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MultiMAN OBM PS3 Mod v01.11.03 is Released with Bug Fixes


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208w ago - Today I have updated multiMAN to 01.11.03 for PS3 as part of a bugfix release.

Downloads: multiMAN ver 1.11.03 (BASE) / MEGA pack (FULL) for multiMAN 01.11.03

01.11.03 - BUGFIX RELEASE (sorry guys!)

  • Fixed AVCHD discovery from external USB
  • Fixed PL3 payload lockup when launching games
  • Added "Control console" accessible via telnet to port 1713 (FW 3.40+)

Dean




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Comments 4472 Comments - Go to Forum Thread »

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#4442 - imtoodvs - 149w ago
imtoodvs's Avatar
from my understanding (i may be wrong) QA Flagging adds debug menu to retail consoles, so if i already have the debug menu, why would i need to qa flag it?

#4441 - kreus - 149w ago
kreus's Avatar
if you already have a debug you should only need the qa flags and and mmcm4.01 and mmcm 4.01 dex mod.

#4440 - imtoodvs - 149w ago
imtoodvs's Avatar
maybe lv2loader is what i'm missing, but i'm not sure since your set up is not an original debug unit.

can anyone confirm ?

#4439 - kreus - 149w ago
kreus's Avatar
nope, used the rebug 3.55.2 CEX and putted on dex.

Rebug 3.55.2 -> QA-fl. -> LV2Loader -> lv2_kernel.self -> mmCM 4.01 -> mmCM 4.01 dex mod

Don't mess with the rebug options. Mine worked in default.

#4438 - imtoodvs - 149w ago
imtoodvs's Avatar
2 questions

1. are you on an official debug machine?
2. what settings are you using?

maybe you can shine a little light on this for me.

 

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