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MultiMAN v04.06.00 is Released, Adds Support for PS3 4.21 CFW

Category: PS3 Hacks & JailBreak  By: Ron36 - (ps3news.com)
Tags: multiman v04.06.00 multiman 4.21 cfw multiman ps3 4.21 cfw multiman ps3 cfw 4.21

34w ago - While everyone is awaiting further details on PlayStation 3 Custom Firmware 4.21 from the Red Power Team, today multiMAN was updated to version 04.06.00 followed by v04.06.01 adding PS3 4.21 CFW support among the changes outlined below.

Download: MultiMAN v04.06.00 / MultiMAN v04.06.00 (Mirror) / MultiMAN v04.06.00 (Mirror #2) / MultiMAN v04.06.01 / MultiMAN v04.06.01 (Mirror)

What's new in multiMAN 04.06.00:

  • multiMAN celebrates 2 years. CONGRATULATIONS!
  • Added support for 4.21CFW (CEX) (syscall 6-10 required):
  • "Standard" BD-Emulator option (sc36) (Hermes not supported yet)
  • Direct Disc Access (LV1&LV2 patched for Storage Manager access)
  • Raw access to optical media (PS1 backups & Showtime access to BD/DVD/CDs)
  • BD-Movie Region Changer
  • BD-Mirror for INT/EXT games

! Not fully tested with Red Power's 4.21CFW (Hermes payload used and syscall 1021 required)

What's new in multiMAN 04.06.01:

  • Added support for 4.21CFW (DEX) (syscalls 6-7 required):
  • "Standard" BD-Emulator option (sc36)
  • BD-Mirror for external / USB games

Finally, below are some related comments on the multiMAN v04.06.00 update as follows:

From Lightyear: multiMAN has supported 4.21 for a LONG time. now it's just CEX 4.21 support... it's really not that different. and deank releasing mm that supports 4.21 does NOT mean a completely 3rd party scene group is working on a new 4.21 CFW! they are not even working with dean... they have their own backup manager, according to their posts. *facepalm*

FWIW, multiman automatically worked on 4.21... dean didn't change anything to make that happen. someone just tested it out and realized it worked. just like PSX support. that was just a native thing that someone just "discovered" was working one day.

From deank: I see no mentions of DEX in the "What's new"/change log, quite the contrary. And - no - the mM update server is not hacked.

I just woke up and read some posts about some chinese shtty dongle for 4.21... Just to make it clear - the mM update has nothing to do with it and doesn't need a dongle if used with 4.21cfw. It is a pure speculation I guess, because there are a lot of people around who won't allow another dongle to surface anyway. I don't believe that their dongle (which I doubt it exists at all) will see the light of any day!

Why do you ask me about their stuff? I don't know any of them nor do I know what they're going to do. Someone leaked a file from their 'promo system' (the eboot.bin they use to launch that old multiMAN version), I took a look at it, I saw what patches they use for 4.21 and implemented some of them in mM and added syscall36. As simple as that - that way nothing is hidden in 'their system/manager' and is available in the regular public mM version. I know for sure that their firmware uses hermes because I saw how the payload and stuff is loaded in that leaked eboot.bin, hence I mentioned it in mM's changelog.

I already posted what I think few pages back. In addition to that - I think it will be a huge mistake if they decide to sell dongles.

I added some additional checks to make mM recognize when it is running on peek/poke-enabled 4.21CFW. Then it adds syscall36 just like it does on 3.55, which means that games should work without patching.

When asked why update MM to a hypothetical 4.21 his reply was quite arrogantly: Because I can, no other reason.

Also from deank when asked why 4.21 CFW support was listed if not fully tested yet: Ah, just don't tell me what and where I should put.

Finally a few weeks later he partially comes clean, revealing what used to be open source code and making the following statement for those interested.








Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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BerserkLeon's Avatar
#507 - BerserkLeon - 9w ago
Reply
Tried FFXII IZJS patched english iso and it didn't work, though it does in PCSX2... that was one of the main games Ive been wanting to play, oh well.

Guess I'll go through the gundam games next and see how/if they work.

ConsoleDev's Avatar
#506 - ConsoleDev - 9w ago
Reply
I have tried to boot SwapMagic DVD 3.6 and of course it didn't work, it just kick me back to XMB. It would be great if someone can port the OSDSYS environment to the ps2_netemu (as was done for TN-V on PSVita). Instead games like Dark Cloud (PAL version) works perfectly.

PS3 News's Avatar
#505 - PS3 News - 9w ago
Reply
multiMAN v04.20.04 Update (20130321) is now available from deank with the changes outlined below, as follows:

The online version of mM is updated to support 4.40CFW. Rogero/Rebug can use it to test their upcoming firmwares. It doesn't have lv2 mem protection patched in LV1, but other than that all the stuff is there: BD Movie region change, DYNAREC, payload, PSX backups, PS3 backups, etc.

LV1 patches are added, too. Now direct-disc-access should work too, ps1 disc-backups should work, along with everything else.

mM online version is now fully compatible with 4.40CFW. All tested on 4.40CFW and everything works. Here it is for those who want to test or to be prepared and ready:

Download: http://www.sendspace.com/file/fgdcvd (8.30 MB) / http://www.sendspace.com/file/ektg92 (8.31 MB) / http://www.sendspace.com/file/gi0y08 by Piratan
Changelog:

• Added full support for 4.40CFW

darckcast's Avatar
#504 - darckcast - 9w ago
Reply
mandatory list of games to try:

Fatal frame 1,2,3
Final Fantasy (X, X-2, XII) Confirmed Working
Grandia III
Valkirie profile 2
Xenosaga (1,2,3)
Resident Evil outbreak (1,2)
Kingdom hearts 2
Dragon Quest
Silent Hill games (due to the original HD collection sucks)
Trapt
Shadow hearts
star ocean
onimusha
ar Toelico

Damm there are so many..

Tidusnake666's Avatar
#503 - Tidusnake666 - 9w ago
Reply
An uncommon question - has anyone tried PSP/Vita remoteplay ot PS2 titles converted this way?

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