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Wipe History v2.0 and EraseMe v1.1 PS3 Homebrew Apps Arrive

Category: PS3 Hacks & JailBreak  By: PS3 News - (psgroove.com)
Tags: wipe history ps3 wipe history eraseme ps3 eraseme ps3 homebrew apps logjam ps3

125w ago - Today smokin has made available Wipe History version 1.2 followed by v2.0 while Chossy has released EraseMe v1.1 which also generates a fake activity log, and both PKG applications clear out the PS3 history so Sony won't know what games or homebrew application IDs have been used on the console when connecting to PSN.

Download: Wipe History v1.2 for PS3 / Wipe History v2.0 for PS3 / Wipe History v2.0 for PS3 3.41 + Waninkoko CFW 3.55 / EraseMe v1.1 GeoHot for PS3 / EraseMe v1.1 Kmeaw for PS3 / EraseMe v1.1 Source Code

On Wipe History, to quote: The thought behind this program, is to run it prior to going online onto the PSN, to remove your play logs from Sony's peering eyes. It is possible that by deleting these logs, it will protect your console from the threat of being banned. To use the app, run it via the XMB, your screen will flicker black and return you back to the XMB as normal.

This is my first ps3 homebrew app, it clears your history (ie.,boot_history.dat) so Sony doesn't know what games or homebrew you have ran.

Most homebrew apps in .pkg form use an id which goes to a file that gets uploaded to sony when you sign into psn, obviously homebrew apps have their own id that sony doesn't recognize which could potentially get you banned.

This app clears that history so just run it after you run homebrew, It will do ALL accounts on your ps3.

When you run it the screen will go black then return you to the xmb.

Get version 2 it deletes pushlist too which is also sent to sony The files are in dev_hdd0/vsh/pushlist/patch.dat and game.dat

On EraseMe v1.1, to quote: After making this app for BeeGee7730 i got to thinking that a blank pushlist is just as bad as one full of homebrew so i quickly edited v1.0 to allow the copying of dummy files as well.

So i have encluded in this version a game.dat/patch.dat/boot_history.dat with 5 genuine games played that can be copied over instead of deleting the pushlist/history.

If you really want some fun after install FTP into the app BLES00132 and hex in some swear words in the game.dat/patch.dat & boot_history.dat in the USRDIR folder then copy them across

Cross will delete all files.
Circle will copy dummy files.

SRC Code Included.

Finally, in related news bazgee has released LogJam Intelligent Log Stealthing POC v1.02 KMEAW for PS3 which cleans up your logs, not by erasing them (easy thing to spot!!), and not by copying the same data to them (again, VERY easy to spot), but by clearing out invalid entries, homebrew, games that don't belong in your region, etc... and replaces them, if needed, with valid games, randomly.

The code is there, written in C, not compilable as is (built with PSL1GHT), but authors of Backup Managers are welcome to incorporate the "LogJam" Stealthing routines. It's packaged for installation with KMEAW firmware. If somebody wants to repackage it for others, go for it.






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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adrienfahrenhei's Avatar
#14 - adrienfahrenhei - 125w ago
Reply
Originally Posted by ShroomRaza View Post
Quote I agree! Something a little more randomized would be icing on the cake.

How about maybe a log file for each region with 100 or so titles in it where it randomly picks 5-10 titles to copy over. That way you don't have mixed region games and the pool is deep enough where everybody has very different logs/.dat.

Maybe even reads your own console and picks from the selection using your consoles region (Before anybody corrects me, I know the console(s) don't have a region per say, but it would look funny if I'm in the US and all my games have a EUR/BLESXXXXX ID).


I think having played different games all the time would look funny, too. I mean, how many PS fans have legitimately played 5 different games every couple of days, accumulating in the hundreds of played games, with no corresponding trophy activity? I think a .dat content-spoofing app should factor in which games are popular as well as putting a reasonable cap on a user's apparent access to games. Your proposed regional consistency is a good step in the right direction!

There ought to be a straightforward way to add one's favorite games to this list, actually, or limit the randomized output to just the games that a user has designated as being in his/her 'personal collection'.

'personal collection' would obviously auto-include any games that have generated trophy activity, especially when said trophy activity has recently been updated.

ShroomRaza's Avatar
#13 - ShroomRaza - 125w ago
Reply
I agree! Something a little more randomized would be icing on the cake.

How about maybe a log file for each region with 100 or so titles in it where it randomly picks 5-10 titles to copy over. That way you don't have mixed region games and the pool is deep enough where everybody has very different logs/.dat.

Maybe even reads your own console and picks from the selection using your consoles region (Before anybody corrects me, I know the console(s) don't have a region per say, but it would look funny if I'm in the US and all my games have a EUR/BLESXXXXX ID).

Field's Avatar
#12 - Field - 125w ago
Reply
I've got an idea for including with the erase me / dummy pkg app. Is it possible to randomize the pkg files from a list of say 20 known games. This way the dummy name order will always change and won't have the same order of BLUS11111, BLUS22222 .... BLUS55555.

It should be fairy easy to code that - I've started to look into C++ programming and remember seeing some sort of random generator thing in my studies.

This way - even if Sony do scan 1000 of log files they won't see the same pattern. Just a thought - hope this helps.

Looking at the source code now - it seems that it copies across boot_history, patch.dat, and game.dat from the pkg to the your PS3, overwriting the original log files.

The games are BCES00002, BLES00187, BLUS98107, BLES00323 and BLES00006.

So basically it might be harder to randomise a bunch of BLUSXXXXX files as it's not really in the code - a simple copy / paste command I'm guessing. Though for a coder, shouldn't be that hard, he'll just need to make the pkg patch the log file that's already on your console by code. If that makes sense lol.

Chivafighter's Avatar
#11 - Chivafighter - 125w ago
Reply
This is pretty badass, props to both contributers. This will make those who like the PSN a lot more safer.

ShroomRaza's Avatar
#10 - ShroomRaza - 125w ago
Reply
Originally Posted by blazeking View Post
Quote I honestly believe they won't even do anything to you as long as you continue to purchase stuff from the PS Store or a new retail copy from time to time. It's really all about the money. Bans would be highly unlikely at his point if SCE wants to remain profitable.

Dude, are you even kidding me? They will remain profitable no matter what they do! You may have been born at night, but surely it wasn't last night.

As soon as the news hit the street that their PSN fortress was compromised they had a team of 6 figure salaried techs working on ways to stop it; and stop you from accessing it! Companies like $ony will spend 2 billion just to save 2 million.

By your philosophy, $icrosoft only bans XboX users cause there is no money in it for them.

Put the lighter down and step away from the bowl...

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