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FBANext PS3 Emulator WIP Screens and Features, Coming Soon


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204w ago - Update: An FBANext Test Version for PS3 is now available for the MC68000/Z80 arcade emulator, which runs at full speed with sound thanks to Lantus... more details are posted HERE with the Source Code [Register or Login to view links] followed by FBANext PS3 V1.0.0, FBANext PS3 Test Build r386, FBANext PS3 r399, FBANext PS3 r406 and more updates HERE!

The PS3 developers at French site Logic-Sunrise have been hard at work with the FBANext port for the PS3, and today they shared some screenshots with a list of features to be implemented.

They also said in the coming weeks they are going to release a working Beta with full 1080p support and 60fps like with the XBox 360 port.

To quote, roughly translated: And now, the job development are continuous way, and it is now fifteen SPF obtained by running the CPS2 ROMS.

A first beta of FBAnext PS3 will be presented in a few weeks time to make the emulator playable, with a target of 60FPS in 1080p, like its counterpart 360.

Place the screenshots, and arm yourself with a little patience for the first release rears its nose.

• Support for Roma Capcom CPS-1
• Support for Roma Capcom CPS-2
• Support for Roma Capcom CPS-3
• Support for Roma Cave
• Support the Neo Geo roms
• Support for Roma Sega System 16 (and similar systems), System 18, X-Board, Y-Board
• Support for Roma Toaplan
• Support for Roma Taito 68k
• Support for Roma Psikyo 68EC020/SH2
• Support for Roma PGM
• Support for Roma Konami
• Support for Sega Megadrive roms (savestates are not supported)
• Support of Other Roma (as the creator liked)
• Support comlete sound and graphics
• Supports Multiplayers (1 to 4)
• 100% speed, with most graphics filters
• Supports savestates
• Ease of use through a simple interface
• Support for almost 3000 Roma
• Support for screenshots Titles and Previews
• Roms filterable
• 13 filters graphics software
• 2 filters graphics hardware
• Aspect Ratio Function
• Support for Dip Switch
• Configurable joystick Buttons
• Source code available
• Supports 16 / 9 Street Fighter 3.2 (CPS3)










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Comments 161 Comments - Go to Forum Thread »

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superkamenrider's Avatar
#151 - superkamenrider - 85w ago
Nice! I have to check this out.

mahidi's Avatar
#150 - mahidi - 86w ago
on rebug 4.30.1 when i press X to lunch any rom, its hit me back to xmb?? anybody has similar problem??

too bad this emu doesn't work on rebug 4.30.1

PS3 News's Avatar
#149 - PS3 News - 86w ago
Following up on the recent PS3 RetroArch v0.9.8 release, today PlayStation 3 developer CaptainCPS-X has made available a FB Alpha RL (Retro Loader) v1.00 for PS3 CFW 3.40 / 4.XX users with details below.

Download: [Register or Login to view links] (8.5 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

To quote: Hiyas everyone, today I come with something that I've been working for the last few days, please read the documentation before using it, I know that some people don't usually like to read, but please take a minute to read and see what FB Alpha RL offers.

Note: I verified the problems with emulation of CPS-1, and it seems it is only happening on libretro port, not on the Windows official release of FB Alpha. I tried to see if I could find the issue, but I couldn't identify it.

Information:

As a dev from the official FB Alpha Team, FB Alpha RL was made with a objective in mind, to keep the original experience from the official FB Alpha (for Windows OS) on the PS3 system.

Even when I don't know how to implement a fancy GUI for the PS3 system with textures and all the complicated stuff, I managed to use my previous application core (gamePKG core) to create this nice frontend for RetroArch's FB Alpha core.

I know that RetroArch is already a frontend, but I like to keep things simple and straight to the point.

Please, read the technical info for more details.

Technical Info:

Signed for CFW 3.40 / 4.XX (should work for everyone). Tested at 1080p resolution via HDMI.

FB Alpha RL uses a custom "burn_drivers.h" header file that was generated by modifying the official windows version of FB Alpha with a routine to generate such file on launch.

The header have a big structure with all the information for all supported drivers in FB Alpha v0.2.97.28. Information such as:

  • Romset Name (Ex. kof2002)
  • Parent ROM (Ex. sf2)
  • Year
  • Manufacturer (Ex. Capcom)
  • System (Ex. Neo Geo)
  • Max players
  • Game Screen Resolution
  • Game Screen Aspect Ratio

Future release will have a custom generated header with all the ROM information as well, so the application will be able to verify every romset with precise CRC32 checks (as in the official FB Alpha for Windows).

FB Alpha RL will scan the following directories for ZIP files:

Specific directories:

/dev_hdd0/game/ROMS00000/USRDIR
/dev_hdd0/game/ROMS00000/USRDIR/fba
/dev_hdd0/game/SSNE10000/USRDIR/cores/roms

Generic directories:

/dev_*/roms
/dev_*/roms/fba

Devices scanned are:

dev_hdd0 (PS3 Internal HDD)
dev_usb000 (External USB)
dev_usb001 (External USB)
dev_usb002 (External USB)
dev_usb003 (External USB)
dev_cf (Compact Flash)
dev_sd (SD Card)
dev_ms (Memory Stick)

NOTE: You don't need the official RetroArch installed, this already has my own modified build incorporated into FB Alpha RL installation directory. So you can safely install the official RetroArch and it won't interfere.

Usage:

  • Use UP and DOWN to select Games.
  • Press (X) to Load the selected Game.
  • Press (O) to Quit and return to XMB.
  • Press [SELECT] to Load "RetroArch" (FB Alpha Core).

Features:

  • Auto configure screen Aspect Ratio on game load.
  • Quick ROM(s) scanning in extensive path locations.
  • Romset validation against FB Alpha v0.2.97.28 drivers library.
  • Checking for duplicate ROM(s).
  • Detailed info about listed ROM(s).
  • Full game name display for easier navigation.
  • Direct loading of ROM(s).
  • Simple GUI & nice application logos(LMAO xD).

WIP / Coming on future releases:

  • Set System Input preset on Game Load (Ex. NeoGeo.cfg / Shooters.cfg / etc).
  • Simple Input Mapping feature.
  • Display Extended ROM information by pressing (/\).

Changelog:

  • 1.00 (January 30, 2013) Initial Release

Thanks to:

[*]My buddies Treble Winner (Barry) / Kev / IQ_132 from the original FB Alpha Team

teckonebws's Avatar
#148 - teckonebws - 100w ago
Excellent!!!

jackalexander's Avatar
#147 - jackalexander - 100w ago
What version of fbanext do you have? I think mine is version r492 & all metal slug games, so far, have been working just fine. Since these are neo-geo games, make sure you have the right neo-geobios.zip (1.3+ mb ver.) placed in the same folder as your metal slug games. Or you can download the newer retroarch 0.9.7 emulator since neo-geo games runs well on them too.

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