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Folding At Home PS3 Debug / Test Client is Now Available


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286w ago - First of all, Happy July 4th to our American viewers! As we all know, Folding At Home on the PS3 is really a beast - it knows how to use the hardware efficiently, making the PS3 one of the top [Register or Login to view links] in the entire [Register or Login to view links].

The PS3 Debug / Test version has the included files, sprx's, and the Eboot.bin all decrypted. You can now peel apart the files to see how the Folding@Home client utilizes the power of the PS3.

An interesting note: the configuration file outlines that 6 SPU's are in use, as well as one Raw SPU.

It begs the question, is it 6 SPU's in total, or 6+1 = 7 ?

Download: PS3 Debug Folding At Home (USA) Client

It becomes much more interesting if its 6+1, beckoning rumors of the 8th "disabled" SPU not being disabled at all, but actually, secretly being used for security, while the 7th SPU, that we all thought was for security, was just a front.

It is a bit of a stretch, but it is something to keep in mind while you dig through the Folding@Home client, looking for goodies.

Since this is an old version, when updating on a Development unit from this file, it gets stuck in an "update loop" essentially, and eventually fails to run, so it's not very useful on the PS3, but in a disassembler is another story!



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#11 - internetfloozy - 285w ago
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You just have to know what to use and how to do it. I got the incomplete version of SDK 1.6 from a torrent site and this package extracts just fine.

#10 - PS3 News - 285w ago
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Quote Originally Posted by RexVF5 View Post
Well, I'll take my chance and see if I qualify

Sounds like a plan.. be sure to check your messages there.

#9 - RexVF5 - 285w ago
RexVF5's Avatar
Quote Originally Posted by PS3 News View Post

So in short, those who fit the bill should not be afraid to follow my advice if they are still having trouble locating the necessary files. You don't need to be in any 'channel' on IRC, just type in your status window /msg CJPC and type your message and then idle there and he will reply when he is around.


Well, I'll take my chance and see if I qualify

#8 - PS3 News - 285w ago
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Quote Originally Posted by RexVF5 View Post
Well the 1.6 version I got doesn't seem to have anything resembling a tool that would allow me to play with .pkg files... Am I missing something or 1.6 version is not having the tools required?

Correct, to quote from some older and relevant posts on this topic:

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Just a brief update, for those interested: it appears the 1.6 leak on torrents was 156.11MB according to Google. Beyond that, there was also a 209MB and 214MB (topsite) leak of the 1.6 last year. Finally, there was a 2.30 $DK docs leak that was 160MB (originating from Spanish Web sites apparently).

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Update: I checked and none of the 1.6 leaks include the 1.6/1.8 compiler nor the required dtnetm file (which links the Debug and PC). However, there was also a 1.92 FULL $DK leak last year (CJPC reminded me of it tonight when speaking to him on this stuff) and the rar is called 192_sdk_full.rar (643MB) which contains PS3_SDK-192_001-Installer_1.0.MSI that includes everything needed. So in short, that is in public circulation and is probably what those out of the loop should be seeking at this time.

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If you don't have any luck, there is always IRC. Those who have demonstrated via Forum posts a serious effort (you guys know who you are) should get in touch with CJPC there. He may be able to guide you in the right direction... of course, this doesn't apply to those with 1 post who are just looking to acquire such materials for "bragging rights."

So in short, those who fit the bill should not be afraid to follow my advice if they are still having trouble locating the necessary files. You don't need to be in any 'channel' on IRC, just type in your status window /msg CJPC and type your message and then idle there and he will reply when he is around.

#7 - imtoodvs - 285w ago
imtoodvs's Avatar
the sdk release is a 2 way street, if more people had it, then it may have been possible to move a little further in the process of hacking the ps3. now on the other hand with too many people having the sdk it would end up making it obsolete, since $ony would naturally change there dev process. just a thought, but i could be wrong.

just let me know where to start with the folding@home app

 

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