Revision 488: (PS3) Calculations in setview are no longer being done every frame, but done once outside the main emulation loop - the same goes for rotation.
Revision 487: (PS3) Build changes
Capcom CPS-3 Cave
Sega System 16 (and similar systems), System 18, X-Board, Y-Board
Psikyo 68EC020/SH PGM
Megadrive (savestates are not supported)
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What version of fbanext do you have? I think mine is version r492 & all metal slug games, so far, have been working just fine. Since these are neo-geo games, make sure you have the right neo-geobios.zip (1.3+ mb ver.) placed in the same folder as your metal slug games. Or you can download the newer retroarch 0.9.7 emulator since neo-geo games runs well on them too.
Thank you very much for the advice friend. Greatly appreciate it. Here's hoping that someone could provide me the link to where I can download the r492 version 'coz I can only find the r490. I'm sure there are also others like me w/ the same problem & would be very happy if they could also download the r492 version. Again, I say thank you.
This has to do with the a bug in the FBANext emulator. Most versions of it have problems if the roms folder located in the game/FBAN000000/something.xml (don't quite remember what it is right now off the top of my head, but the path should be right) isn't present, FBA will black screen. This happens from r439 on and gets fixed in r492 when they started using a text file instead of a xml file.
You can try to find a copy of r492 to fix the problem/make the path in the xml file or you can try the more up to date retroarch. Though I have a lot of problems loading FBANext/neogeo games on there without it hanging. All the other emulators are fine. Anyone else have this problem?