To quote: Dean has come through and updated multiMAN to version 4.40.00. This quick update makes it compatible with REBUG's released 4.41 LITE CFW As well as any future 4.41 CFW's that are eventually released.
Added support for 4.41 CFW
All specific features (like BD Movie region Change, BD-Mirror, DYNAREC, PS1 BIN+ISO backups, PS2 Classics, discless, etc) work.
multiMAN ver 04.40.00 BASE (20130502).zip (104.59 MB) Includes:
multiMAN ver 04.40.00 BASE CEX (20130502).pkg (37 MB)
multiMAN ver 04.40.00 BASE DEX (20130502).pkg (32 MB)
multiMAN ver 04.40.00 BASE STEALTH (20130502).zip (35 MB)
Note: If you ran multiMAN on 4.41 before this update, you will need to re-enable the BD-ROM emulator (bottom option in settings) and restart multiMAN for it to work.
Note 2: lastGAME, gameDATA and stDISC won't work. bdRESET should still work. The function in mM for ext.game data works. If you have gameDATA installed you can switch back to HDD mode.
Update: Dean has compiled a new mM compatible version of Showtime. Showtime 04.03.211 [CEX] for multiMAN: Replace it (via FTP or mmOS) in /dev_hdd0/game/BLES80608/USRDIR/sys/:
Update 2: multiMAN ver 04.40.00 BASE CEX (20130503).pkg is also now available above with the following additions:
Updated Showtime for mM to 04.03.211
Updated PS1 Emulator (ps1_emu.self) to 4.41 (it will be used on 4.40 and 4.41 CFWs)
Updated PS1_NET Emulator (ps1_netemu.self) to 4.41 (it will be used on 4.40 and 4.41 CFWs)
Now mM will use ps1_emu/ps1_netemu from 4.41OFW (patched of course) when launching PS1 ISO/BIN+CUE backups if your PS3 is running 4.40CFW/4.41CFW. I didn't change the mM version, but if you wish better PS1 backups compatibility and newer Showtime - update to this BASE version.
You can install this version either from scratch or update any installed mM version.
Finally, mMTools has also been updated for PS3 4.41 CFW with details below, as follows:
lastGAME6.pkg (requires mM 04.40.00 if used for PS1 backups)
All tools should now support 4.41 CFW. Older firmwares 3.55 / 4.21 / 4.30 / 4.31 / 4.40 (CEX / DEX) are supported, too.
The server issue is that there is no more a server. You should have no problems playing retro roms with any mM version.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Added download progress indication in XMMB/XBDM modes - Web column. An entry will show current download filename and percentage of completion.
Added TextViewer in File Manager (supported files colored in light blue). Supports viewing of ANSI/UTF plain text files.
TextViewer controls: L1/R1 - PageUp/PageDown, L2/R2 - zoom out/in (50%-250%), R3 - change font, UP/DOWN/LEFT/RIGHT - scroll/pan, L1/R1+SELECT - skip to start/end of file
Added support for browsing Video, Games, Favorites and Retro (ROMS/PS1/PS2/PSP) in "Coverflow" display mode. Change content mode with UP/DOWN.
Update of Cobra USB firmware, Cobra PSP Launcher and mmCM focused on improving the compatibility of the psp emulator.
Changelog of Cobra USB 4.4 and Cobra PSP Launcher 2.0:
Added specific support for the following 15 psp games that either crashed or had critical gameplay issues:
BLAZBLUE CONTINUUM SHIFT II
DJMAX PORTABLE 3
LEGO Pirates of the Caribbean The Video Game
LUNAR: SILVER STAR HARMONY
SMT: Persona 2: Innocent Sin
SOULCALIBUR: Broken Destiny
STAR OCEAN: First Departure
TEKKEN 6 (fixed random crashes)
The 3rd Birthday ((if you see a black screen at beginning, press buttons, it will work after that)
White Knight Chronicles: Origins
Z.H.P.: Unlosing Ranger VS Darkdeath Evilman
Added support to load prometheus patched psp isos.
Added an option for psp emulation. You can set it per game in multiman using "Game settings".
You can choose between auto, mode 1 and mode 2. By default, all games are set to auto, what causes mmCM to choose the apropiated setting from a database, but you can set the option manually.
Mode 1 and Mode 2 have different compatibility, some games that work in one of them won't work in the other one. Mode 2 is usually more compatible.
Changelog of mmCM 03.01.02:
Added support for three different modes to load PSP ISO files (Auto, Mode 1, Mode 2): "Game Settings" in XMMB/XBDM SIDE menu
Added support for lastGAME application - it will load the last game you played, without entering mmCM
lastGAME: Application which loads the last played PS1/PS2/PS3/PSP game (folder and ISO format) (separate application)
bdRESET : Application which resets all redirections and unmounts loaded ISO images (separate application)
Note: When you use "Last Played Game" application you will have to launch the PS1/PS2/PS3 game from the disc icon and the PSP game from the "PSP Launcher" icon
Related news from the Cobra Team: 05 - 01 - 2012
About the problems some users are having in 4.4... Some users have notified us that after update to cobra 4.4, their system freezes when starting the system with cobra inserted. In cobra 4.4, some internal changes were made, and cobra 4.4 is not longer compatible with some modified system files.
Users that have this issue likely flashed some unsupported modules in the system, either by themselves or done automatically by some program. In addition to cobra CFW 3.55 modules, Cobra firmware 4.4 officially give supports to the following commonly used modifications:
the modifications done by bitsbubba in bitsbubba NFW v3
replacement of vsh.self by reactpsn 2.0 one (only the one in the 3.55k folder)
Any other alteration to system modules may cause a hang since cobra 4.4. To fix this problem, access recovery menu in the ps3, without cobra inserted, and reflash Cobra USB CFW or the modificied CFW by bitsbubba NFW v3.
If you wish that we give support to some more modified modules, send us a message about it and we'll give support to them in next version.
Shame on the coder for patched games. I'm not a skilled programmer but i know that this is just a offset thing to add. And i doubt that he is really working on that, just adding new code but it seems that dean himself is not really interested in. I think that he only implemented the usage of the psp/ps1 emulator and doesn't try to improve the hole thing.
Also we get no information on that kind meaning why this or that don't work. Looks like he still try to put a mass of things into the app without thinking on other things.