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MultiMAN v02.01.00 PS3 Preview with Multilingual Support Arrives


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168w ago - Today deank has made available a preview version of multiMAN v02.01.00 for PS3 which includes multilingual support.

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To quote: I also added check if the language files are up to date and compatible to avoid problems.

Always check language.cpp if you’re uncertain for some labels.

For example, there are two labels named “Other”. First for alphabetical grouping and second for “other” genre. In English both are the same, but in most languages it may be different.

Change Log:

  • Includes LANG_DEFAULT.TXT with 239 labels (genres, retro roms, XMMB column labels)

List of Languages Supported:

  • 0, 2,“EN”,“English”, “English” ,
  • 1,2,“BG”, “Bulgarian”, “Български,
  • 2,2, “RU”, “Russian”, “Русский” ,
  • 3,2, “RO”,“Romanian”, “Romana” ,
  • 4,5, “TR”, “Turkish”, “Turkce” ,
  • 5,2, “ES”, “Spanish”, “Espanol” ,
  • 6,2, “DE”, “German”, “Deutsch” ,
  • 7,2, “FR”, “French”, “Francais” ,
  • 8,2, “IT”, “Italian”, “Italiano” ,
  • 9,2, “BR”, “Brazilian”, “Portugues BR” ,
  • 10,2, “PR”, “Portuguese”,“Portugues ,
  • 11,2, “NL”, “Dutch”, “Nederlands” ,
  • 12,2, “PL”, “Polish”, “Polski” ,
  • 13,2, “UA”,“Ukrainian”, “Українська” ,
  • 14,2, “HU”,“Hungarian”, “Magyar” ,
  • 15,2, “DK”, “Danish”, “Dansk” ,
  • 16,2, “FI”, “Finnish”, “Suomi” ,
  • 17,2, “SE”, “Swedish”, “Svenska”,
  • 18,2, “MY”,“Malaysian”, “Melayu” ,
  • 19,2, “XX”, “Other”, “Other”





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Comments 4462 Comments - Go to Forum Thread »

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imtoodvs's Avatar
#4442 - imtoodvs - 136w ago
from my understanding (i may be wrong) QA Flagging adds debug menu to retail consoles, so if i already have the debug menu, why would i need to qa flag it?

kreus's Avatar
#4441 - kreus - 136w ago
if you already have a debug you should only need the qa flags and and mmcm4.01 and mmcm 4.01 dex mod.

imtoodvs's Avatar
#4440 - imtoodvs - 136w ago
maybe lv2loader is what i'm missing, but i'm not sure since your set up is not an original debug unit.

can anyone confirm ?

kreus's Avatar
#4439 - kreus - 136w ago
nope, used the rebug 3.55.2 CEX and putted on dex.

Rebug 3.55.2 -> QA-fl. -> LV2Loader -> lv2_kernel.self -> mmCM 4.01 -> mmCM 4.01 dex mod

Don't mess with the rebug options. Mine worked in default.

imtoodvs's Avatar
#4438 - imtoodvs - 136w ago
2 questions

1. are you on an official debug machine?
2. what settings are you using?

maybe you can shine a little light on this for me.

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