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MultiMAN PS3 v02.04.00 Update, Includes Dev_Flash Write Access


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153w ago - Following up on his previous updates, today PlayStation 3 developer deank released another update to the PS3 backup manager bringing it to multiMAN version 02.04.00 (20110824-152900) which now allows write access to dev_flash via dev_blind.

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multiMAN v02.04.00 Update (20110824-152900) Changelog:

  • Added: Option in XMMB Settings column: [Write access to /dev_flash via /dev_blind]

It means that you can enable write access to /dev_flash (using /dev_blind mount point) and manipulate its contents via FTP or File Manager mode. I used it to replace the .sprx files to disable Cinavia Protection (works!).

Files must be replaced in /dev_blind/vsh/module/ using either FTP or file manager mode in multiMAN. Actually it is quite easy to create a small standalone installer to do that, I wonder why no one did it.




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Comments 4462 Comments - Go to Forum Thread »

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imtoodvs's Avatar
#4442 - imtoodvs - 129w ago
from my understanding (i may be wrong) QA Flagging adds debug menu to retail consoles, so if i already have the debug menu, why would i need to qa flag it?

kreus's Avatar
#4441 - kreus - 129w ago
if you already have a debug you should only need the qa flags and and mmcm4.01 and mmcm 4.01 dex mod.

imtoodvs's Avatar
#4440 - imtoodvs - 129w ago
maybe lv2loader is what i'm missing, but i'm not sure since your set up is not an original debug unit.

can anyone confirm ?

kreus's Avatar
#4439 - kreus - 129w ago
nope, used the rebug 3.55.2 CEX and putted on dex.

Rebug 3.55.2 -> QA-fl. -> LV2Loader -> lv2_kernel.self -> mmCM 4.01 -> mmCM 4.01 dex mod

Don't mess with the rebug options. Mine worked in default.

imtoodvs's Avatar
#4438 - imtoodvs - 129w ago
2 questions

1. are you on an official debug machine?
2. what settings are you using?

maybe you can shine a little light on this for me.

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