Cyberskunk over at psx-scene has barely slept in the last 4 days getting PL3 and hermes updated along with myself, and then out of nowhere xeoeportedHermes v4b to spoof 3.50 and beat us to it by a matter of hours =)
Once xoeo released his hermes mod Cyberskunk and I were able to get our hands on it and start to clean it up and port it for 3.41 use.
This is pretty much a FINAL release for hermes v4b unless something else useful comes along that needs to be ported in but hermes v4b is not our main focus because we are moving onto something that xoeo has come up with and are currently porting it to work with 3.41, this will most likely be the most stable port of PSGroove yet!
So please Thank Cyberskunk, xoeo, and ecosystem_mod as well as anyone else that has contributed to PSGroove for all of their insanely hard work they deserve it!
As you all know github crashed the other day, I have since fixed everything and made all the pushes so everything is good now. I also had a nightmare of a time getting the build_hex.sh to work with the latest hermes port so I have retested it about 100 times and its working perfectly.
Just to give a brief explanation of what this payload has:
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No it doesn't. The 3.50 spoof has nothing to do with getting access to PSN. You can still get banned because the spoof is not letting you on PSN, you are online because you are now a debug console, which will make sure you're banned soon if they decide to check.
sorry for sounding such a newb; i have the ti 84 payload of this spoof , do i select this in the calculator like i would hermes 4b -then will I be able to play on PSN as if i have a 3.5 ; black ops and all?
I hope so- been too paranoid to play online so far.