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MultiMAN v04.06.00 is Released, Adds Support for PS3 4.21 CFW


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122w ago - While everyone is awaiting further details on PlayStation 3 Custom Firmware 4.21 from the Red Power Team, today multiMAN was updated to version 04.06.00 followed by v04.06.01 adding PS3 4.21 CFW support among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] (Mirror)

What's new in multiMAN 04.06.00:

  • multiMAN celebrates 2 years. CONGRATULATIONS!
  • Added support for 4.21CFW (CEX) (syscall 6-10 required):
  • "Standard" BD-Emulator option (sc36) (Hermes not supported yet)
  • Direct Disc Access (LV1&LV2 patched for Storage Manager access)
  • Raw access to optical media (PS1 backups & Showtime access to BD/DVD/CDs)
  • BD-Movie Region Changer
  • BD-Mirror for INT/EXT games

! Not fully tested with Red Power's 4.21CFW (Hermes payload used and syscall 1021 required)

What's new in multiMAN 04.06.01:

  • Added support for 4.21CFW (DEX) (syscalls 6-7 required):
  • "Standard" BD-Emulator option (sc36)
  • BD-Mirror for external / USB games

Finally, below are some related comments on the multiMAN v04.06.00 update as follows:

From Lightyear: multiMAN has supported 4.21 for a LONG time. now it's just CEX 4.21 support... it's really not that different. and deank releasing mm that supports 4.21 does NOT mean a completely 3rd party scene group is working on a new 4.21 CFW! they are not even working with dean... they have their own backup manager, according to their posts. *facepalm*

FWIW, multiman automatically worked on 4.21... dean didn't change anything to make that happen. someone just tested it out and realized it worked. just like PSX support. that was just a native thing that someone just "discovered" was working one day.

From deank: I see no mentions of DEX in the "What's new"/change log, quite the contrary. And - no - the mM update server is not hacked.

I just woke up and read some posts about some chinese shtty dongle for 4.21... Just to make it clear - the mM update has nothing to do with it and doesn't need a dongle if used with 4.21cfw. It is a pure speculation I guess, because there are a lot of people around who won't allow another dongle to surface anyway. I don't believe that their dongle (which I doubt it exists at all) will see the light of any day!

Why do you ask me about their stuff? I don't know any of them nor do I know what they're going to do. Someone leaked a file from their 'promo system' (the eboot.bin they use to launch that old multiMAN version), I took a look at it, I saw what patches they use for 4.21 and implemented some of them in mM and added syscall36. As simple as that - that way nothing is hidden in 'their system/manager' and is available in the regular public mM version. I know for sure that their firmware uses hermes because I saw how the payload and stuff is loaded in that leaked eboot.bin, hence I mentioned it in mM's changelog.

I already posted what I think few pages back. In addition to that - I think it will be a huge mistake if they decide to sell dongles.

I added some additional checks to make mM recognize when it is running on peek/poke-enabled 4.21CFW. Then it adds syscall36 just like it does on 3.55, which means that games should work without patching.

When asked why update MM to a hypothetical 4.21 his reply was quite arrogantly: Because I can, no other reason.

Also from deank when asked why 4.21 CFW support was listed if not fully tested yet: Ah, just don't tell me what and where I should put.

Finally a few weeks later he partially comes clean, revealing what used to be open source code and making the following statement for those interested.








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#364 - hiphop78 - 113w ago
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Thanks!!

#363 - PS3 News - 113w ago
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Today deank has updated multiMAN to version 04.14.01 for those already on MultiMAN v04.14.00 Base and Full (CEX and DEX) with the changes below, as follows:

Download: [Register or Login to view links] (2.44 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] (Mirror #7) / [Register or Login to view links] (Mirror #8) / [Register or Login to view links] (Mirror #9) / [Register or Login to view links] (Mirror #10) / [Register or Login to view links] (Mirror #11) / [Register or Login to view links] (Mirror #12) / [Register or Login to view links] (Mirror #13) / [Register or Login to view links] (Mirror #14) / [Register or Login to view links] (Mirror #15)

v04.14.01 Changelog:

  • Online mM update file is down to 2.5MB and from now on will require prior BASE/FULL installation (as of now 04.14.00)
  • DO NOT UPDATE UNLESS YOU HAVE 04.14.00 INSTALLED
  • Checking for game updates will also check GAMEI folder on external USB drives for installed game data
  • Using NTFS/PFS driver with configured USB.CFG allows for any number of partitions
  • If a broken cover is detected it is re-downloaded from the update server
  • Fixed cover issues in 8x4 (and other display modes) when cover is missing or broken
  • Added 300 new covers to the update server (over 5600 PS3 game covers available now)
  • [* Install Package Files] function in mM supports:


  • up to 256 pkg files
  • split pkg files
  • sorting
  • queued PKG indication (in red)
  • multipart (split) PKG indication (in yellow)
  • copy/transfer progress
  • Scanned locations: /dev_usb*** /dev_hdd0 /dev_bdvd in /PKG /packages and root folders
  • Split files format: .0 - .63 / .66600 - .66663 / .001 - .064
  • Supports both "PSN (Bubble)" and "Standard" install methods

Update: [Register or Login to view links] (2.44 MB) / [Register or Login to view links] (Mirror)

Here it is - please test and report back. It should allow for any number of NTFS partitions if properly set in USB.CFG (otherwise 2 partitons only). It should allow detecting multiple hdds with same vendor/device ids (for resetting usb bus).

The issue is that mM can't reconnect them in the proper order because both have the same IDs and it can't distinguish them. Your only workaround is to connect only the drive you want to play from. Do you see both drives disconnect/reconnect when doing the usb bus reset (if they have lights and are unpowered you can see).

It is not related to multiMAN. Last week I tried to replace the libusbd.sprx, libio.sprx and other .sprx files - I used these from 3.55 and replaced the ones on 4.21 with ABSOLUTELY no result... I got the same issue so it must be something else.

After a lot of tests my final conclusion was that the drive connect order is what's important. When the PS3 boots it usually initializes /dev_usb000 first and that's why games from it work if you don't touch anything. The solution for now is:

1) Disconnect all drives
2) Connect the drive which has the game
3) Connect the remaining drives

The connect/disconnect is only possible by specifying the vendor/device IDs and as in your case - both disconnect and both reconnect at the same time which breaks the procedure. If it was working properly they'll be reconnected with 5 seconds delay from each.

#362 - kombat75 - 113w ago
kombat75's Avatar
Thanx guys for the info... I was about to ask about which Multiman should I download and after read this then i know for normal we should download the CEX Version and not DEX Version which is for DEBUG or testing Set..

#361 - Tek9 - 113w ago
Tek9's Avatar
Quote Originally Posted by sharks View Post
Hi, i am using Kmeaw CFW 3.55 and i have Multiman (regular?) edition 4.09. Is this version compatible with my CFW? I do not understand what CEX and DEX mean. Can i just download this 4.14 version and replace the one that i already have?

Sorry for being outdated on the PS3 scene developments, but i'm just back home after several months and only now switching on my fat PS3.

Yes as long as you use the CEX version you should be fine i have the same 3.55 kmeaw you have and i am currently running multiman 4.12 hope this helps

#360 - GrandpaHomer - 113w ago
GrandpaHomer's Avatar
2 sharks: use the CEX version (this is for normal console), DEX is for Debug / test consoles.

#359 - stingray1059 - 113w ago
stingray1059's Avatar
Improved disc-less support with BD-Mirror option enabled

god of war 3 still won't work discless.

#358 - sharks - 113w ago
sharks's Avatar
Hi, i am using Kmeaw CFW 3.55 and i have Multiman (regular?) edition 4.09. Is this version compatible with my CFW? I do not understand what CEX and DEX mean. Can i just download this 4.14 version and replace the one that i already have?

Sorry for being outdated on the PS3 scene developments, but i'm just back home after several months and only now switching on my fat PS3.

#357 - StanSmith - 113w ago
StanSmith's Avatar
Good to see he seems to have left the dongle scene and still updating this.

Great work, keep it up

#356 - Muhammad54 - 113w ago
Muhammad54's Avatar
I am able to run games from Multiple usb drives. BD-Mirror works good.

#355 - elser1 - 113w ago
elser1's Avatar
thanks dean. great work as always!

 

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