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MultiMAN v04.06.00 is Released, Adds Support for PS3 4.21 CFW


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96w ago - While everyone is awaiting further details on PlayStation 3 Custom Firmware 4.21 from the Red Power Team, today multiMAN was updated to version 04.06.00 followed by v04.06.01 adding PS3 4.21 CFW support among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] (Mirror)

What's new in multiMAN 04.06.00:

  • multiMAN celebrates 2 years. CONGRATULATIONS!
  • Added support for 4.21CFW (CEX) (syscall 6-10 required):
  • "Standard" BD-Emulator option (sc36) (Hermes not supported yet)
  • Direct Disc Access (LV1&LV2 patched for Storage Manager access)
  • Raw access to optical media (PS1 backups & Showtime access to BD/DVD/CDs)
  • BD-Movie Region Changer
  • BD-Mirror for INT/EXT games

! Not fully tested with Red Power's 4.21CFW (Hermes payload used and syscall 1021 required)

What's new in multiMAN 04.06.01:

  • Added support for 4.21CFW (DEX) (syscalls 6-7 required):
  • "Standard" BD-Emulator option (sc36)
  • BD-Mirror for external / USB games

Finally, below are some related comments on the multiMAN v04.06.00 update as follows:

From Lightyear: multiMAN has supported 4.21 for a LONG time. now it's just CEX 4.21 support... it's really not that different. and deank releasing mm that supports 4.21 does NOT mean a completely 3rd party scene group is working on a new 4.21 CFW! they are not even working with dean... they have their own backup manager, according to their posts. *facepalm*

FWIW, multiman automatically worked on 4.21... dean didn't change anything to make that happen. someone just tested it out and realized it worked. just like PSX support. that was just a native thing that someone just "discovered" was working one day.

From deank: I see no mentions of DEX in the "What's new"/change log, quite the contrary. And - no - the mM update server is not hacked.

I just woke up and read some posts about some chinese shtty dongle for 4.21... Just to make it clear - the mM update has nothing to do with it and doesn't need a dongle if used with 4.21cfw. It is a pure speculation I guess, because there are a lot of people around who won't allow another dongle to surface anyway. I don't believe that their dongle (which I doubt it exists at all) will see the light of any day!

Why do you ask me about their stuff? I don't know any of them nor do I know what they're going to do. Someone leaked a file from their 'promo system' (the eboot.bin they use to launch that old multiMAN version), I took a look at it, I saw what patches they use for 4.21 and implemented some of them in mM and added syscall36. As simple as that - that way nothing is hidden in 'their system/manager' and is available in the regular public mM version. I know for sure that their firmware uses hermes because I saw how the payload and stuff is loaded in that leaked eboot.bin, hence I mentioned it in mM's changelog.

I already posted what I think few pages back. In addition to that - I think it will be a huge mistake if they decide to sell dongles.

I added some additional checks to make mM recognize when it is running on peek/poke-enabled 4.21CFW. Then it adds syscall36 just like it does on 3.55, which means that games should work without patching.

When asked why update MM to a hypothetical 4.21 his reply was quite arrogantly: Because I can, no other reason.

Also from deank when asked why 4.21 CFW support was listed if not fully tested yet: Ah, just don't tell me what and where I should put.

Finally a few weeks later he partially comes clean, revealing what used to be open source code and making the following statement for those interested.








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Comments 694 Comments - Go to Forum Thread »

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PS3 News's Avatar
#249 - PS3 News - 101w ago
Today MultiMAN mmCM v04.05.00 was released and features several improvements and ZIP support.

Download: [Register or Login to view links] (60.42 MB) / [Register or Login to view links] (19.79 MB)

MultiMAN (mmCM) v04.04.05 Changelog: 21 - 08 - 2012

[*]Added support for ZIP files (4GB ZIP filesize limit)
[*]Added support for extracting ZIP files in mmOS (unzip supports subfolders, too); User can enter the target folder name to extract the zip in.

-- Unzip in the same folder: ([O]->Unzip Here)
-- Unzip in a different folder: ([O]->Copy -> (go to a different folder) -> [O]->Unzip Here)
-- Double-click a .zip file - extracts archive to TEMP location and opens target folder

-> TIP will make mM enable WRITE access to dev_flash and install the contents of the .zip in /dev_blind/test (/dev_flash/test) folder (use with caution)

-> TIP#1 TIP#2

hudak's Avatar
#248 - hudak - 102w ago
I don't replace ps2_softemu.self. Help!

smokyyuwe's Avatar
#247 - smokyyuwe - 103w ago
MultiMAN (mmCM) v04.04.04 is now released, which includes PS3 NAND / NOR flash dump and EID0 access along with faster NTFS speed.

Download: [Register or Login to view links] (28.22 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3)

MultiMAN (mmCM) v04.04.04 Changelog: 10 - 08 - 2012

  • Improved speed (2 to 3 times faster) when copying folders from NTFS drives (async write + larger I/O buffer)
  • Fixed wrongly issued error message when copying 4+GB files to USB (when source file is being split)
  • Fixed access permissions/attributes of split file segments and LV1/LV2/FLASH-dumps when copying to USB
  • Added support for launching NPDRM executables (SELF files) with k_license=NULL (zeroes) / RetroArch emulators
  • Added support for dumping NOR/NAND flash to /dev_usb000 via HEX Viewer mode (SELECT->START->LV2->LV1->FLASH)
  • Added support for writing EID0 sector (TARGET_ID + 192 bytes only) from *.EID0.NORBIN and
    *.EID0.NANDBIN files generated by mM and processed by c2d.exe to change Region/Target
  • ISO folders (BDISO, DVDISO, PS2ISO, PS3ISO, PSXISO, PSPISO) will be automatically created only when mM is used with supported configuration
  • Changed: "Game Updates" function will find updates up to 3.60 firmware (update must be patched for 3.55CFW before installing)
  • Changed: "Game Settings" menu will display PIC1.PNG thumbnail if game folder was accessed in mmOS mode (PS3GAME.BG1 present under PS3_GAME)

mmCM v04.04.04 BASEPLUS (20120813) (89 MB) of 13 - 08 - 2012 includes:

  • mmCM ver 04.04.04 (BASE)
  • PS3 APPS (CFW): bdRESET, lastGAME, gameDATA, stDISC
  • PS3 APPS (COBRA FW): bdRESET, lastGAME, PSP Launcher, USB Updater, USB Firmware
  • PS3 APPS (ALL FW) (RETRO EMULATORS) (pre-RetroArch versions): FBA Next, FCEU, Genesis+, SNES, VBA/GameBoy
  • PC APPS: Aldos Tools, c2d, ps3netsrv, split4G

Download: [Register or Login to view links] (89.45 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

Note: The Base+ package release contains the older Emulators not the RetroArch series, but progress is being made to add support for the new RetroArch series.

ness151's Avatar
#246 - ness151 - 103w ago
I would like to point out that I've gotten some games to run this way.

If you have a PSX2USB adapter (they used to sell these at radioshack, afaik they are now unattainable), you can use a PS2 controller on the ps3. (The ps3 sees the controller, and the adapter supports dualshock 2.)

The games I tried were:
Odin Sphere (Slowdown, graphical glitches)
Silent Hill 2 (Slowdown)
DDR MAX (Major Slowdown)
DDR MAX2 (Major Slowdown)

Once I get out of class today, I will test more games.

JOshISPoser's Avatar
#245 - JOshISPoser - 103w ago
that would be awesome. if they could get a psp emu working, there's a few games on that i'd like to play, namely thug2 remix (if you can't tell, i'm a tony hawk fan)

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