57w ago - Following up on the Rebug 3.55.3 / 4.21.1 PS3 CFW REX Editions, this weekend PlayStation 3 developer deank has updated multiMAN to v04.10.00 which includes PS3 Rebug (REX) support alongside the changes outlined below.
Added support for 4.21REX in DEX full mode (DEX flash + DEX lv2 kernel)
Added support for PS1 disc backups for 4.21REX CFW in DEX/DEX mode
Added support for direct-disc-access for 4.21REX CFW in DEX/DEX mode (data CD/DVD/BD discs)
Added support for flashing 256MB NAND *.EID0.NANDBIN backups
Users with broken BD drives can use 4.21REX in DEX mode with fake BDEMU stick/image for 100% game compatibility
IMPORTANT NOTE: If you're using DEX mode in 4.21REX, use this CEX version of mM (do not install the reguar DEX mM which is only for official dex firmwares).
This package also includes:
Rebug Toolbox 02.00.00
c2d + openssl
It is to help users with broken BD-ROM drives (which have a working logic board and married to the PS3). A lot of games have issues when started from /app_home or using "Direct Boot", that's why this is the BEST solution for such users. You will have to be on 4.21CFW REBUG (REX) with DEX Target ID flash and DEX LV2 Kernel (full DEX MODE).
From the ReadMe file: If you do not want to waste a whole USB HDD you can use a small 512MB USB STICK to emulate your broken BD-ROM.
PC and PS3
USB stick/drive (512MB minimum size)
Disc Image Generator Software (ps3gen)
PLAYSTATION3.iso Dummy BDEMU image
4.21CFW REBUG (REX) operating in DEX mode with DEX lv2_kernel (FULL DEX MODE)
Connect a USB HDD to be used for BDEMU
Start "Disc Image Generator for Playstation3" (ps3gen)
Click "Show" button in the top right-hand corner
Click "Select File..." button
Locate and select "PLAYSTATION3.iso" provided in this archive
Click "Save / Emu ..." button
Select "Write Image to BD Emulator HDD"
Select your BDEMU USB HDD
Pick a slot from the list and click "Write Image"
On your PS3 with 4.21REX CFW and multiMAN 04.10.00 installed:
Install "Rebug Toolbox 02.00.00" and launch it
In SELECTOR: REBUG MODE / DEBUG XMB / DEBUG MENU
In DEX/CEX: Flash your DEX EID0 NOR/NAND file (DEX-FLASH.EID0.NORBIN or DEX-FLASH.EID0.NANDBIN file on /dev_usb000 stick)
Quit Toolbox and reboot your PS3
In XMB "Settings" go to "Debug Settings" and set "Blu-ray Disc Access" option to "BD Emulator (USB)"
Turn off your PS3
Connect the BDEMU USB HDD drive/stick to the right-most port (/dev_usb000) - the port closest to the BD-ROM drive
Turn on your PS3
You should see "PLAYSTATION(R)3" Game Disc mounted in XMB Game column
Start multiMAN 04.10.00+, load a game from internal HDD or external USB HDD connected to another port. Do not unplug the BDEMU USB drive.
Start your game from the Disc Icon in XMB.
Done. In the pictures below you can see how it looks when you boot your PS3 with the dummy disc game, if you start it and if you mount a game with mM (Assassin's Creed III used as example) and check XMB
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Added download progress indication in XMMB/XBDM modes - Web column. An entry will show current download filename and percentage of completion.
Added TextViewer in File Manager (supported files colored in light blue). Supports viewing of ANSI/UTF plain text files.
TextViewer controls: L1/R1 - PageUp/PageDown, L2/R2 - zoom out/in (50%-250%), R3 - change font, UP/DOWN/LEFT/RIGHT - scroll/pan, L1/R1+SELECT - skip to start/end of file
Added support for browsing Video, Games, Favorites and Retro (ROMS/PS1/PS2/PSP) in "Coverflow" display mode. Change content mode with UP/DOWN.
Update of Cobra USB firmware, Cobra PSP Launcher and mmCM focused on improving the compatibility of the psp emulator.
Changelog of Cobra USB 4.4 and Cobra PSP Launcher 2.0:
Added specific support for the following 15 psp games that either crashed or had critical gameplay issues:
BLAZBLUE CONTINUUM SHIFT II
DJMAX PORTABLE 3
LEGO Pirates of the Caribbean The Video Game
LUNAR: SILVER STAR HARMONY
SMT: Persona 2: Innocent Sin
SOULCALIBUR: Broken Destiny
STAR OCEAN: First Departure
TEKKEN 6 (fixed random crashes)
The 3rd Birthday ((if you see a black screen at beginning, press buttons, it will work after that)
White Knight Chronicles: Origins
Z.H.P.: Unlosing Ranger VS Darkdeath Evilman
Added support to load prometheus patched psp isos.
Added an option for psp emulation. You can set it per game in multiman using "Game settings".
You can choose between auto, mode 1 and mode 2. By default, all games are set to auto, what causes mmCM to choose the apropiated setting from a database, but you can set the option manually.
Mode 1 and Mode 2 have different compatibility, some games that work in one of them won't work in the other one. Mode 2 is usually more compatible.
Changelog of mmCM 03.01.02:
Added support for three different modes to load PSP ISO files (Auto, Mode 1, Mode 2): "Game Settings" in XMMB/XBDM SIDE menu
Added support for lastGAME application - it will load the last game you played, without entering mmCM
lastGAME: Application which loads the last played PS1/PS2/PS3/PSP game (folder and ISO format) (separate application)
bdRESET : Application which resets all redirections and unmounts loaded ISO images (separate application)
Note: When you use "Last Played Game" application you will have to launch the PS1/PS2/PS3 game from the disc icon and the PSP game from the "PSP Launcher" icon
Related news from the Cobra Team: 05 - 01 - 2012
About the problems some users are having in 4.4... Some users have notified us that after update to cobra 4.4, their system freezes when starting the system with cobra inserted. In cobra 4.4, some internal changes were made, and cobra 4.4 is not longer compatible with some modified system files.
Users that have this issue likely flashed some unsupported modules in the system, either by themselves or done automatically by some program. In addition to cobra CFW 3.55 modules, Cobra firmware 4.4 officially give supports to the following commonly used modifications:
the modifications done by bitsbubba in bitsbubba NFW v3
replacement of vsh.self by reactpsn 2.0 one (only the one in the 3.55k folder)
Any other alteration to system modules may cause a hang since cobra 4.4. To fix this problem, access recovery menu in the ps3, without cobra inserted, and reflash Cobra USB CFW or the modificied CFW by bitsbubba NFW v3.
If you wish that we give support to some more modified modules, send us a message about it and we'll give support to them in next version.
Shame on the coder for patched games. I'm not a skilled programmer but i know that this is just a offset thing to add. And i doubt that he is really working on that, just adding new code but it seems that dean himself is not really interested in. I think that he only implemented the usage of the psp/ps1 emulator and doesn't try to improve the hole thing.
Also we get no information on that kind meaning why this or that don't work. Looks like he still try to put a mass of things into the app without thinking on other things.