86w ago - It's been awhile since the
previous release, and today I have compiled the latest FBANext MC68000/Z80 Arcade PS3 emulator port revision 490 for PS3 CFW 3.41 and 3.55 users.
Download:
FBANext PS3 Emulator Port r490 /
FBANext r490 Changelog /
SVN
FBANext r490 changes since 486:
- Revision 490: (PS3) Ms. Pac-Man works again; reverted inconsequential PS3 ifdefs
- Revision 489: [PS3] updated proj file
- Revision 488: (PS3) Calculations in setview are no longer being done every frame, but done once outside the main emulation loop - the same goes for rotation.
- Revision 487: (PS3) Build changes
Supported systems:
- Capcom CPS-1
- Capcom CPS-2
- Capcom CPS-3 Cave
- Neo-Geo
- Sega System 16 (and similar systems), System 18, X-Board, Y-Board
- Toaplan
- Taito 68k
- Psikyo 68EC020/SH PGM
- Konami
- Sega
- Megadrive (savestates are not supported)
Download: http://www.multiupload.com/XI8BZ2TMWP
Optimize performance and reduce lag
Code optimization
Place your roms in the folder: /dev_hdd0/game/FBAN00000/USRDIR/roms/
The first time you launch FBAnext, a file-fbanext ps3.xml will be generated. This file your stock options.
If you want to change the path of your roms, edit fbanext-ps3.xml. .Zip/.7z/.rar extensions are supported.
In game Controls:
L2 + R1 + R2 Pause / Return to menu
R3 Service Mode
Reset Rom current L3
More PlayStation 3 News...
However I'm still missing 16:10 support (damn samsung screens) and I also wonder if developers could get demon front (PGM) running too. Eh and what about "in the Hunt"? Both games are just insane....
For anyone having trouble with ROMs that are known to work I recommend the fba pack (7gb)..
Same man i wish i could just get marvel vs capcom 1 to work the fba says that files are missing =( but it's all good, one day i'm sure they will fix that bug i'm patient and happy that punch x3 and kick x3 is here now.
Thank You Again!