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MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload


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80w ago - Following up on the previous updates, today PlayStation 3 developer deank has updated multiMAN PS3 Backup Manager to version 04.20.00 which introduces a new payload to allow for easier Firmware porting among the changes outlined below.

Download: [Register or Login to view links] (97.13 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (291.27 MB) / [Register or Login to view links] (Mirror) [Register or Login to view links]

multiMAN v04.20.00 BASE (20130220) is now available online. NOTE: It is a BASE version, which means that it can be installed over ANY previous version and is also suitable for first-time users.

Changelog:

  • Introducing the new mM payload which makes mM independent and easy to port for various firmwares
  • Supports only 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX, 4.31 CEX
  • BD-ROM Emulator option in Settings can be set to "Enable / Disable" - no more "Hermes"/"Standard"
  • Compatibility-wise it is better than "Standard" and "Hermes".
  • This payload overwrites 252 bytes of strings in LV2 memory (and not 4000 bytes of code like other payloads), it doesn't use syscalls and doesn't rely on firmware functions, executes fast and improves performance
  • Added option in settings "Redirect /app_home":
  • Disable (/app_home will not be mounted at all)
  • Enable (/app_home as used in previous versions - points to the game - for disc-less)
  • Toolbox (on Rogero firmwares with pre-installed toolbox if you play from discs only - it allows you to return to stealthMAN without restart)
  • For 3.55DEX and 4.21DEX mM now supports split-games, adds better disc-less compatibility and also allows loading of PS1 backups in BIN+CUE format from internal/external.
  • IMPROVED DISC-LESS COMPATIBILITY: The new payload allows for some tweaks and there is 80% chance that games that didn't work disc-less will now work.

Includes:

  • multiMAN ver 04.20.00 BASE CEX (20130220).pkg (30 MB)
  • multiMAN ver 04.20.00 BASE DEX (20130220).pkg (37 MB)
  • multiMAN ver 04.20.00 BASE CEX STEALTH (20130220).zip (29 MB)

CEX, DEX and STEALTH versions include Showtime 4.3.21, ps1emu for 3.55/4.21/4.3x, ps1netemu for 3.55/4.21/4.3x, AIOMOD.BIN and mM's theme.

Additionally to the BASE version contents, the full one adds:

  • One motion background (4 MB)
  • 9 themes (125MB)
  • 5623 PS3 game covers (97 MB)
  • 3425 PS1/PS2 game covers (43 MB)

This is the ONLY difference between BASE and FULL (the additional content, which usually doesn't change a lot from one FULL to another).

FAQ:

I'm playing Assassins Creed III with an odd issue: With the disc in drive it runs as a BLES version. When running discless it runs as BLUS - it is not a major issue but it will double the install space (4,5 GB x 2 = 9 GB) and the BLES run does not use the BLUS savegame (and vice-verra). Will it be possible to look into this ?

The problem here is even though Aliens: Colonial Marines works on EXT (or INT) Disc-less you are still NOT getting the FULL game data install of 2711MB ,so this game to be 100% running NEEDS the disc in the drive to install the game data ,after which you can play it disc-less without problems.

Without a disc in the drive your install data (the game doesn't even prompt you to install a thing) is only 39KB (previous payloads it was 1KB). With the disc in the drive (which is the correct way to load this game even though it does run without a disc) your install data is much bigger, 2711MB. So tagging this game to run 100% without any problems down the road ,it simply needs a disc in the drive to install the data. At some point in the game the ps3 MAY look for that installed game data and it isn't there when you run the game first disc-less (or dont install the game data with the disc),this will cause you problems later on.

Another example of this is with RAGE. The game doesn't even prompt you at all to install any game data disc-less and will most likely cause problems later on. With a disc in the drive you get the full game data install. After the game data is installed the game can be ran disc-less with out problems

Discless (as you all call it) is a special boot mode and some games act in a very weird way (if they boot at all). There is nothing that can be done about that.

Users are VERY confused about the differences between starting a game from /app_home and from a disc icon (/dev_bdvd). You can't expect the game to act the same when using /app_home and certainly a lot of games require that you remove the old gamedata (which you intalled when you played from disc) and install it again. You should decide beforehand whether you're going to play a game from the disc icon or from app_home and keep that decision until you play/finish the whole game. If you mix both modes you'll run into problems.

Conclusion - When you run a game discless for the first time, it may not install game data. It may look fine at first, but you may run into problems with the game. So a good practice, run the game with disc with. See if the game install the data. After that you may run the it discless.

multiMAN "payload" (which is not a payload)


That's it. Here are the offsets for other firmwares:

MAP_TABLE:


MAP_PATHS:


For the improved disc-less compatibility, here is the map-order (assuming /dev_hdd0/GAMES/POPTFS is the game backup):

The cool 252 bytes MM_FUNCTION which makes it happen:

You can find the updated versions of bdRESET and gameDATA in the Web column. Both updated to version 5.00 and support mM 04.20.00.

Download: [Register or Login to view links] (396.47 KB) / [Register or Login to view links] (281.17 KB) / [Register or Login to view links] (2.37 MB)

p.s. These are only compatible with mM 04.20.00+ and its own payload and won't work with other payloads or redirections set by other tools/managers.

You can find the updated lastGAME 5.0 in the Web column. It now supports mM 04.20.00 and more. With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed. lastGAME now supports 3.55/4.21 DEX firmwares, too.

Update: With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

Download: [Register or Login to view links] (281.16 KB) / [Register or Login to view links] (2.37 MB) / [Register or Login to view links] (677.67 KB) / [Register or Login to view links] (2.36 MB)

  • lastGAME now supports 3.55/4.21 DEX firmwares, too.
  • lastGAME now supports the improved disc-less game loading (regular non-bdmirror/non-extGameData games)
  • lastGAME now supports PS1 hdd/usb backup formats

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed.

  • You can press [TRIANGLE] in the RETRO column and select the emulator type from a list
    menu
  • Fixed saving settings/last-state when loading "bd-mirror" or "ext. game data" games

It now supports selection of "Emulator type" in the side menu in the RETRO column, making it faster to switch grouping than pressing [SQUARE] multiple times. So press [TRIANGLE] in the Retro column (over Refresh or a Rom) and select: [Group Roms by Emulator]. Then you'll see a list menu.

p.s. Updated lastGAME5.pkg to support 4.31 CFW.

All three updated to support mM 04.20.00 and firmwares 3.55CEX/DEX, 4.21CEX/DEX, 4.30CEX, 4.31CEX. lastGAME updated to support PS1 backups for direct launch from XMB (of course requires mM installed) The updated version of all three (and showtime) are available in the WEB COLUMN.

Showtime 04.03.032 by Andreas Oman is now available online for mM and as standalone in the web column.

Download: [Register or Login to view links] (5.67 MB) / [Register or Login to view links] (5.73 MB)






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Comments 711 Comments - Go to Forum Thread »

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makemind's Avatar
#706 - makemind - 2d ago
Hello, i bought a ps3 with ode and i need to know where to start!

I read about Firmwares and i don't know what kind is mine... It's a 4.53, but i don't know if it's OFW or CFW ...

then, i think i need to install, for example, Habib CFW 4.53 right? Then, i need multiman for better experience right? Using showtime etc ...

I really don't know what to do, if i can upgrade firmware by software only or so ...

Can someone help me start please??

Thanks a lot

PS3 News's Avatar
#705 - PS3 News - 1w ago
27 - 8 - 2014: Cobra ODE News - Update - Cobra ODE Firmware v2.2 Fixed2

We have updated the 2.2 fw archives for Cobra ODE v5.30A with chipset "M2S010" to correct a problem which prevented updating from 2.1 to 2.2.

All 5.30A users should therefore update to 2.2 with this update.

Download: Cobra ODE Firmware v2.2 Fixed2

Note: This UPDATE require 2 steps:

1: Copy "v5p30A10_step1.spi" to your USB key.

2: Rename file on USB key to "v5p30A10.spi" and use ("safely remove hardware") from windows.

3: Proceed with UPDATE. *Refer to Cobra_ODE_V5_Update_Process_(_README_FIRST_).pdf *

4: When process is done with "solid GREEN LED" then then remove USB key and (Unplug PS3 power cable).

5: Delete file on USB key and copy "v5p30A10_step2.spi" to this last.

6: Rename file on USB key to "v5p30A10.spi" and use ("safely remove hardware") from windows.

7: Proceed with UPDATE.

8: When process is done with "solid GREEN LED" then remove USB key and (Power Cycle PS3).

Done!





Also from Roor today comes an update to HCL - Humble Cobra Launcher as follows: Today I'm making the second release of HCL.

Download: [Register or Login to view links]

Here are the most important changes in this version (HCL V0.2):

  • Graphical enhancements. Most glitches are fixed. Better Icons.
  • Better autodetection of PS1 and PS2 titles and covers.
  • Added File Manager in Tools section. Now you can copy/move/delete folders and files.
  • Added FTP Server in Tools section. Now you can access your PS3 through wifi using any FTP client, including Windows Explorer.
  • Integrated Showtime in Tools section. Just select it, and enjoy your movies.
  • Initial Disc Rip support in Tools section (doesn't work well yet, though).
  • Settings and stuff now are saved INSIDE your PS3 HDD. HCL remembers the last game you mounted, and loads faster.

Coming features (in following weekly updates):

  • Disc Ripper (fully functional).
  • PKG Installer (great progress has been made, but not stable enough for release yet)
  • Integration with some Emulators and Players.
  • Sound Effects.

In this opportunity, I'm posting some screenshots. Please write feedback. Cheers.

PS3 News's Avatar
#704 - PS3 News - 2w ago
21 - 8 - 2014: Cobra ODE News - Update

We have updated the 2.2 fw archives to correct errors in the names of the update files for Cobra ODE ver 5.30A and files relating to PSX auto patching. The PDF for 5.xx board include in archive have been updated as well. We have also updated the user manual to reflect these changes.

Users kindly ensure that update files should be named as follow for 5.30A Hardware:

Chipset M2S010 file name should be v5p30A10.spi or Chipset M2S025 file name should be v5p30A25.spi

Download: Cobra ODE Firmware v2.2 Fixed / [Register or Login to view links] / [Register or Login to view links] (Mirror)

Also from Roor comes HCL - Humble Cobra Laucher with details below as follows:

Download: [Register or Login to view links]

Hi. Since last week I've been working on my own Cobra Manager. I begun it because I wanted a fast-loading, easy to use Manager for my games; that I feel comfortable with.

It is still "under development" but it already does all what the official Cobra Manager does, more and in a faster way.

If someone is interested in testing, please let me know and I'll send you a first "private" beta tomorrow night. I'm quite limited in testings, as I only have one PS3. So it has only been tested with Cobra ODE 4.30A in my Slim PS3.

I'm posting some pictures I took with my phone last night (my screenshot capability is zero right now).

Thanks in advance,

Roor.

Update: Hi. After being tested by some users, I'm releasing my first version of HCL (Humble Cobra Launcher).

Basically another homebrew that works in the line like SonicMan, Cobra Manager, GameSonic and similar.

It was created during last week, and designed specifically for Cobra ODE. My plan is to make a couple of weekly releases until I find myself satisfied with the product; and then to make updates from time to time based on new Cobra ODE releases and features.

In order to use it, just place the manager.iso file in your COBRA folder, and make sure to set your Cobra.cfg to use homebrew.

If you have a PS3 Slim, like me, I recommend setting your EJECT.DELAY=10000 in Cobra.Cfg and set your PS3 to to auto start games when discs are inserted.

Here are the current features (HCL V0.1):

  • Compatible with the latest Cobra MCU.
  • Very fast loading times, compared to other Managers.
  • PS1 and PS2 game covers included. (covers are autodetected based on GameVolume name. Will be improved later).
  • Separate menus for every Cobra flavour : PS1, PS2, PS3, DVD and BLURAY.
  • Many integrated tools (disabled on this first release).
  • As stealth as possible. HCL is recognized as "PS MOVE STARTER PACK". And doesn't touch PS3 HDD at all.
  • Cache mode: If you plug a FAT32 formated USB Drive, Covers, Icons and even Cobra's Fodlers are cached into your USB. It takes a bit longer the first time, but it makes HCL boot a lot faster from then on.
  • Some graphical glitches, which will be fixed on next release.

Future features (weekly updates expected):

  • File Browser (ready right now, but being tested).
  • Disc Ripper (ready right now, but being improved with "multithreading" in order to make it even faster).
  • PKG Installer (still under study)
  • Integration with some Emulators and Players.
  • Automatic detection of PS1 and PS2 covers (right now you need to set the "disc names" to the name code, in order to get this working).
  • Save Settings and Cache inside PS3 HDD (once it is considered stealth enough).
  • Sound Effects.
  • Graphical Enhancements.
  • Faster navigation.

Please write feedback.

Cheers.

D4RKN355's Avatar
#703 - D4RKN355 - 2w ago
i was attemp to play Sengoku Basara 4 but the game seem to be not working and freezed at the loading screen. after that, my friend told me to go to game setting menu in multiman's game selection screen and tick all the choices at the left except BD Mirror, Discboot and USB patch.

i then booted the game at xbm screen and the screen showed a bunch of japanese and cannot process further so i quit the game. after i quit the game, i couldn't find my multiman icon anymore.

now i am stuck and cannot play any games at the moment. Is there anyway to fix this ?

Update: i installed multiman and sorted out the problem.

PS3 News's Avatar
#702 - PS3 News - 2w ago
19 - 8 - 2014: Cobra ODE News - Update, Cobra ODE v2.2 Released

We are happy to release the 2.2 update for all Cobra versions including the 5.1B and 5.3A PCB revisions V5.x boards, we have increased USB read speeds by 40%* and further improved the success rate of swapping discs for the bypass.

Furthermore, we have added support for 4.60 ofw bypass and new bypass tools (applicable to all Cobra ODE versions v3.x, 4.x and 5.x)

We have also added a another nice features, auto region patching for psx games.

Various fixes for stability and configuration have been added, please refer to the changelog in the mcu update folder.

V5.30A users please note that a bug has been fixed in the 2.1 firmware which caused ISO's not to load if the drive door was not toggled open and then closed. Please ensure you update to the 2.2 Cobra ODE fw asap.

We have now successfully bypassed 4.60 ofw on older PS3 consoles (PATA, SATA FAT, 2k, 2k5 and 3k models). An additional hardware module (Cobra DMC) is required and will be sold bundled with 5.10B or 5.3A versions of the Cobra ODE.

The Cobra DMC hardware module also supports in tradition with Cobra philosophy all previous versions of the Cobra ODE (V3.x and 4.x) hardware and may be purchased from your local reseller soon.

Resellers may contact us at: [email]sales@team-cobra-ode.com[/email] to order the additional Cobra DMC hardware modules.

The cobra 2.3 firmware will be released simultaneously with release of the DMC hardware module.

Photo's of the Cobra DMC will follow next week.

NOTE: Cobra ODE v3.x and 4.x users already on 2.1 firmware can ignore the FPGA update files.

Download:






cobra.cfg Config Tool v2.2 by SDeath

I have made a new program for you guys so you can create the cobra.cfg in a few easy steps. It is setup with default settings and you can just click the options you want.

I have 2 sections, Basic Settings and Advanced Settings, only use the Advanced settings if you where told to do so by a member with more experience or if you know what you are doing.

All options have tooltips if you want to know more about what they do. By default the following is set:

  • COBRA Browser
  • Eject Disc On selection in Browser/Manager
  • Add "Return to Manager" in XMB
  • MCU Underclock

For users on a 4k and on OFW 4.55 and everybody else on OFW 4.60 enable that option too in the basic settings. If you want to use the Manager just enable that.

After setting the right settings press Generate and select the destination of the cobra.cfg so the COBRA folder on the external HDD, if it already exist it will be overwritten.

v2.2 Changelog:

  • Added support for the latest config options introduced in firmware 2.2, 2.1 and 2.0.
  • Changed version number to the same as the firmware version it reflects.

Download: [Register or Login to view links] / [Register or Login to view links]

Easy Batch Generate/Merge COBRA ISO's Tool (Including OFW 4.55/4.60 ISO's + Swap Disc) by SDeath

Easy Batch Generate ISOs Package 2.2 Full / Light v2.2 20-08-2014 (dd-mm-yyyy) Changelog:

  • Updated to the latest version v2.2 firmware, v1.3 bypass files and genps3iso v2.5, released today by the COBRA Team.
  • Full Package includes 1574 IRD files and 7914 swap files.

Download: [Register or Login to view links] / [Register or Login to view links]

Easy Batch Generate ISO's Instruction Movie / Easy Batch Generate ISOs Tutorial





Updated Source Code:

Tutorial: How to Prepare the HDD (with Preconfigured Packages) by SDeath

To make things easy for you I have setup 3 pre-configured HDD packages to prepare your HDD, this way you are sure all the needed files are there on the HDD.

The Packages:

  • HDD Package 2.2 Browser Stealth* (recommended): [Register or Login to view links]
  • HDD Package 2.2 Browser SuperStealth*: [Register or Login to view links]
  • HDD Package 2.2 Manager: [Register or Login to view links]

*Stealth will show the COBRA Browser in the Games and Video section of the XMB, SuperStealth will only show the COBRA Browser in the Video section.

All 3 packages include the Browser and the Manager, from update 2.0 onward it's very easy to switch between the two, just a small edit in the cobra.cfg. The differences between the packages is just how the cobra.cfg is setup. The Manager now also supports disc dumping so that's why I think it should also be included in the Browser packages.

Instructions:

01 - Download one of the above packages.
02 - Extract the contents to the root of the HDD.
03 - Copy the games to the folder PS3_GAMES.
04 - Adjust the cobra.cfg to your needs, since FW 2.1 most used options like Return to Manager and Eject On Selection are enabled by default, the other options like 4.55 or LED disable you need to adjust yourself.
05 - Safe eject the HDD and connect to the external PCB USB port.
Done!

Tips:

If you downloaded one of my Browser packages you can switch easily to the manager by changing this line:

To this:

And if you used my Manager package you have to do the revers to switch to the Browser so change this line:

To this:

Changelog v2.2:

  • Updated to the new 2.2 firmware, the packages also include the files for PSX auto region patching

File versions used:

  • Firmware 2.2
  • Browser/Manager 1.6
  • cobra.db 14-06-2014

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