Sponsored Links

Sponsored Links

MultiMAN v01.16.00 OBM PS3 Mod Arrives, No Payload Included


Sponsored Links
188w ago - Following closely behind the previous update, MultiMAN OBM PS3 Mod version 01.16.00 is now available from the first post and deanrr notes that users should READ CAREFULLY BEFORE YOU PROCEED WITH UPDATE (for FW 3.55)!

MultiMAN v01.16.00 Changes:

  • No payload of any kind included in the distribution
  • Support for "Black screen games" using external USB HDD
  • * BDEMU.BIN or external payload required to enable following functionality:
  • Support for AVCHD/BDMV structures saved on internal HDD (AVCHD HDD)
  • Path redirections for /dev_bdvd and /app_home
  • BDEMU.BIN is not distributed with install packages

Finally, this BDEMU pack was posted by mynob on IRC, it may be of use to people... when running the BDEMU .PKG file (required the first time only) it will place the required BDEMU.BIN in the correct folder.

MultiMAN EBOOT_FIX PS3 Application also allows users to decrypt, change, encrypt, shadow copy via ebootFIX.exe included.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 4462 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

imtoodvs's Avatar
#4442 - imtoodvs - 136w ago
from my understanding (i may be wrong) QA Flagging adds debug menu to retail consoles, so if i already have the debug menu, why would i need to qa flag it?

kreus's Avatar
#4441 - kreus - 136w ago
if you already have a debug you should only need the qa flags and and mmcm4.01 and mmcm 4.01 dex mod.

imtoodvs's Avatar
#4440 - imtoodvs - 136w ago
maybe lv2loader is what i'm missing, but i'm not sure since your set up is not an original debug unit.

can anyone confirm ?

kreus's Avatar
#4439 - kreus - 136w ago
nope, used the rebug 3.55.2 CEX and putted on dex.

Rebug 3.55.2 -> QA-fl. -> LV2Loader -> lv2_kernel.self -> mmCM 4.01 -> mmCM 4.01 dex mod

Don't mess with the rebug options. Mine worked in default.

imtoodvs's Avatar
#4438 - imtoodvs - 136w ago
2 questions

1. are you on an official debug machine?
2. what settings are you using?

maybe you can shine a little light on this for me.

Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News