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FBANext r423 Custom v3 PS3 Emulator Features Big Lag Reduction

Category: PS3 Hacks & JailBreak  By: squarepusher2 - (ps3news.com)
Tags: fbanext ps3 emulator r423 custom ps3 ps3 hacks ps3 emulators ps3 lag reduction

121w ago - Here is a new build of FBANext r423 Custom v3 PS3 MC68000/Z80 Arcade Emulator which now includes a big lag reduction among the changes and fixes outlined below.

Download: FBANext r423 Custom v3 PS3 Emulator / Source Code

FBANext PS3 - r423 - Custom - v3

WHAT'S CHANGED SINCE V2:

  • Big reduction in lag - also a far more stable FPS as a result of this (due to elimination of virtual function call overhead when a class would inherit from a base class with virtual functions). You will notice the biggest improvements with fighting games for CPS2/CPS3 - but overall all games should benefit from this.
  • A new shader - tv-highcontrast-HD. This basically mimics the look of a high-end CRT monitor. Set 'Hardware Filter' to Linear and select a resolution lower than or equal to 1440x1080 to get the best results (if you have triple buffering on - else it's 960x1080 or lower for best results)
  • Fixed: A hang/freeze would occur after selecting a shader and then changing the resolution.
  • Fixed: You can now go back and forwards in the list when selecting a shader - press Left to go back one entry in the shader list, and press Right to go forward.

As ever, I've included the diff file along with the pkg in the zip file. This includes all the patches I've done since the commit of r423 on Google Code. There will be a new release of SNES9x shortly with similar lag reduction (by doing the same thing - getting rid of virtual function call overhead).

This has proven to be a big win so far - the only thing so far that has actually shown a substantial improvement/difference while trying out several PPC in-order optimization 'tricks'.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 153 Comments - Go to Forum Thread »

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NN33NN's Avatar
#153 - NN33NN - 17w ago
Reply
Awesome news! Thank you for all your hard work!

I love playing some old NeoGeo games and also some CPS 1,2,3 titles

Thx man

PS3 News's Avatar
#152 - PS3 News - 18w ago
Reply
Following his previous release, today PlayStation 3 developer CaptainCPS-X has made available a FB Alpha RL (Retro Loader) v1.01 followed by patch update v1.01a for PS3 CFW 3.40 / 3.55 / 4.XX users with details below.

Download: http://www.mediafire.com/?q5in4np84nvy7im (56 MB) / http://www.mediafire.com/?w50n3evgbn5p2y3 (56 MB) / http://www.mediafire.com/?x45ztt1e1w9e5kb (2.43 MB) / http://www.mediafire.com/?7xbjc0o35c9uf2g (2.43 MB)

This is a Beta release and has not been tested on cfw 3.55 / 3.40, only confirmed working by me on rogero cfw 4.30 v2.05. Please, if you find issues running this release on specific cfw and / or you know how to sign them properly, post a reply or pm me, thanks!

What is FB Alpha?

FB Alpha is an arcade emulator supporting the following platforms;

• Capcom CPS-1
• Capcom CPS-2
• Capcom CPS-3
• Cave
• Data East DEC-0, DEC-8 and DECO IC16 based games
• Galaxian based hardware
• Irem M62, M63, M72, M90 and M92 hardware
• Kaneko 16
• Konami
• Neo-Geo
• Pacman based hardware
• PGM
• Psikyo 68EC020 and SH-2 based hardware
• Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board
• Toaplan 1
• Toaplan 2
• Taito F2, X, Z and others
• Miscellaneous drivers for lots of other hardware

FB Alpha also has a WIP console drivers for Sega Megadrive/Genesis and also PC-Engine/TurboGrafx 16/SuperGrafx.

FB Alpha (for Windows), can currently be obtained from barryharris.me.uk.

What is FB Alpha Retro Loader ?

FB Alpha RL is a PS3 homebrew application coded from scratch, and not based in any other public source code by other developers. It is a result of many hours of dedication and research.

It is in no way a dirty hack of RetroArch or something similar. By the contrary, FB Alpha RL serves as a independent frontend to RetroArch and provides features not incorporated in it.

I did had to make a modified RetroArch core to be included along my application, so it could process the arguments or new commands that FB Alpha RL will be sending to it.

Objective of FB Alpha RL (Retro Loader):

As a dev from the official FB Alpha Team, FB Alpha RL was made with a objective in mind, to keep the original experience from the official FB Alpha (for Windows OS) on the PS3 system.

Please, read the technical info for more details.

Technical Info:

Signed for CFW 3.40 / 4.XX (should work for everyone).
Tested at 1080p / 720p / 480p resolution via HDMI.

FB Alpha RL uses a custom "burn_drivers.h" header file that was generated by modifying the official windows version of FB Alpha with a routine to generate such file on launch.

The header have a big structure with all the information for all supported drivers in FB Alpha v0.2.97.28.

Information such as:

• Romset Name (Ex. kof2002)
• Parent ROM (Ex. sf2)
• Year
• Manufacturer (Ex. Capcom)
• System (Ex. Neo Geo)
• Max players
• Game Screen Resolution
• Game Screen Aspect Ratio

Future release will have a custom generated header with all the ROM information as well, so the application will be able to verify every romset with precise CRC32 checks (as in the official FB Alpha for Windows).

NOTE: You don't need the official RetroArch installed, this already has my own modified build incorporated into FB Alpha RL installation directory. So you can safely install the official RetroArch and it won't interfere.

Usage:

• Use UP / DOWN to navigate Game List.
• Use Left Analog UP / DOWN to navigate Game List.
• Press L1 / R1 to toggle game system filter.
• Press L2 / R2 for quick Game List navigation.
• Press [ ] to view ZIP information.
• Press /\ to view ROM Information.
• Press to Load the selected Game.
• Press [SELECT] to return to Main Menu.
• Press [START] to Rescan ROM(s).

Features:

• ROMs paths directory browser.
• Input Preset CFG file browser.
• Game List cache feature.
• Missing games listing.
• Alternate key combo to access RetroArch core menu.
• 1080p / 720p / 480p display modes supported.
• Game Preview display feature (hover a game to see its preview).
• Game System Filtering for easier game selection.
• Custom Game System Filtering available in the options menu.
• Auto configure screen Aspect Ratio on game load.
• Quick ROM(s) scanning / re-scanning in extensive path locations.
• Romset validation against FB Alpha v0.2.97.28 drivers library.
• Checking for duplicate ROM(s).
• Detailed info about listed ROM(s).
• ZIP Content Information display.
• Full game name display for easier navigation.
• Game Information (Year, Company, etc...).
• Direct loading of ROM(s).
• Support for Screenshots (press and look in XMB photo column).
• GUI based on OpenGL / PSGL textures (Thanks to Squarepusher / Twinaphex for the tips).
• More... (read the change logs for more features)

WIP / Coming on future releases:

• Display Extended ROM information by pressing .
• MAME history DAT parsing support.
• Title / Flyers image display feature.

Changelog:

1.01 (February 15, 2013) (BETA)

• Added information text display for selected options.
• Added ROMs path directory browser.
• Added Input Preset CFG file browser.
• Added confirmation dialog when exiting FB Alpha RL.
• Added feature to display Missing Games.
• Added Game List Cache feature to avoid having to rescan ROMs every time FB Alpha RL is launched.
• Added option to use alternate key combo to access RetroArch core menu, Main Menu(SELECT + TRIANGLE) and In-Game Menu (SELECT + SQUARE).
• Updated + Modded latest RetroArch commits (Feb 10, 2013)
• Updated fba-libretro core with latest commits (Feb 10, 2013)
• Added Custom System Filter (go to options and select the systems to filter in that category).
• Added support for 1080p / 720p / 480p display modes (all tested).
• Added Game Preview display feature (hover a game to see its preview).
• Included most game previews with package (thanks to Sturn and JacKc at NeoSource forums)
• Added new Options Menu.
• Added module to save / read settings to "FBA_RL.ini".
• Added Option to configure 12 custom directories to scan for ROMs, you decide where you want FB Alpha RL to look for ROMs .
• Added Option to set / change Input presets for all systems, you just need to do this once.
• Added Option to Automatically Create basic Input preset configurations for all supported systems.
• Added Option to enable / disable Auto Aspect Ratio selection on game launch.
• Added Game System Filter (Press L1 / R1 to toggle game system filters).
• Added ROM(s) re-scanning module (Press [START] to re-scan ROM(s)).
• Rewrote FB Alpha RL to make better use of PSGL, now it supports a better GUI based on texture rendering (Thanks to Squarepusher/Twinaphex for the tips).
• FB Alpha RL will check for important directories needed by RetroArch on launch, and will create them as needed. If you have the official RetroArch installed and it have missing directories as well for some reason, they will be created to make sure everything work fine.
• Incremented number of displayed games.
• Added quick list navigation by pressing L2 / R2.
• Added Analog Stick support to navigate lists.
• Added Main menu with various useful items.
• Added ZIP Info feature (press [ ] to view ZIP info).
• Updated FB Alpha (libretro) core.
• (FBA core) Fixed graphic problems in CPS-1 driver.
• (FBA core) Fixed Diagnostic Menu Lock-up in some games.
• Added Screenshot feature (press and look in Photo XMB column).
• Improved application core overall and fixed some bugs.
• FB Alpha RL will not process WIP drivers from now on until compatibility is better(Megadrive, PCE, SNES).

1.00 (January 30, 2013)

• Initial Release

Thanks to:
[list]
• My buddies Treble Winner (Barry) / Kev / IQ_132 from the original FB Alpha Team

superkamenrider's Avatar
#151 - superkamenrider - 19w ago
Reply
Nice! I have to check this out.

mahidi's Avatar
#150 - mahidi - 20w ago
Reply
on rebug 4.30.1 when i press X to lunch any rom, its hit me back to xmb?? anybody has similar problem??

too bad this emu doesn't work on rebug 4.30.1

PS3 News's Avatar
#149 - PS3 News - 20w ago
Reply
Following up on the recent PS3 RetroArch v0.9.8 release, today PlayStation 3 developer CaptainCPS-X has made available a FB Alpha RL (Retro Loader) v1.00 for PS3 CFW 3.40 / 4.XX users with details below.

Download: http://www.mediafire.com/?lqqdg1i317ucqiz (8.5 MB) / http://www34.zippyshare.com/v/51407224/file.html (Mirror) / https://mega.co.nz/#!Ad92FRJA!M2fB1RgrV7ZSpoe7YURowD7xKyozuCJYcPW_KA1uuCk (Mirror #2)

To quote: Hiyas everyone, today I come with something that I've been working for the last few days, please read the documentation before using it, I know that some people don't usually like to read, but please take a minute to read and see what FB Alpha RL offers.

Note: I verified the problems with emulation of CPS-1, and it seems it is only happening on libretro port, not on the Windows official release of FB Alpha. I tried to see if I could find the issue, but I couldn't identify it.

Information:

As a dev from the official FB Alpha Team, FB Alpha RL was made with a objective in mind, to keep the original experience from the official FB Alpha (for Windows OS) on the PS3 system.

Even when I don't know how to implement a fancy GUI for the PS3 system with textures and all the complicated stuff, I managed to use my previous application core (gamePKG core) to create this nice frontend for RetroArch's FB Alpha core.

I know that RetroArch is already a frontend, but I like to keep things simple and straight to the point.

Please, read the technical info for more details.

Technical Info:

Signed for CFW 3.40 / 4.XX (should work for everyone). Tested at 1080p resolution via HDMI.

FB Alpha RL uses a custom "burn_drivers.h" header file that was generated by modifying the official windows version of FB Alpha with a routine to generate such file on launch.

The header have a big structure with all the information for all supported drivers in FB Alpha v0.2.97.28. Information such as:

• Romset Name (Ex. kof2002)
• Parent ROM (Ex. sf2)
• Year
• Manufacturer (Ex. Capcom)
• System (Ex. Neo Geo)
• Max players
• Game Screen Resolution
• Game Screen Aspect Ratio

Future release will have a custom generated header with all the ROM information as well, so the application will be able to verify every romset with precise CRC32 checks (as in the official FB Alpha for Windows).

FB Alpha RL will scan the following directories for ZIP files:

Specific directories:

/dev_hdd0/game/ROMS00000/USRDIR
/dev_hdd0/game/ROMS00000/USRDIR/fba
/dev_hdd0/game/SSNE10000/USRDIR/cores/roms

Generic directories:

/dev_*/roms
/dev_*/roms/fba

Devices scanned are:

dev_hdd0 (PS3 Internal HDD)
dev_usb000 (External USB)
dev_usb001 (External USB)
dev_usb002 (External USB)
dev_usb003 (External USB)
dev_cf (Compact Flash)
dev_sd (SD Card)
dev_ms (Memory Stick)

NOTE: You don't need the official RetroArch installed, this already has my own modified build incorporated into FB Alpha RL installation directory. So you can safely install the official RetroArch and it won't interfere.

Usage:

• Use UP and DOWN to select Games.
• Press (X) to Load the selected Game.
• Press (O) to Quit and return to XMB.
• Press [SELECT] to Load "RetroArch" (FB Alpha Core).

Features:

• Auto configure screen Aspect Ratio on game load.
• Quick ROM(s) scanning in extensive path locations.
• Romset validation against FB Alpha v0.2.97.28 drivers library.
• Checking for duplicate ROM(s).
• Detailed info about listed ROM(s).
• Full game name display for easier navigation.
• Direct loading of ROM(s).
• Simple GUI & nice application logos(LMAO xD).

WIP / Coming on future releases:

• Set System Input preset on Game Load (Ex. NeoGeo.cfg / Shooters.cfg / etc).
• Simple Input Mapping feature.
• Display Extended ROM information by pressing (/\).

Changelog:

• 1.00 (January 30, 2013) Initial Release

Thanks to:
[list]
• My buddies Treble Winner (Barry) / Kev / IQ_132 from the original FB Alpha Team

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