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MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload


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82w ago - Following up on the previous updates, today PlayStation 3 developer deank has updated multiMAN PS3 Backup Manager to version 04.20.00 which introduces a new payload to allow for easier Firmware porting among the changes outlined below.

Download: [Register or Login to view links] (97.13 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (291.27 MB) / [Register or Login to view links] (Mirror) [Register or Login to view links]

multiMAN v04.20.00 BASE (20130220) is now available online. NOTE: It is a BASE version, which means that it can be installed over ANY previous version and is also suitable for first-time users.

Changelog:

  • Introducing the new mM payload which makes mM independent and easy to port for various firmwares
  • Supports only 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX, 4.31 CEX
  • BD-ROM Emulator option in Settings can be set to "Enable / Disable" - no more "Hermes"/"Standard"
  • Compatibility-wise it is better than "Standard" and "Hermes".
  • This payload overwrites 252 bytes of strings in LV2 memory (and not 4000 bytes of code like other payloads), it doesn't use syscalls and doesn't rely on firmware functions, executes fast and improves performance
  • Added option in settings "Redirect /app_home":
  • Disable (/app_home will not be mounted at all)
  • Enable (/app_home as used in previous versions - points to the game - for disc-less)
  • Toolbox (on Rogero firmwares with pre-installed toolbox if you play from discs only - it allows you to return to stealthMAN without restart)
  • For 3.55DEX and 4.21DEX mM now supports split-games, adds better disc-less compatibility and also allows loading of PS1 backups in BIN+CUE format from internal/external.
  • IMPROVED DISC-LESS COMPATIBILITY: The new payload allows for some tweaks and there is 80% chance that games that didn't work disc-less will now work.

Includes:

  • multiMAN ver 04.20.00 BASE CEX (20130220).pkg (30 MB)
  • multiMAN ver 04.20.00 BASE DEX (20130220).pkg (37 MB)
  • multiMAN ver 04.20.00 BASE CEX STEALTH (20130220).zip (29 MB)

CEX, DEX and STEALTH versions include Showtime 4.3.21, ps1emu for 3.55/4.21/4.3x, ps1netemu for 3.55/4.21/4.3x, AIOMOD.BIN and mM's theme.

Additionally to the BASE version contents, the full one adds:

  • One motion background (4 MB)
  • 9 themes (125MB)
  • 5623 PS3 game covers (97 MB)
  • 3425 PS1/PS2 game covers (43 MB)

This is the ONLY difference between BASE and FULL (the additional content, which usually doesn't change a lot from one FULL to another).

FAQ:

I'm playing Assassins Creed III with an odd issue: With the disc in drive it runs as a BLES version. When running discless it runs as BLUS - it is not a major issue but it will double the install space (4,5 GB x 2 = 9 GB) and the BLES run does not use the BLUS savegame (and vice-verra). Will it be possible to look into this ?

The problem here is even though Aliens: Colonial Marines works on EXT (or INT) Disc-less you are still NOT getting the FULL game data install of 2711MB ,so this game to be 100% running NEEDS the disc in the drive to install the game data ,after which you can play it disc-less without problems.

Without a disc in the drive your install data (the game doesn't even prompt you to install a thing) is only 39KB (previous payloads it was 1KB). With the disc in the drive (which is the correct way to load this game even though it does run without a disc) your install data is much bigger, 2711MB. So tagging this game to run 100% without any problems down the road ,it simply needs a disc in the drive to install the data. At some point in the game the ps3 MAY look for that installed game data and it isn't there when you run the game first disc-less (or dont install the game data with the disc),this will cause you problems later on.

Another example of this is with RAGE. The game doesn't even prompt you at all to install any game data disc-less and will most likely cause problems later on. With a disc in the drive you get the full game data install. After the game data is installed the game can be ran disc-less with out problems

Discless (as you all call it) is a special boot mode and some games act in a very weird way (if they boot at all). There is nothing that can be done about that.

Users are VERY confused about the differences between starting a game from /app_home and from a disc icon (/dev_bdvd). You can't expect the game to act the same when using /app_home and certainly a lot of games require that you remove the old gamedata (which you intalled when you played from disc) and install it again. You should decide beforehand whether you're going to play a game from the disc icon or from app_home and keep that decision until you play/finish the whole game. If you mix both modes you'll run into problems.

Conclusion - When you run a game discless for the first time, it may not install game data. It may look fine at first, but you may run into problems with the game. So a good practice, run the game with disc with. See if the game install the data. After that you may run the it discless.

multiMAN "payload" (which is not a payload)


That's it. Here are the offsets for other firmwares:

MAP_TABLE:


MAP_PATHS:


For the improved disc-less compatibility, here is the map-order (assuming /dev_hdd0/GAMES/POPTFS is the game backup):

The cool 252 bytes MM_FUNCTION which makes it happen:

You can find the updated versions of bdRESET and gameDATA in the Web column. Both updated to version 5.00 and support mM 04.20.00.

Download: [Register or Login to view links] (396.47 KB) / [Register or Login to view links] (281.17 KB) / [Register or Login to view links] (2.37 MB)

p.s. These are only compatible with mM 04.20.00+ and its own payload and won't work with other payloads or redirections set by other tools/managers.

You can find the updated lastGAME 5.0 in the Web column. It now supports mM 04.20.00 and more. With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed. lastGAME now supports 3.55/4.21 DEX firmwares, too.

Update: With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

Download: [Register or Login to view links] (281.16 KB) / [Register or Login to view links] (2.37 MB) / [Register or Login to view links] (677.67 KB) / [Register or Login to view links] (2.36 MB)

  • lastGAME now supports 3.55/4.21 DEX firmwares, too.
  • lastGAME now supports the improved disc-less game loading (regular non-bdmirror/non-extGameData games)
  • lastGAME now supports PS1 hdd/usb backup formats

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed.

  • You can press [TRIANGLE] in the RETRO column and select the emulator type from a list
    menu
  • Fixed saving settings/last-state when loading "bd-mirror" or "ext. game data" games

It now supports selection of "Emulator type" in the side menu in the RETRO column, making it faster to switch grouping than pressing [SQUARE] multiple times. So press [TRIANGLE] in the Retro column (over Refresh or a Rom) and select: [Group Roms by Emulator]. Then you'll see a list menu.

p.s. Updated lastGAME5.pkg to support 4.31 CFW.

All three updated to support mM 04.20.00 and firmwares 3.55CEX/DEX, 4.21CEX/DEX, 4.30CEX, 4.31CEX. lastGAME updated to support PS1 backups for direct launch from XMB (of course requires mM installed) The updated version of all three (and showtime) are available in the WEB COLUMN.

Showtime 04.03.032 by Andreas Oman is now available online for mM and as standalone in the web column.

Download: [Register or Login to view links] (5.67 MB) / [Register or Login to view links] (5.73 MB)






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PS3 News's Avatar
#179 - PS3 News - 135w ago
Another multiMAN Cobra Manager (mmCM) v04.01.03 update for those with the dongle and the changes, as follows:

Download: [Register or Login to view links] (4.88 MB)

17 - 02 - 2012 Changelog:

  • Changed: 4x2 display mode is rewritten to use XMMB engine which makes it 5x faster and allows access to all content (Games/Music/Video/Photo/Retro/ISO)

  • Added "4.11" option in "System Firmware Version" to spoof reported version to the latest OFW 4.11

  • Added support for loading network PSX/PS3/BD/DVD ISO/BIN+CUE images to lastGAME2 application

  • Added proper support for covers in "Coverflow" mode, without affecting XMMB and other display modes (covers in Coverflow/4x2 modes and icons in BOARD mode)

  • Added PIN-protected option "Reset Options to Default" in SETTINGS (press [TRIANGLE] to access it in the SIDE menu). Default PIN is "0000".

  • Added support for forcefully resetting mM to default during boot if L2+R2+L3+R3 buttons are pressed

  • Changed: PIN-protected options will not prompt for PIN code if using the default PIN "0000". If "Parental Level" is set, games which require higher level will still require PIN.

PS3 News's Avatar
#178 - PS3 News - 135w ago
Below is another multiMAN Cobra Manager (mmCM) v04.01.02 update for those with the dongle and the changes, as follows:

Download: [Register or Login to view links] (4.52 MB - Can be used to update 04.xx.xx to 04.01.02) / [Register or Login to view links] (106.18 MB - 3090 covers - showTIME lastGAME bdRESET ebootFIX ebootMOD ps3SERV)

13 - 02 - 2012 - Changelog:

  • Added support for creating ISO/BIN+CUE images from PS2 CD and PS1/PSX CD *directly* to remote host

  • Added automatic extraction of thumbnails after ISO/BIN+CUE is created (PS3/PS2/PSX/BD/DVD)

  • Added support for displaying coverart/jacket for Blu-ray and AVCHD discs (if /HDAVCTN or /BDMV/META/DL folders contain jpg jacket-image)

  • Added support for creating ISO files from folders to remote host (ISO is cached to internal HDD and then moved to remote host)

  • Improved FTP transfer speed (up to 10MB/s over 100Mbit connection)

  • Improved transfer speed from and to remote hosts (/net_host) (up to 10MB/s over 100Mbit connection)

  • Improved scanning of remote host content folders

  • Added support to set "External Game Data" for games/applications installed under /dev_hdd0/game or /dev_usbxxx/GAMEI (RELOAD.SELF required)

  • Fixed few issues introduced in 04.01.01, related to displaying/refreshing Retro/Music/Photo columns

PS3 News's Avatar
#177 - PS3 News - 136w ago
Today Cobra has released mmCM version 04.01.01 update (20120209) for their dongle with details below, as follows:

Download: [Register or Login to view links]

Note: In order to install this Update package, you must first be on version 04.01.00.

09 - 02 - 2012 Changelog:

  • Increased max number of entries for directory listing in file manager to 3584 (from 2560), fixing issues with PSX/PS2/PS3 covers
  • Optimized scanning for network content (ISO/CUE+BIN) (Video, Music, Photo and Roms are also supported)
  • Added "4.10" option in "System Firmware Version" to spoof reported version to the latest OFW 4.10
  • Added support for creating ISO images from PS2 DVD, PS3 BD, Blu-ray and DVD discs *directly* to remote host (remote file system must support 4GB+ file sizes)
    --> You can now create backups of your games and movies directly to your PC and play them remotely! (Blu-ray movies/DVD-Video titles may require additional decryption)
  • Added support for extracting ICON0.PNG for network PS3 ISO games, which don't have .png/.jpg thumbnail in the remote folder (when game ISO is loaded)
  • Added support for extracting coverart (/BDMV/META/DL) for Blu-ray ISO movies, which don't have .png/.jpg thumbnail in their folder (when movie ISO is loaded)
  • Added support for installing PKG package files from remote host (clicking over a .pkg file from /net_host folder in File Manager)
  • Added "Network" device-browse entries in PHOTO, MUSIC, VIDEO and RETRO columns to enable browse/view/playback functions for remote content
  • Added support for loading RETRO games (ROMS) from remote host
  • Added support for thumbnails for ROMS, PSX, PS2, PSP, BD and DVD titles
  • Added new game titles to internal database (PSX/PS2)
  • Fixed an issue which caused mmCM to lock during boot (on boot screen)
  • Fixed a potential issue which may have caused creating invalid *split* ISO files from PS3/BD discs (when output exceeds 4GB and is stored on USB)

NOTE 1: Playing video content from remote hosts requires caching to local storage

NOTE 2: For best compatibility with remote content, the following content folders are automatically created in the root folder served by ps3netsrv:

! - BDISO - for Blu-ray movie titles in ISO format
! - DVDISO - for DVD-Video titles in ISO format
! - PS3ISO - for PS3 games in ISO format
! - PSXISO - for PS1/PSX games in ISO or CUE+BIN format
! - PSPISO - for PSP games in ISO/CSO format (NOTE: Currently used ONLY for storing backups and not to play games)
! - PS2ISO - for PS2 games in ISO format (NOTE: Currently used ONLY for storing backups and not to play games)
! - MUSIC - for audio files in MP3 format
! - PICTURE - for image files in JPG/PNG format
! - VIDEO - for supported video files
! - ROMS - for supported RETRO games (gen/fba/vba/snes/fceu emulator subfolders)
! - PKG - for installable package files (.pkg) (NOTE: You can install packages from remote host in File Manager mode)
! - GAMES - for PS3 games in folder/jb format (NOTE: Currently used ONLY for creating/storing backups and not to play games)

PS3 News's Avatar
#176 - PS3 News - 136w ago
Today Cobra USB Firmware v5.0 and mmCM v04.01.00 Full is released for those who have the dongle, with details below:

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

04 - 02 - 2012 Changelog of Cobra USB Fw 5.0:

  • Added support to play isos from a PC using network connection. No more waste of time copying between PC and ps3, play directly from the files on your computer!

Requires to run the supplied ps3netsrv server application (it is inside mmCM 04.01.00 download) on the PC, a version for windows and linux is provided (mac users can use the windows version with wine

Note: when using wine, we recommend to run directly the command line ps3netsrv.exe and not the gui).

Currently the following items can be played from network:

  • PS3 isos
  • PSX cue+bin or isos
  • Blu-Ray isos
  • DVD isos

Currently the following items cannot be played from network:

  • PS3 games in JB directory format (planned for 5.1 release)
  • PSP isos (planned for 5.1 release)
  • PS2 isos (planned, but we cannot estimate the version)

Although Cobra doesn't restrict the isos from being loaded through wifi, wifi is too slow for most uses, we recommend to use a wired connection.

  • Optimized a bit the read of PS3 isos (15-20% gain in external disk, not noticeable in internal disk)

  • Added dynamic firmware version spoofer capabilities. You can set the spoof in mmCM settings. As Sony release new firmwares, the spoofer can be updated by updating mmCm, without need of updating Cobra USB fw. No system files are modified by the version spoofer, all take place in ram.

Changelog of mmCM 04.01.00:

  • Changed: Nethost PC server application "ps3serv" is replaced by new windows/linux application "ps3netsrv"
  • Added support for playing PS3 and PSX games in ISO/CUE+BIN format from remote net_hosts (PCs connected to the LAN)
  • Added support for playing Blu-ray and DVD-Video movie titles in ISO format from remote net_hosts
  • ! NOTE: For best performance and compatibility of the new net_host interface, a WIRED network may be required (Wi-Fi is also supported)
  • ! NOTE: Root folders served by remote hosts must contain /PS3ISO, /BDISO, /DVDISO and /PSXISO folders to enable remote content
  • Added new option in SETTINGS column: "Network Servers" for setting up to 10 remote nethost IP:PORT values
  • Removed: *nethost* settings from options[_default].ini are ignored and no longer supported
  • Added new option in SETTINGS column: "System Firmware Version" for "spoofing" current FW version to 4.00 or higher
  • Added support for thumbnail images for remote BD/DVD/PS3/PSX ISO/BIN+CUE files (*.jpg / *.png)
  • Added support to copy files from one net_host to another
  • Added support to delete folders from remote net_host
  • Added support to view files in TextViewer from remote net_host folders
  • Added support to copy games and ISO images to remote host from SIDE menu ([TRIANGLE] in XMMB/XBDM/BOARD display modes)

Finally, below is a usage guide from coveman via: tortuga-cove.com/forums/viewtopic.php?f=77&t=2509&p=4828#p4828

1) Pick a folder which will be used for sharing: I created a folder called H:\PS3_ROOT
2) Created the subfolders for different type of content: BDISO, DVDISO, PS3ISO, PSXISO, PSPISO, PICTURE, VIDEO, MUSIC
3) Double click the ps3netsrv_GUI.exe to start the GUI
4) Click the box under "Folder to share" and selected my folder H:\PS3_ROOT
5) Click [Start] button

s3nint3!If everything is okay, a black window will appear with message "Waiting for client..."

s3nint3!6) Go to my PS3 and in SETTINGS -> Network Servers I added my PC as /net_host0. I set the IP address of my PC and used the default port 38008. Make sure that you find the IP address of your computer and even better - using a STATIC IP ADDRESS will make it easier for you, because it will not change between PC restarts.

s3nint3!7) After you complete step 6 - you should see the messages in the black-box "Connection from xxxx" where xxxx is your PS3's IP address.

In case you don't have "Connection from..." message, make sure that your WINDOWS FIREWALL is either disabled or it allows incoming connections to the selected port (in our case the default 38008). Also check if you entered the IP address correctly.

That's it. I guess I was helpful!

Tip: If you want to save yourself a bit of time next time you need the ps3netsrv, just create a simple .bat or .cmd file (I created one called ps3.cmd) and save it in the same folder where ps3netsrv.exe is saved. You can see mine in the first screenshot.

Just put this single line in your cmd/bat file and save the file:

ps3netsrv.exe . 38008

Pay attention that there is a DOT "." before the port. You can also use any other path and replace the dot if you wish, but that's not necessary. The next time you can simply start the ps3.cmd by double clicking on it and you won't have to use the ps3netsrv_GUI.exe.

Malleco's Avatar
#175 - Malleco - 137w ago
We're getting there... But don't pay for a dongle, with patience all comes free...

And then there will be PS4 and we started over again...

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