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mmDM PS3 DEX Game Mounter v02.00.00 By Aldostools Arrives


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125w ago - Today PlayStation 3 homebrew developer Aldostools has updated mmDM PS3 DEX Game Mounter to version 02.00.00 followed by several revisions complete with an x64 version and the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links]

mmDM PS3 DEX Game Mounter v02.00.00 Changelog:

  • The major change in this version is that it fully integrates with multiMAN v04.05.04+ (DEX).
  • It has many other new features, I dare you to find them.

mmDM PS3 DEX Game Mounter v02.01.00 Changelog:

  • This new version has a better integration with multiMAN 04.05.04+ (DEX).
  • And now works faster thanks to the excellent work of andbey0nd and deank!!!

mmDM PS3 DEX Game Mounter v02.01.01 Changelog:

  • Version 02.01.01 should fix the mounting error "EBOOT.BIN could not be converted to fself. ERROR: EBOOT.ELF is not ELF File." converting to DEX.

mmDM PS3 DEX Game Mounter v02.01.02 Changelog:

  • Version 02.01.02 can decrypt debug EBOOT/SELF/SPRX and uses a database (KLICS.TXT) of known Klicensees for decryption of the the SELF/SPRX.

mmDM PS3 DEX Game Mounter v02.01.03 Changelog:

  • Updated klic.txt
  • Added export game list to txt or csv
  • Fixed typo listing PKG files.

mmDM PS3 DEX Game Mounter v02.01.03a Changelog:

  • Includes the proper keys included in testklic (by andreus).

mmDM PS3 DEX Game Mounter v02.01.04 Changelog:

  • Updated klic.txt, fixed issue converting files with space in the file name, now funself DEX EBOOT/SELFs/SPRX.

mmDM PS3 DEX Game Mounter v02.01.05 Changelog:

  • Now uses unfself.exe to unself DEX files and unself.exe + scetool.exe for CEX files.

mmDM PS3 DEX Game Mounter v02.02.00 Changelog:

  • Updated klic.txt, fixed some minor issues changing to full screen mode.
  • Also added text filter (type any text in the text box for the path and press enter).

mmDM PS3 DEX Game Mounter v02.02.00a Changelog:

  • Fixed keys included in the archive.

Select the PKG and the press CTRL+SHIFT+ENTER and it will convert to a DEX PKG (and resign the contents whenever possible).

mmDM PS3 DEX Game Mounter v02.03.00 Changelog:

  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list.
  • Added arrows icons on full screen mode to browse games using the mouse.
  • Other minor changes.

mmDM PS3 DEX Game Mounter v02.03.02 Changelog:

  • Support up to 255 slots. (no tested yet)

mmDM PS3 DEX Game Mounter v02.03.04 Changelog:

  • added some additional checks to prevent mounting drives already in use
  • mounts BDEMU slots: for slots 0, 1, 2, 3 it works fine.. for slots 4, 5, 6, 7, 8, 9 (and probably up to 255) requires to reset the PS3 in 'Release Mode' after the slot of BDEMU is mounted (I added a message to remind that)
  • Now can show game covers for games installed on BDEMU slots (click on the PS3 logo to configure the game covers - download to the PC the "covers" folder from multiMAN's folder)
  • Includes a very useful FAQ from PatrickBatman and Omnomnom, that teaches how to mount the games on DEX
  • Added the BdEmu Partitions Tool to the right-click menu (the inject/save to file features are still broken)

SPECIAL THANKS to deank for the workaround for slots 4-9; PatrickBatman for the beta tests and ideas! Also to Rutsah for his bug reports.

mmDM PS3 DEX Game Mounter v02.03.05 Changelog:

  • Incorporates RCP_BDEMU v2.00 (10/15/2012)

mmDM PS3 DEX Game Mounter v02.04.00 and v02.04.00a Changelog:

  • New GUI layout with big icons on the top
  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list
  • Added arrows icons on full screen mode to browse games using the mouse
  • Support up to 255 slots (not tested yet)
  • Other minor changes.

mmDM PS3 DEX Game Mounter v02.04.01 and v02.04.01a Changelog:

  • New GUI layout with big icons on the top
  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list.
  • Added arrows icons on full screen mode to browse games using the mouse.
  • Support up to 255 slots.
  • Other minor changes.

From his site (linked above) on the PC application: It's a remote game mounter for PS3 DEX consoles. Requires the ProDG Target Manager to work. A x64 version is also available.

Finally, in related PlayStation 3 homebrew news andbey0nd has also released RCP_BDEMU v1.00 which essentially is a faster way to manage games on PS3 DEX consoles.

Download: [Register or Login to view links] / [Register or Login to view links]

From the author: Here is a separate standalone tool to serve the BDEMU communication on the PC side. It is small, fast and command-line type and will be included in mmDM 02.01.00 by aldo. It loads the BDEMU games in mM virtually at mM startup, mounts the games in 3-4 seconds and displays debug information in the command window.

[Register or Login to view code]

It requires that you pass the IP address of your PS3 as a parameter. You can pass a number for the number of BDEMU partitions as second parameter - the default is 4 (0..3).

andbey0nd

Update: RCP_BDEMU v2.00 (10/15/2012) is now available (linked above) via deank with the following changes:

[Register or Login to view code]


If you don't set input parameters (IP and number of partitions) rcp_bdemu will try to auto-detect the IP and will assume 10 slots, but that only works if your PS3 is currently in "System Software Mode", otherwise you'll have to provide your PS3 IP address when you start rcp_bdemu.exe.




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Comments 1254 Comments - Go to Forum Thread »

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#154 - DemonoidMaster - 159w ago
DemonoidMaster's Avatar
alright thanks. also, you said he updated his original MM project with a new build ? so this means Cobra MM is at 4.00 'ish. Deank's MM is at v09.02.09 ..

any differences ? new stuff? best option (your opinion on which version is best)??

#153 - DeVil3o3 - 159w ago
DeVil3o3's Avatar
I'll try answer some questions as the rest is only a possibility:

no dean hasn't left scene as he released an update for standard multiman showtime today. he has not released an update for normal multiman in sometime which has lead to this speculation IMO.

Yes. all users can use this now because it has been opened up to the whole scene, some features still require cobra but it has more features available to standard users than normal multiman. yes, one version release that works for everyone.

#152 - cfwprophet - 159w ago
cfwprophet's Avatar
Uhmm... no it's more that kind that deank helped them with the cobra stick and it's also nearly on that team cobra. The files used are from dev_flash and just ported / modified. No offence meant to any one. But just think, deank knows about that stuff, he also knows about the emulators but his official mm would not be developed to a lv like the cobra stick mm use. But they use his source to make Cobra MM soooo... use your brain

#151 - DemonoidMaster - 159w ago
DemonoidMaster's Avatar
Alright so if i undertand this properly... MultiMan's creator deank left the scene and now Team Cobra decided to pick this up and from now on they're doing the releases ?? wtf... anyhow also...

Users that are just using any kind of jailbroken PS3 can use this even if it's meant for the dongle ??

Is it a one version release only ? or is there one MM release for the dongle and one for the non-cobra users ?... because all i see is one link and its mirror link (both the same).

#150 - DeVil3o3 - 159w ago
DeVil3o3's Avatar
As far as I know Multiman has great compatibility with lots of ps1 games built in without any dongle required, Cobra are planning to support multidisk games too though which will be the only ps1 bonus to Cobra owners, if that gets released, it probably will, then the free scene will get it too not long after.. same old story!

#149 - Prince Valiant - 159w ago
Prince Valiant's Avatar
PSP/PSOne games as well, no?

#148 - hotd54me - 159w ago
hotd54me's Avatar
the only thing you'd really want the dongle for is to play your legally owned ps2 backups, well that's what i'd get it for anyway. otherwise, multiman and kmeaw is just as good!

#147 - Bartholomy - 159w ago
Bartholomy's Avatar
Surely he 's using it without dongle. Guys, please, wake up. Without dongle, doesn't do nothing more than what old version always did plus a lil more tricks..

#146 - DeVil3o3 - 159w ago
DeVil3o3's Avatar
I cant really help much with that as im on Rebug 3.55. Some more info might help others figure it out, I assume you are using the new cmMM 4.00?

Do you have the Cobra dongle? does it happen EVERY time you exit MM or only with certain games mounted etc?

#145 - tommasi - 159w ago
tommasi's Avatar
system crash exiting form MM can anyone confirm? running phat ps3 60GB KMEAW 3.55

 

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