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FBANext PS3 Emulator Port Updated to r490 for PS3 CFW


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165w ago - It's been awhile since the previous release, and today I have compiled the latest FBANext MC68000/Z80 Arcade PS3 emulator port revision 490 for PS3 CFW 3.41 and 3.55 users.

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FBANext r490 changes since 486:

  • Revision 490: (PS3) Ms. Pac-Man works again; reverted inconsequential PS3 ifdefs
  • Revision 489: [PS3] updated proj file
  • Revision 488: (PS3) Calculations in setview are no longer being done every frame, but done once outside the main emulation loop - the same goes for rotation.
  • Revision 487: (PS3) Build changes

Supported systems:

  • Capcom CPS-1
  • Capcom CPS-2
  • Capcom CPS-3 Cave
  • Neo-Geo
  • Sega System 16 (and similar systems), System 18, X-Board, Y-Board
  • Toaplan
  • Taito 68k
  • Psikyo 68EC020/SH PGM
  • Konami
  • Sega
  • Megadrive (savestates are not supported)




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Comments 162 Comments - Go to Forum Thread »

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dhennick99's Avatar
#137 - dhennick99 - 139w ago
Let me know the outcome NTA.

NTA's Avatar
#136 - NTA - 139w ago
I'll try it and see if i have that problem. I don't have rebug though

dhennick99's Avatar
#135 - dhennick99 - 139w ago
It's the latest. I can't believe I'm the only one with the 3x punch and 3x kick button mapping not working.

NTA's Avatar
#134 - NTA - 139w ago
Is r490 the latest? I want to get back in on fbanext. Been a while

dhennick99's Avatar
#133 - dhennick99 - 139w ago
The 3x punch and 3x kick button mapping is not working for me. I have tried it on mvc, mvsf, and xmvsf. I get no response. I'm running v. r490 on rebug cfw 3.55. What can I do to fix this bug?

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