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Cobra PS3 Firmware v4.2, MultiMAN Cobra Manager v03.00.00 Out


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156w ago - Today Cobra PS3 Firmware v4.2 is released for those who own the USB dongle alongside MultiMAN PlayStation 3 Backup Cobra USB Manager v03.00.00 below.

Download: [Register or Login to view links] / [Register or Login to view links] (dongle required) / [Register or Login to view links] (SNES GENP FCEU FBAN VBAN - 49.96 MB)

Package contains:

  • mmCM 03.00.00 (3108 PS3 Covers, 2020 PS2 Covers) (showTIME, ps3SERV)
  • PS3SERV PC app: To be used with mmCM file manager /net_host# network folders.
  • SHOWTIME PLAYER: Included as SHOWTIME.SELF in mmCM USRDIR/sys folder to enable playback of video files
  • BROWSER.SELF: Standalone WWW/FTP application

Condorstrike from [Register or Login to view links] believes deank is not working for the Cobra USB Team and has stated the following on the IRC logs below discussing it:

"We don't have confirmation on that, truth be told... we haven't spoken to Dean in a while, he did tell me a while back that he was going away for a while.

So from my understanding as far as I know, this is Team Cobra's app using Multiman's open source project... so for now, I'd say it's not Dean."

Update: The man himself deank has now made an official statement on the merging of multiMAN and Cobra.

Also, Team Cobra have released a quick update to mmCM to fix a minor bug that was present in mounting PSP ISOs without a disc in the drive. mmCM v03.00.01 update is available now ONLINE ONLY to Cobra USB users via the intergrated update system.

From IRC:

[Abkarino] deank had joind cobra team?
[flash67] LOL
[TehRuler] YEP
[TehRuler] LOL
[eussNL] Cobra ~=~ TrueBlue
[eussNL] so if it supports the replaced sub_28fe30 and new section 0x80000000007f0000 that Cobra uses, it means Trueblue support is around the corner...
[flash67] exactly
[middleman] i see deank sold out eh, that mustve been the big news tortuga was talking about
[TehRuler] no wonder he's been hiding
[middleman] yeah, went in hiding to make multiman for cobra, blah

Finally, below are the changes, as follows:

  • Added MultiMan for Cobra in the download section.
  • Support for games with split files.
  • Bugfix: special keys of bdremote weren't working in showtime.

Multiman for Cobra changelog:

  • Full ISO and CUE+BIN support (incl. create ISO from folder)
  • Full Cobra support (PSX, PS2, PSP, PS3, ISO, BIN, CUE, BDM, DVD)
  • PSP UMD game support when PSP connected in USB+UMD mode
  • Support for *.0/.31, *.001/.032, *.66600/.66631 split file formats
  • Join split files in file manager (select and copy the first file to get the rest joined)
  • Mount ISO files in File Manager (to browse/copy contents)
  • New display mode "XBDM" - XBOX Dash Clone
  • Support for games with split big files (from external hdd)
  • BD/DVD Region options in SETTINGS column
  • Support for PS2 game covers (OPL format, i.e. SLES_123.45_COV.JPG) in /covers_retro/psx (over 2000 covers included)
  • Integrated Dongle Updater (in mmCM XMMB column)
  • Option to turn on blue/green dongle leds or turn them off completely
  • Integrated PSX, PS2 and PSP database for names and IDs (over 13000 entries) (for PSX/PS2 discs and PSP ISO/UMD files)








Finally, [Register or Login to view links] has made available a [Register or Login to view links] based on the [Register or Login to view links] and details on how it was done below, as follows:

Unself the vsh.self (try using MAGIC PKG 1.0), then HexEdit the vsh.ELF and replace the 8 bytes at the following addresses:

[Register or Login to view code]


Then use self_rebuilder (also available in Make PKG 1.0), to rebuild the vsh.self
Drag and drop the original vsh.self and the edited vsh.elf

I take no responsibility for any damage or brick of your console... I'm just passing the info.






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 987 Comments - Go to Forum Thread »

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Zer0z's Avatar
#432 - Zer0z - 98w ago
thanks for the full version link!!

PS3 News's Avatar
#431 - PS3 News - 98w ago
Today deank has updated multiMAN to version 04.18.00 (20320105) followed by 04.18.00a (20320105) and (20130106) with the changes outlined below, as follows:

Download: [Register or Login to view links] (29.32 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] (104 MB) / [Register or Login to view links] (299 MB) / Showtime v4.1.368 CEX and DEX for MultiMAN

MultiMAN 04.18.00, 04.18.00a (20320105) and (20130106) are available for online update (and also in the WEB column)

The zip includes CEX and DEX updates and the BASE STEALTH.

  • Added support for downloadable packages/files in the Web column
  • Fixed some minor issues (rename/delete) when using "Game Settings" menu (after using L1/R1 to switch games)
  • Reworked some core functions and improved mM's performance even more
  • Added back "Install Package Files Method" to Settings for 4.30 firmwares
  • Removed pulsing of the currently selected entry (works better with some fonts)
  • "Game Settings" menu now loads faster
  • If the background game-verification didn't complete and you had to wait for "Verifying..." it will now happen only once per game. The result of the verification is now remembered

I rewrote and optimized a lot of functions in this version and you will notice the difference.

multiMAN ver 04.18.00 BASE (20130106) Contents:

  • multiMAN ver 04.18.00 BASE CEX (20130106).pkg
  • multiMAN ver 04.18.00 BASE DEX (20130106).pkg
  • multiMAN ver 04.18.00 BASE CEX STEALTH (20130105).zip
  • bdRESET4.pkg
  • gameDATA4.pkg
  • installPKG [SingStar Replacement].pkg
  • installPKG.pkg
  • lastGAME41.pkg
  • Showtime 04.01.307 [CEX].pkg
  • Showtime 04.01.307 [DEX].pkg
  • stDISC3.pkg
  • c2d
  • genGP3
  • ps3netsrv
  • rcp_bdemu
  • split4G

p.s. If you download from the WEB column you can go to mmOS and browse to /dev_hdd0/packages and double-click the .zip file. It will be unzipped and you can install the desired version by double-clicking the .pkg.

p.s.2 Both BASE and FULL include AIOMOD.BIN so if you want to get rid of it - delete it like you did before.

  • multiMAN ver 04.18.00 FULL CEX (20130106).pkg
  • Everything from the BASE package (without the PC apps) plus:
  • 6 themes
  • 2 motion backgrounds
  • 5606 PS3 covers
  • 3426 PS1/PS2 covers

PS3 News's Avatar
#430 - PS3 News - 98w ago
Today Max Louarn's Cobra USB Team have announced that PS3 CFW v4.30 is incoming for DRM-infected dongle users with details below, as follows:

Update: Due to the quality of the PCB boards not being good, the ODE is being pushed back till Mid March.

05 - 01 - 2013

Cobra-USB CFW 4.30+ News

Cobra users will be pleased to hear that the Cobra USB CFW 4.30+ is currently being BETA tested. We are pleased to confirm that the PS1, PS2, PSP and all other Cobra USB features have already been integrated into our CFW.

Thanks to all Cobra users for their patience and support. Please note that PS2 games on non backwards compatible machines is no longer supported, since this functionality was removed in 4.30 OFW.

The download link will be available in few days for all Cobra-USB users.

Cobra ODE is THE optical drive emulator for PS3! In the past Cobra brought ground breaking features and unparalleled support to the PS3 scene with its Cobra USB dongle.

Now we're back with the Cobra Optical Drive Emulator for PS3. Run game and movie ISO's from any PS3* without the need to restrict your console to running on a CFW. This brings freedom of choice for the SEN, original games and functionality of the Cobra ODE without hassle or complication. A switch allows user to toggle between use of the original BD drive or the emulator.

Stocks of Cobra ODE will start shipping next month (February)

Category : PS3 ODDE
Producer : Cobra-Team (Max Louarn of Divineo / Supreme Factory)
Stockstatus : RESERVE
Shipping weight : 0.100 kgs.

Your price / pcs. :
78.00 USD
250+ pcs : 77.00 USD / pcs.
500+ pcs : 76.00 USD / pcs.
1000+ pcs : 75.00 USD / pcs.

Features

  • Compatible with all PS3 models including phat/slim and super slim (SATA/PATA), on exploitable consoles.
  • PLEASE NOTE: Work is in progress for key extraction on non exploitable consoles.
  • Emulation support for PS3 ISO's (PSX and PS2 supported on BC consoles)
  • Works with any current Sony OFW and third party CFW's
  • Active emulation mode or pass through mode
  • High speed ARM MCU onboard
  • Two high speed FPGA's on board powering emulation engine
  • 256 Mbytes SDRAM onboard
  • Supports USB hard drives
  • Supports external UI commander (included)
  • All FPGA logic and MCU's onboard are fully upgradable ensuring maximum flexibility in the future, via built-in update mechanism
  • Direct dumping of games from disc to ISO format on HDD (will be supported in future firmware update)

What's included in the box?

  • Cobra ODE main board
  • (Supports all PS3's/regions/current models all PHAT, 20xx, 21xx, 25xx, 3xxx and 4xxx series)
  • Connection cables
  • UI Commander
  • Adapter PCB assemblies for 2k5-3k models and 4k models

Update: Cobra ODE, shipping February 2013! The Cobra Team are famous for their Cobra USB device which brought tons of unique features to the PS3 scene!

Now we're proud to announce the imminent release of our Cobra ODE device, which again will be at the forefront of cutting edge innovation for PS3 users.

Features:

  • Play all PS3 games
  • Play PS2/PS1 games on backwards compatible consoles
  • Solderless installation on all FAT consoles and 20xx/21xx SLIM consoles
  • Easy and fast installation for 25xx series SLIM, 3000 series SLIM and 4000 series SUPER SLIM consoles
  • Supports all current OFW and CFW's
  • OSD selection of ISO's
  • UI commander included
  • Easy selection of Emulation and pass through modes
  • Flexible and powerful embedded OS
  • High speed ARM and onboard FPGA's are updatable via inbuilt updater mechanism
  • Movie ISO's supported
  • Additional hardware interface included to support future hardware addons, giving user maximum flexibility

**** Designed by the team who brought so many firsts to the scene!
*** 3000 series SLIM and 4000 series SUPER SLIM hardware supported from launch
* Manufactured at a high tech facility = superb quality

Models supported:

  • One hardware revision supports all.
  • Our hardware has been designed to both fit inside and interface with the Super Slim version of the consoles, as well as the SLIM and older FAT systems.
  • If you upgrade at any time from a FAT to a SLIM or a Super SLIM, then there's no need to buy a new device....
  • Support for the newer consoles such as 25xx, 3xxx and 4xxx to run ISO's will be included at release.

Game Ripping:

  • Functionality will be added shortly after release of the device via a firmware update.
  • Ripping speed will be almost as fast as that reached by connecting drive to PC and users will benefit from the convenience of a hassle free game ripping experience! Rip games directly on PS3 to an external USB HDD in ISO format.
  • Additionally we will provide a PC app at time of release of the product to market which allows conversion of JB game dumps to ISO format, so users can simply download games from the net and convert them with our app. The app will patch additional data required to create necessary ISO format.

From deank of the Cobra Team: The EBOOT.BIN (and other .self/.sprx files) for disc games are signed as regular non-NPDRM executables (like RELOAD.SELF, SHOWTIME.SELF included in mM/RetroArch/etc).

If mM is started via ISO on OFW + ODDE it will have exactly the same functionality as it had on 4.xx OFW DEX few months ago.

If they release a tool to convert a folder to a proper ISO then you can pack any homebrew which is properly written and path-independent. If the homebrew requires access to the PS3 filesystem for temporary storage (like saving/reading settings, caching stuff) it will have to create a proper game-data folder for itself and work with that path (basically the app must follow the standard ps3 conventions for disc games). mM already has this support for over an year when I experimented with discBOOT and burned a disc with multiMAN as a game.

Here is an example of how a converted homebrew looks (in this case mM):

multiMAN [PSMOVE STARTER DEMO].iso (23MB)

[Register or Login to view code]

You'll still have to convert your games to ISO files. I already mentioned that in such environment mM would behave like on OFW DEX (no peek/poke and other stuff), but it would still allow for launching Showtime, RetroArch, copying stuff from/to network, FTP... I guess we'll have to wait and see.

Finally, from [Register or Login to view links]: Have fun decrypting EID4 ('drive key') on non d/g models

draken's Avatar
#429 - draken - 98w ago
deank, keep up the good work. Just some quick questions about backing up games to bluray:

1) Can I burn the game folder as data blu ray using imgburn to the root, or do I need to put in a special directory like /Games(z) etc.
2) Can Multiman recognize multiple games? In essence, using a blu ray media as a small external hard drive?
3) Are there any compatibility issues with some games..or most seems to work fine?

Any help is appreciated. I wanted to backup the games on blu ray, but media is expensive so I didn't feel like wasting media.

rodq's Avatar
#428 - rodq - 98w ago
You need multiMAN 04.10.00 BASE CEX with DUMMY_BDEMU.

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