36w ago - Today PlayStation 3 homebrew developer
Aldostools has updated
mmDM PS3 DEX Game Mounter to version 02.00.00 followed by several revisions complete with an x64 version and the changes outlined below.
Download:
mmDM PS3 DEX Game Mounter v02.00.00 - v02.04.01a /
mmDM PS3 DEX Game Mounter v02.00.00 - v02.04.01a (x64)
mmDM PS3 DEX Game Mounter v02.00.00 Changelog:
- The major change in this version is that it fully integrates with multiMAN v04.05.04+ (DEX).
- It has many other new features, I dare you to find them.
mmDM PS3 DEX Game Mounter v02.01.00 Changelog:
- This new version has a better integration with multiMAN 04.05.04+ (DEX).
- And now works faster thanks to the excellent work of andbey0nd and deank!!!
mmDM PS3 DEX Game Mounter v02.01.01 Changelog:
- Version 02.01.01 should fix the mounting error "EBOOT.BIN could not be converted to fself. ERROR: EBOOT.ELF is not ELF File." converting to DEX.
mmDM PS3 DEX Game Mounter v02.01.02 Changelog:
- Version 02.01.02 can decrypt debug EBOOT/SELF/SPRX and uses a database (KLICS.TXT) of known Klicensees for decryption of the the SELF/SPRX.
mmDM PS3 DEX Game Mounter v02.01.03 Changelog:
- Updated klic.txt
- Added export game list to txt or csv
- Fixed typo listing PKG files.
mmDM PS3 DEX Game Mounter v02.01.03a Changelog:
- Includes the proper keys included in testklic (by andreus).
mmDM PS3 DEX Game Mounter v02.01.04 Changelog:
- Updated klic.txt, fixed issue converting files with space in the file name, now funself DEX EBOOT/SELFs/SPRX.
mmDM PS3 DEX Game Mounter v02.01.05 Changelog:
- Now uses unfself.exe to unself DEX files and unself.exe + scetool.exe for CEX files.
mmDM PS3 DEX Game Mounter v02.02.00 Changelog:
- Updated klic.txt, fixed some minor issues changing to full screen mode.
- Also added text filter (type any text in the text box for the path and press enter).
mmDM PS3 DEX Game Mounter v02.02.00a Changelog:
- Fixed keys included in the archive.
Select the PKG and the press CTRL+SHIFT+ENTER and it will convert to a DEX PKG (and resign the contents whenever possible).
mmDM PS3 DEX Game Mounter v02.03.00 Changelog:
- Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
- Added new grid mode: vertical list.
- Added arrows icons on full screen mode to browse games using the mouse.
- Other minor changes.
mmDM PS3 DEX Game Mounter v02.03.02 Changelog:
- Support up to 255 slots. (no tested yet)
mmDM PS3 DEX Game Mounter v02.03.04 Changelog:
- added some additional checks to prevent mounting drives already in use
- mounts BDEMU slots: for slots 0, 1, 2, 3 it works fine.. for slots 4, 5, 6, 7, 8, 9 (and probably up to 255) requires to reset the PS3 in 'Release Mode' after the slot of BDEMU is mounted (I added a message to remind that)
- Now can show game covers for games installed on BDEMU slots (click on the PS3 logo to configure the game covers - download to the PC the "covers" folder from multiMAN's folder)
- Includes a very useful FAQ from PatrickBatman and Omnomnom, that teaches how to mount the games on DEX
- Added the BdEmu Partitions Tool to the right-click menu (the inject/save to file features are still broken)
SPECIAL THANKS to deank for the workaround for slots 4-9; PatrickBatman for the beta tests and ideas! Also to Rutsah for his bug reports.
mmDM PS3 DEX Game Mounter v02.03.05 Changelog:
- Incorporates RCP_BDEMU v2.00 (10/15/2012)
mmDM PS3 DEX Game Mounter v02.04.00 and v02.04.00a Changelog:
- New GUI layout with big icons on the top
- Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
- Added new grid mode: vertical list
- Added arrows icons on full screen mode to browse games using the mouse
- Support up to 255 slots (not tested yet)
- Other minor changes.
mmDM PS3 DEX Game Mounter v02.04.01 and v02.04.01a Changelog:
- New GUI layout with big icons on the top
- Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
- Added new grid mode: vertical list.
- Added arrows icons on full screen mode to browse games using the mouse.
- Support up to 255 slots.
- Other minor changes.
From his site (linked above) on the PC application: It's a remote game mounter for PS3 DEX consoles. Requires the
ProDG Target Manager to work. A x64 version is also available.
Finally, in related PlayStation 3 homebrew news
andbey0nd has also released RCP_BDEMU v1.00 which essentially is a faster way to manage games on PS3 DEX consoles.
Download:
RCP_BDEMU v1.00 /
RCP_BDEMU v2.00 (10/15/2012)
From the author: Here is a separate standalone tool to serve the BDEMU communication on the PC side. It is small, fast and command-line type and will be included in mmDM 02.01.00 by aldo. It loads the BDEMU games in mM virtually at mM startup, mounts the games in 3-4 seconds and displays debug information in the command window.
rcp_bdemu - Remote management of BDEMU partitions from mM 04.05.04+
===================================================================
Usage: rcp_bdemu.exe ps3_ip [bdemu_partitions]
rcp_bdemu.exe 192.168.1.5
rcp_bdemu.exe 192.168.1.7 10
* Default bdemu_partitions is 4 when not set
* Requires mM 04.05.04+ DEX, ProDG and LAN
* You can add TITLEID+TITLENAME for missing games in titleid.txt
September 2012
01.00 - Initial Release It requires that you pass the IP address of your PS3 as a parameter. You can pass a number for the number of BDEMU partitions as second parameter - the default is 4 (0..3).
andbey0nd
Update: RCP_BDEMU v2.00 (10/15/2012) is now available (linked above) via
deank with the following changes:
rcp_bdemu - Remote management of BDEMU partitions from mM 04.06.00+
===================================================================
Usage: rcp_bdemu.exe ps3_ip [bdemu_partitions]
rcp_bdemu.exe 192.168.1.5
rcp_bdemu.exe 192.168.1.7 10
* Default bdemu_partitions is 10 when not set
* Requires mM 04.06.00+ DEX, PC with ProDG installed and PS3 with wired LAN connection
* If you don't set input parameters (IP and number of partitions) rcp_bdemu will try to auto-detect them
(works only if PS3 is in "System Software Mode")
October 2012
01.00 - Initial Release
02.00 - Fixed support for slots 6-10 (PS3 Restart is required)
If you don't set input parameters (IP and number of partitions) rcp_bdemu will try to auto-detect the IP and will assume 10 slots, but that only works if your PS3 is currently in "System Software Mode", otherwise you'll have to provide your PS3 IP address when you start rcp_bdemu.exe.
Download: http://www.cobra-usb.com/downloads/Cobra-USB_Firmware_v4.2.rar / http://www.multiupload.com/JLA9H3UZ1J (dongle required) / http://www.multiupload.com/VMMZQ56ZVU (SNES GENP FCEU FBAN VBAN - 49.96 MB)
Package contains:
mmCM 03.00.00 (3108 PS3 Covers, 2020 PS2 Covers) (showTIME, ps3SERV)
PS3SERV PC app: To be used with mmCM file manager /net_host# network folders.
SHOWTIME PLAYER: Included as SHOWTIME.SELF in mmCM USRDIR/sys folder to enable playback of video files
BROWSER.SELF: Standalone WWW/FTP application
Condorstrike from http://tortuga-cove.com/ps3/1189-exclusive-two-great-forces-collidemultiman-and-cobra believes deank is not working for the Cobra USB Team and has stated the following on the IRC logs below discussing it:
"We don't have confirmation on that, truth be told... we haven't spoken to Dean in a while, he did tell me a while back that he was going away for a while.
So from my understanding as far as I know, this is Team Cobra's app using Multiman's open source project... so for now, I'd say it's not Dean."
Update: The man himself deank has now made an official statement on the merging of multiMAN and Cobra.
Also, Team Cobra have released a quick update to mmCM to fix a minor bug that was present in mounting PSP ISOs without a disc in the drive. mmCM v03.00.01 update is available now ONLINE ONLY to Cobra USB users via the intergrated update system.
From IRC:
[Abkarino] deank had joind cobra team?
[flash67] LOL
[TehRuler] YEP
[TehRuler] LOL
[eussNL] Cobra ~=~ TrueBlue
[eussNL] so if it supports the replaced sub_28fe30 and new section 0x80000000007f0000 that Cobra uses, it means Trueblue support is around the corner...
[flash67] exactly
[middleman] i see deank sold out eh, that mustve been the big news tortuga was talking about
[TehRuler] no wonder he's been hiding
[middleman] yeah, went in hiding to make multiman for cobra, blah
Finally, below are the changes, as follows:
Added MultiMan for Cobra in the download section.
Support for games with split files.
Bugfix: special keys of bdremote weren't working in showtime.
Multiman for Cobra changelog:
Full ISO and CUE+BIN support (incl. create ISO from folder)
Full Cobra support (PSX, PS2, PSP, PS3, ISO, BIN, CUE, BDM, DVD)
PSP UMD game support when PSP connected in USB+UMD mode
Support for *.0/.31, *.001/.032, *.66600/.66631 split file formats
Join split files in file manager (select and copy the first file to get the rest joined)
Mount ISO files in File Manager (to browse/copy contents)
New display mode "XBDM" - XBOX Dash Clone
Support for games with split big files (from external hdd)
BD/DVD Region options in SETTINGS column
Support for PS2 game covers (OPL format, i.e. SLES_123.45_COV.JPG) in /covers_retro/psx (over 2000 covers included)
Integrated Dongle Updater (in mmCM XMMB column)
Option to turn on blue/green dongle leds or turn them off completely
Integrated PSX, PS2 and PSP database for names and IDs (over 13000 entries) (for PSX/PS2 discs and PSP ISO/UMD files)
Finally, http://www.ps3iso.com/psn-uploads/93782-reactpsn.html#post471885 has made available a http://www.multiupload.com/02SJME58PG based on the http://www.fileserve.com/file/QfxsVDt/Cobra and details on how it was done below, as follows:
Unself the vsh.self (try using MAGIC PKG 1.0), then HexEdit the vsh.ELF and replace the 8 bytes at the following addresses:
=====patch 8byte in vsh.self for reActPSN=====
version addr old data new data function
3.55retail 0x30b230 4b cf 5b 45 -> 38 60 00 00 // fixed allow unsigned act.dat *.rif
3.55retail 0x30ac90 48 31 b4 65 -> 38 60 00 00 // fixed act.dat missing after reboot
=====patch vsh.self by youself for new CFW=====
Then use self_rebuilder (also available in Make PKG 1.0), to rebuild the vsh.self
Drag and drop the original vsh.self and the edited vsh.elf
I take no responsibility for any damage or brick of your console... I'm just passing the info.
More PlayStation 3 News...
New firmware update, mainly focused on improving PSP support.
Improved compatibility with psp games. Some of the games that crashed early now run.
Added support for PSP savedata. Please note that in the previous release, savedata worked for isos that were generated from psp minis games. However, those savedata are incompatible with this new firmware. You can see psp savedatas under the ps3 savedata section in the XMB, not under the minis one. If savedata still doesn't work in some game, please send us a message to our support email address.
Cobra USB Manager will now give an error when trying to load a prometheus patched PSP iso, as those aren't compatible with the PSP emulator.
Added Cobra USB PS3 Updater to the download section. With this tool you can update the dongle using the PS3, require Cobra Firmware 4.0+ to work. Refer to the manual for instructions.
Changelog:
Small update to Cobra USB Manager and genps3iso to fix an important bug. No firmware update.
Under certain circumnstances, Cobra USB manager and genps3iso would output an incorrect PS3 iso. This bug only affected a few games. In Cobra USB Manager, this bug only happened when creating an ISO from a PS3 game in jailbreak directory format, it didn't happen when dumping an ISO from an optical disc.
Note: If you get a corrupt data icon when installing Cobra USB Manager v4.0.1 revert back to version 4.0 for the time being.
Cobra Manager v4.0.1 (fixed) 13-10-2011
Cobra USB Manager 4.0.1 download was corrupted, and it has now been fixed.
Added initial support to play PSP games in iso format. Please read the user manual for instructions. The emulator is not perfect and it currently fails in saving/loading data, but there are several games playable at full speed. We've fixed some bugs in the emulator, and it loads now more games that it originally did. In the future, we will continue to improve the compatibility of the emulator and fix the savedata issue.
A new version of cobraflash has been released, and is required to install firmware 4.0, that uses a new format. You can find it in the download section. Drivers remain the same, there is no need to update them.
New update format is more secure against bad writes, and it will be compatible with cobra updater for PS3 which will be released along with firmware 4.1.