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Atelier Totori: Alchemist of Arland 2 PS3 USA / JPN Hybrid WIP


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147w ago - [B]UPDATE - v0.12 out![/B]

Today is a good day for Atelier-series fans! Similar to Disgaea 4 PS3 translation patch released earlier, Tidusnake666 on PS3 News has updated his work in progress and now shared a PS3 translation v0.1 of the Japanese version of Atelier Totori: The Alchemist of Arland 2.

Few thing to note before reading on:

  • Translation was done with Microsoft Translator API based program, so sometimes it, frankly saying, doesn't make sense. But, story messages are natively (officially) English, although there're some padding problems, but they do make sense.
  • Pretty much everything (skills, side-dialogues, locations, names, items, ingredients, even bestiary and much more) was parsed in translation, but approx.10% of text remained untranslated with original Japanese words. But I'm sure you can figure it out
  • Voice acting will be in Japanese (cons of Japanese EBOOT)
  • The game is fully untested, so there may be crashes, although I checked everything byte-by-byte.
  • If you don't like it, do it better!

Instructions:

0. Obtain both JP (BLJM60241) and US (BLUS30735) version dumps of the game. Delete any game data on PS3 you have (you can leave your saves) We'll be using US version as a base.
1. Replace US folder "PS3_GAME\USRDIR\Res\Sound" with the equivalent Japanese one.
2. Replace US folders "EventCheck" and "Eventprocess" in "PS3_GAME\USRDIR\Event" with japanese equivalents.
3. If you want trophies, replace US trophy folder (TROPHYDIR) with japanese equvalent one.
4. Replace US PARAM.SFO with Japanese one
5. Replace US EBOOT.BIN with patched Japanese one (in attachments)
6. Copy US version game on your ext./int. HDD, enjoy and play!


Changelog

v0.1 to 0.12
- Added tutorial for enabling trophies (japanese)
- Homuncullus (Chim) bug fixed, you can now speak to him without crashes and recruit previously unavaliable because of this bug characters
- Some of the items are correctly translated, most of the traits are translated as well - thanks necroziel!


As for now, the game should be fully playable, although haven't extensively tested, but no known bugs/glitches so far.




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Comments 107 Comments - Go to Forum Thread »

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Portalcake's Avatar
#107 - Portalcake - 100w ago
I've patched Meruru to run with English stuff. See here: [Register or Login to view links]

Tidusnake666, thanks for the initial work figuring out what language-specific files the game engine needs to run!

saito1234's Avatar
#106 - saito1234 - 100w ago
saito please help to find a fix for Meruru
Meruru no Atelier: Arland no Renkinjutsushi 3 BLJM60348 3.55 FIX: [Register or Login to view links]

but as I've said this is a patch for the JP version, it would be nice to translate it somehow with the english release.

Portalcake's Avatar
#105 - Portalcake - 100w ago
Heads up: Atelier Totori has been EBOOT fixed, check the ps3news frontpage for the release by "NODRM".

Lusanagi's Avatar
#104 - Lusanagi - 100w ago
Hi TidusSnake666, now that the eboot for update 1.02 can be decrypted, would there be a way to "re-translate" so that DLC can be used?

Portalcake's Avatar
#103 - Portalcake - 100w ago
I'm pulling down the JPN copy of Meruru to get the files we need. The USA copy's file structure looks a lot like Totori's, with the exception of the voice folder which looks slightly neater. I'll try converting from the USA copy the same way, and see how far I can get.

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