside the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7) / [Register or Login to view links] (Mirror #8) / [Register or Login to view links] (Mirror #9)

Below are the changes, as follows:

v04.10.00

  • Added full support for 4.21REX (REBUG) firmware
  • Added support for 4.21REX in DEX full mode (DEX flash + DEX lv2 kernel)
  • Added support for PS1 disc backups for 4.21REX CFW in DEX/DEX mode
  • Added support for direct-disc-access for 4.21REX CFW in DEX/DEX mode (data CD/DVD/BD discs)
  • Added support for flashing 256MB NAND *.EID0.NANDBIN backups
  • Users with broken BD drives can use 4.21REX in DEX mode with fake BDEMU stick/image for 100% game compatibility

IMPORTANT NOTE: If you're using DEX mode in 4.21REX, use this CEX version of mM (do not install the reguar DEX mM which is only for official dex firmwares).

This package also includes:

  • Rebug Toolbox 02.00.00
  • c2d + openssl
  • DUMMY_BDEMU.rar

About DUMMY_BDEMU:

It is to help users with broken BD-ROM drives (which have a working logic board and married to the PS3). A lot of games have issues when started from /app_home or using "Direct Boot", that's why this is the BEST solution for such users. You will have to be on 4.21CFW REBUG (REX) with DEX Target ID flash and DEX LV2 Kernel (full DEX MODE).

From the ReadMe file: If you do not want to waste a whole USB HDD you can use a small 512MB USB STICK to emulate your broken BD-ROM.

Needed:

  • PC and PS3
  • USB stick/drive (512MB minimum size)
  • Disc Image Generator Software (ps3gen)
  • PLAYSTATION3.iso Dummy BDEMU image
  • 4.21CFW REBUG (REX) operating in DEX mode with DEX lv2_kernel (FULL DEX MODE)
  • Connect a USB HDD to be used for BDEMU
  • Start "Disc Image Generator for Playstation3" (ps3gen)
  • Click "Show" button in the top right-hand corner
  • Click "Select File..." button
  • Locate and select "PLAYSTATION3.iso" provided in this archive
  • Click "Save / Emu ..." button
  • Select "Write Image to BD Emulator HDD"
  • Select your BDEMU USB HDD
  • Pick a slot from the list and click "Write Image"

On your PS3 with 4.21REX CFW and multiMAN 04.10.00 installed:

  • Install "Rebug Toolbox 02.00.00" and launch it
  • In SELECTOR: REBUG MODE / DEBUG XMB / DEBUG MENU
  • In DEX/CEX: Flash your DEX EID0 NOR/NAND file (DEX-FLASH.EID0.NORBIN or DEX-FLASH.EID0.NANDBIN file on /dev_usb000 stick)
  • Quit Toolbox and reboot your PS3
  • In XMB "Settings" go to "Debug Settings" and set "Blu-ray Disc Access" option to "BD Emulator (USB)"
  • Turn off your PS3
  • Connect the BDEMU USB HDD drive/stick to the right-most port (/dev_usb000) - the port closest to the BD-ROM drive
  • Turn on your PS3
  • You should see "PLAYSTATION(R)3" Game Disc mounted in XMB Game column
  • Start multiMAN 04.10.00+, load a game from internal HDD or external USB HDD connected to another port. Do not unplug the BDEMU USB drive.
  • Start your game from the Disc Icon in XMB.

Done. In the pictures below you can see how it looks when you boot your PS3 with the dummy disc game, if you start it and if you mount a game with mM (Assassin's Creed III used as example) and check XMB




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niwakun's Avatar
#288 - niwakun - 104w ago
Ok i'm not really sure about the temperatures showing on Multiman, I got CECHA.

70-75 C For CPU
57 C for GPU

Yeah, It's like that, whether I played a game or not, Idling will drop the CPU temp to 70 C but GPU is not even changing it's value.

Tested playing Tales of Xillia, Hatusune Miku 2nd, Naruto Generations, watched animes over showtime and whatsnot. Summing up of 5 hours session.

TheZander's Avatar
#287 - TheZander - 104w ago
I recently converted m PS3 to dex I have Rogero v2 installed also the latest multiman with DEX.

I thought I fixed RE 6 but when I try to mount it. DEX GM gives me guff and says that the EBOOT needs to be signed wtih 3.6 keys or lower. At which point I am stuck because I already overwrote the stock eboot with the one inside that update pkg.

Any help would be helpful. I have also messed around with ps3gen but that just gives me errors.

Actually I just set to "ignore decrypt errors" and it seemed to mount. Then I go to reset my PS3 trough ProDG and the PS3 never makes a full reset. It just goes off and eventually ProDG times out.

I installed 4.11 dex since then. Now I can get to show up in XMB but when I select it tells me 8001003E Insert Disk. I have already made a package thing and unpackaged it and repackage it and installed it. Am I missing a step in the Game Mounter process?

PS3 News's Avatar
#286 - PS3 News - 104w ago
Today mmCM v04.06.02 BasePlus (20121002) is released (CEX only) with the changes outlined below, as follows:

Download: [Register or Login to view links] (69.28 MB)

02 - 10 - 2012

mmCM ver 04.06.02 BasePlus Changelog:

  • Added option in "Settings" - "Show Temperature Data" in Clock area (Disable/Enable/Auto (thanks to Mysis and 3141card_)

Full Changelog: pastie.org/4898298

[Register or Login to view code]


PS3 News's Avatar
#285 - PS3 News - 105w ago
Today MultiMAN v04.06.02 was released with the addition of a Software CPU / GPU Temperature Sensor for those interested by deank with some mods by 3141card, Mysis and haz367 (via ps3devwiki.com/wiki/Thermal) below. multiMAN 04.06.02 now supports Farenheit (in addition to Celsius), simply use L2+R2 on startup of multiMAN to enter in Debug Mode, and update again.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by 3141card / [Register or Login to view links] / [Register or Login to view links] by haz367

multiMAN 04.06.02 Changelog:

  • Added option in "Settings" - "Show Temperature Data" in Clock area (Disable/Enable/Auto) (thanks to Mysis and 3141card_)





From condorstrike: syscall:

sys_game_get_temperature int sys_game_get_temperature(0/1,uint32_t *temperature)
HV System Manager access - ServiceID 13 (TEMPERATURE)

This syscall is always being used by the PS3, so if it overheats it then just sends a syscall 379 and the PS3 will shut off.

u196126's Avatar
#284 - u196126 - 105w ago
Hey guys,

I am a straight newbie at all this stuff. I just got going a few days ago, but the more I learn the more I confuse myself.

So I had bought a ps3 with a dongle that stop working (seach my name for previous post), so I upgraded to cfw 3.55 and loaded multiman.

My Question is... Now that everything loaded, why is it that within multiman I get various errors like either the black screen, trophy registration or just a return to the XMB menu, but if I click on the disc icon the games work (not all, but the majority).

I've been trying to experiment with games that were already on the box, to loading my own games, and tested downloads with random results.

I've checked the internal and direct boot buttons with the permissions and test button and on random games I would get success within multiman, but the majority fail.

If anyone has any insight, I would love to hear it. Would I solve all these problems if I upgrade to 4.06? What am I doing wrong. I've been going through the forums and I've seen stuff like missing trophy folders, individual standalone permission apps, but it's all over my head.

Thank you for reading my post in advance....

Newbie Rob

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