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Atelier Totori: Alchemist of Arland 2 PS3 USA / JPN Hybrid WIP


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147w ago - [B]UPDATE - v0.12 out![/B]

Today is a good day for Atelier-series fans! Similar to Disgaea 4 PS3 translation patch released earlier, Tidusnake666 on PS3 News has updated his work in progress and now shared a PS3 translation v0.1 of the Japanese version of Atelier Totori: The Alchemist of Arland 2.

Few thing to note before reading on:

  • Translation was done with Microsoft Translator API based program, so sometimes it, frankly saying, doesn't make sense. But, story messages are natively (officially) English, although there're some padding problems, but they do make sense.
  • Pretty much everything (skills, side-dialogues, locations, names, items, ingredients, even bestiary and much more) was parsed in translation, but approx.10% of text remained untranslated with original Japanese words. But I'm sure you can figure it out
  • Voice acting will be in Japanese (cons of Japanese EBOOT)
  • The game is fully untested, so there may be crashes, although I checked everything byte-by-byte.
  • If you don't like it, do it better!

Instructions:

0. Obtain both JP (BLJM60241) and US (BLUS30735) version dumps of the game. Delete any game data on PS3 you have (you can leave your saves) We'll be using US version as a base.
1. Replace US folder "PS3_GAME\USRDIR\Res\Sound" with the equivalent Japanese one.
2. Replace US folders "EventCheck" and "Eventprocess" in "PS3_GAME\USRDIR\Event" with japanese equivalents.
3. If you want trophies, replace US trophy folder (TROPHYDIR) with japanese equvalent one.
4. Replace US PARAM.SFO with Japanese one
5. Replace US EBOOT.BIN with patched Japanese one (in attachments)
6. Copy US version game on your ext./int. HDD, enjoy and play!


Changelog

v0.1 to 0.12
- Added tutorial for enabling trophies (japanese)
- Homuncullus (Chim) bug fixed, you can now speak to him without crashes and recruit previously unavaliable because of this bug characters
- Some of the items are correctly translated, most of the traits are translated as well - thanks necroziel!


As for now, the game should be fully playable, although haven't extensively tested, but no known bugs/glitches so far.




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Comments 107 Comments - Go to Forum Thread »

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Tidusnake666's Avatar
#2 - Tidusnake666 - 147w ago
Yes, I've just tried this, thought the sound to be the problem too.

And there's seems to be hell a lot of japanese text in single eboot-file. Oh well, too bad it's not that easy, it would require really a plethora of work.

niwakun's Avatar
#1 - niwakun - 147w ago
actually swapping the entire files under USRDIR using japanese version as a base will be just fine. Although you must not replace any files under "res/sound" or it will crash/hang.

With little hacking in EBOOT you can fix that truncated text with correct char length per line, and you will need to translate a bunch of NPC dialogues, Dictionary Entries, as well as Items, Menu Battle, Magic/Skill etc... Almost everything is in there needs to be translated.

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