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FBANext PS3 r438 Emulator Updated for CFW, Macro Input Added


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180w ago - Today the FBANext PS3 emulator was updated to r438 which adds macro input for PlayStation 3 Custom Firmware (CFW) users.

Download: [Register or Login to view links]

To quote, roughly translated: The emulator FBANext (based on the source code of the final burn) has just updated his PS3 version, and therefore passes in review R438.

Remember that these are interim releases, which may contain still lots of bugs.

As a reminder, this is a multi-console emulator, that is to say, he is able to emulate our beloved PS3 consoles following:

  • Capcom CPS-1
  • Capcom CPS-2
  • Capcom CPS-3Cave
  • Neo Geo
  • Sega System 16 (and similar systems), System 18, X-Board, Y-Board
  • Toaplan
  • Taito 68k
  • Psikyo 68EC020/SH
  • PGM
  • Konami
  • Sega Megadrive (the savestates are not supported)

Installation:

  • Place your roms in the folder: / dev_hdd0/game/FBAN00000/USRDIR/roms /
  • The first time you launch FBAnext, a file-fbanext ps3.xml will be generated. Ce fichier stock vos options. This file your stock options.
  • If you want to change the path of your roms, edit fbanext-ps3.xml.
  • .Zip/.7z/.rar Extensions are supported.

In Game:

  • L2 + R1 + R2 Break / Back to menu
  • R3 Service Mode
  • L3 Current Reset Rom

Changelog:

FBANext PS3 R438:

  • Added macros input (x3 Punch/x3 Kick etc.)

FBANext PS3 R435:

  • Some minor performance improvements and reduced lag (CPS3/Sega System 16) other drivers may also show similar improvements.
  • Fixed bug when switching to widescreen on the game Street Fighter III: Second Impact
  • The navigation D-pad moves one position down / up as before.
  • DIP switches now configurable in the menu in-game.





Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 161 Comments - Go to Forum Thread »

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superkamenrider's Avatar
#151 - superkamenrider - 82w ago
Nice! I have to check this out.

mahidi's Avatar
#150 - mahidi - 83w ago
on rebug 4.30.1 when i press X to lunch any rom, its hit me back to xmb?? anybody has similar problem??

too bad this emu doesn't work on rebug 4.30.1

PS3 News's Avatar
#149 - PS3 News - 83w ago
Following up on the recent PS3 RetroArch v0.9.8 release, today PlayStation 3 developer CaptainCPS-X has made available a FB Alpha RL (Retro Loader) v1.00 for PS3 CFW 3.40 / 4.XX users with details below.

Download: [Register or Login to view links] (8.5 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

To quote: Hiyas everyone, today I come with something that I've been working for the last few days, please read the documentation before using it, I know that some people don't usually like to read, but please take a minute to read and see what FB Alpha RL offers.

Note: I verified the problems with emulation of CPS-1, and it seems it is only happening on libretro port, not on the Windows official release of FB Alpha. I tried to see if I could find the issue, but I couldn't identify it.

Information:

As a dev from the official FB Alpha Team, FB Alpha RL was made with a objective in mind, to keep the original experience from the official FB Alpha (for Windows OS) on the PS3 system.

Even when I don't know how to implement a fancy GUI for the PS3 system with textures and all the complicated stuff, I managed to use my previous application core (gamePKG core) to create this nice frontend for RetroArch's FB Alpha core.

I know that RetroArch is already a frontend, but I like to keep things simple and straight to the point.

Please, read the technical info for more details.

Technical Info:

Signed for CFW 3.40 / 4.XX (should work for everyone). Tested at 1080p resolution via HDMI.

FB Alpha RL uses a custom "burn_drivers.h" header file that was generated by modifying the official windows version of FB Alpha with a routine to generate such file on launch.

The header have a big structure with all the information for all supported drivers in FB Alpha v0.2.97.28. Information such as:

  • Romset Name (Ex. kof2002)
  • Parent ROM (Ex. sf2)
  • Year
  • Manufacturer (Ex. Capcom)
  • System (Ex. Neo Geo)
  • Max players
  • Game Screen Resolution
  • Game Screen Aspect Ratio

Future release will have a custom generated header with all the ROM information as well, so the application will be able to verify every romset with precise CRC32 checks (as in the official FB Alpha for Windows).

FB Alpha RL will scan the following directories for ZIP files:

Specific directories:

/dev_hdd0/game/ROMS00000/USRDIR
/dev_hdd0/game/ROMS00000/USRDIR/fba
/dev_hdd0/game/SSNE10000/USRDIR/cores/roms

Generic directories:

/dev_*/roms
/dev_*/roms/fba

Devices scanned are:

dev_hdd0 (PS3 Internal HDD)
dev_usb000 (External USB)
dev_usb001 (External USB)
dev_usb002 (External USB)
dev_usb003 (External USB)
dev_cf (Compact Flash)
dev_sd (SD Card)
dev_ms (Memory Stick)

NOTE: You don't need the official RetroArch installed, this already has my own modified build incorporated into FB Alpha RL installation directory. So you can safely install the official RetroArch and it won't interfere.

Usage:

  • Use UP and DOWN to select Games.
  • Press (X) to Load the selected Game.
  • Press (O) to Quit and return to XMB.
  • Press [SELECT] to Load "RetroArch" (FB Alpha Core).

Features:

  • Auto configure screen Aspect Ratio on game load.
  • Quick ROM(s) scanning in extensive path locations.
  • Romset validation against FB Alpha v0.2.97.28 drivers library.
  • Checking for duplicate ROM(s).
  • Detailed info about listed ROM(s).
  • Full game name display for easier navigation.
  • Direct loading of ROM(s).
  • Simple GUI & nice application logos(LMAO xD).

WIP / Coming on future releases:

  • Set System Input preset on Game Load (Ex. NeoGeo.cfg / Shooters.cfg / etc).
  • Simple Input Mapping feature.
  • Display Extended ROM information by pressing (/\).

Changelog:

  • 1.00 (January 30, 2013) Initial Release

Thanks to:

[*]My buddies Treble Winner (Barry) / Kev / IQ_132 from the original FB Alpha Team

teckonebws's Avatar
#148 - teckonebws - 97w ago
Excellent!!!

jackalexander's Avatar
#147 - jackalexander - 97w ago
What version of fbanext do you have? I think mine is version r492 & all metal slug games, so far, have been working just fine. Since these are neo-geo games, make sure you have the right neo-geobios.zip (1.3+ mb ver.) placed in the same folder as your metal slug games. Or you can download the newer retroarch 0.9.7 emulator since neo-geo games runs well on them too.

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