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Kammy Userland PS3 LV2 GameOS Patches for PSGroove Arrive

Category: PS3 Hacks & JailBreak  By: plavkic - (github.com)
Tags: kammy ps3 ps3 userland ps3 lv2 gameos ps3 lv2 patches psgroove ps3 hacks

139w ago - Following up on his previous work, today AerialX Tweeted that the beginnings of a PS3 LV2 Userland (GameOS) patch framework dubbed Kammy are available for PSGroove linked above at Github or directly below.

Download: Kammy Userland PS3 LV2 GameOS Patches for PSGroove

To quote: Kammy is a system for loading patches to lv2 (PlayStation 3's Game OS) from a user application, using PSGroove or any other implementation of the exploit that adds the peek/poke syscalls. Kammy was inspired by Treeki's Nintendo Wii game patching system, Kamek.

Building
Building Kammy requires three different gcc compiler toolchains.

• gcc: A normal host gcc is required to build the raw2h application.
• ppu-lv2-gcc: Used to compile the loader, only available from Sony.
• ppu-gcc, ppu-binutils: A version of gcc that will compile 64bit PowerPC instructions is required to build the patches. Linux packages can be found on BSC.es. (note: ppu-lv2-gcc may suffice for this, untested)
• xxd: Creating patch bin files requires the xxd tool to be installed.
With these dependencies installed, you can build Kammy by simply cd'ing to the loader directory and running:

make clean
make

Usage
Kammy must be used with a payload that supports poke/peek. This includes PSGroove and most of its forks - including my own - among others. To apply a Kammy patch, a loader application must be started on the PS3. This is usually done from XMB from an installed package, or from USB using my PSGroove fork's apploader payload.

Customizing
Kammy is made up of two main components:

• lv2: This folder contains the lv2 patches to be built. See the main kammy patch for an example. It is up to the patch to apply any hooks needed to lv2.
• libkammy: This is the basic library that handles the loading of Kammy patches.
The loader/ folder contains an example of using libkammy to load a patch from the lv2 folder.

Notes
Internally, Kammy obliderates syscalls 8 and 9, so try not to run it with payloads that provide those syscalls (like my debug payload).



Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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chortya's Avatar
#12 - chortya - 139w ago
Reply
FTP service is much faster to use (I mean the number of manual operations you have to do to start it), why should I start separate program for FTP server if background service can be done. FTP server as a service/daemon is actually the way it "has" to be

End if it autostarts with the payload as some kind of module that would be perfect.

bigdaddie's Avatar
#11 - bigdaddie - 139w ago
Reply
Any help is appreciated, i get this error when compiling...

$ make
make -C ../lv2
make[1]: Entering directory `/c/usr/local/cell/AerialX-Kammy/lv2'
make[2]: Entering directory `/c/usr/local/cell/AerialX-Kammy/lv2'
ppu-lv2-g++ -c -nodefaultlibs -nostdlib -m64 -fno-builtin -fno-exceptions -Os -Wall -I. -I../libkammy/include -Ikammy -DLV2 -fno-rtti kammy/main.cpp -o kammy/build/main.o
./lv2.h:5: error: declaration of 'typedef u64 size_t'
c:/usr/local/cell/host-win32/ppu/bin/../../../target/ppu/include/sys/types.h:27: error: conflicts with previous declaration 'typedef std::uint32_t std::size_t'

RexVF5's Avatar
#10 - RexVF5 - 139w ago
Reply
Originally Posted by chortya View Post
Quote Can somebody make background FTP server with this ?

Not with this. Also why do you need such thing? What do you hope it'd bring you?

chortya's Avatar
#9 - chortya - 139w ago
Reply
Can somebody make background FTP server with this ?

Gunner54's Avatar
#8 - Gunner54 - 139w ago
Reply
Kammy mean's you can compile a simple lvl2 program (patch) and load it into the lvl2 memory. It just makes the process alot simpler.

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