183w ago - It's nice to see Spanish developer JaicraB still plugging away on hacking Sony's PS3 entertainment system, and today he has detailed how to perform his RAM dump method on a 60GB PlayStation 3 console.
Using PS3 Pulse Generator V2, it allows PS3 developers to keep the RAM dumped after rebooting the PlayStation 3 meaning no data loss is present.
• I advise that from the point of welding the transistor is as short as possible. Transistor to the PC does not matter. Mine is 1 Metro.
• If the power transistor exceeds soldier to the yellow light will result, blockades, general instability...
• On the Version 2 software to use, fits any CPU.
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I'm greatful that people are still choosing to work on the 60GB models, but i suppose they are also the models that have potentially more flaws than newer versions, however i could be wrong on that assumption.
By the way mine's a Jap release day 60GB model and going strong! You only ever hear the negative about older models, which in comparison to the amount of people that actually own a release day 60GB is relatively small.
I guess you could either freeze the RAM or do the hack to assure continued power supply during the reboot - doesn't make a difference. The real question is if their custom dumper has a small enough memory footprint so that as little RAM as possible is overwritten.
But I still see the problem that you can't really control where the OtherOS RAM is allocated (i.e. at the upper end of physical RAM) since that is done by the HV. Meaning that even if the custom dumper only requires say 16 MiB of RAM these could be located right in the middle of the memory segment used for GameOS before the reboot.