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Video: PS3 3.60 JailBreak Rumor, Mathieulh Claims Running Code


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176w ago - Just over a week ago PlayStation 3 hacker Mathieulh confirmed finding a PS3 3.56 Exploit, and today [Register or Login to view links] tweeted part of an IRC chat log where Mathieulh stated the following regarding PS3 Firmware 3.60 running homebrew code, as follows:

"[03:15] while you are insulting me like morons, I already have code running on 3.60, and I am laughing, and guess what ? I am happy I stopped sharing, you can hate me for it, I don't care."

He followed up with the following Tweets: To those planning on building a 3.56+ pup for whatever reason, the files attributes changed, the group and user ids for the files as well. The new 3.56+ values for tarballs are the following: owner_id, “0000764″ group_id, “0000764″ owner, “tetsu” group, “tetsu” ustar, “ustar”

You can use fix_tar to use those new values. Use with caution. By comparison, those are the pre-3.56 values. owner_id, “0001752″ group_id, “0001274″ owner, “pup_tool” group, “psnes” ustar, “ustar”

3.60 isn’t “hardcore security” anyway, it’s just Sony thinking they are safe hiding everything inside lv0. You can’t decrypt lv0 without the bootloader keys. Your best bet is to look at 3.56, decrypt loaders, look for exploits, profit. You need to either decrypt or dump lv0, then you can get the encrypted loaders and decrypt them with the metldr key. Good luck.

On IRC, Mathieulh also posted a video of his own but then privatized it currently rendering it unavailable:

Mathieulh: actually you want video proof, let's share one for the lol
Mathieulh: [Register or Login to view links]

Shortly following, another PS3 3.60 JailBreak video ([Register or Login to view links]) was posted followed by the user removing it and reposting it ([Register or Login to view links]) with another account.

From IRC on the alleged PS3 3.60 JailBreak video:

mastag23: just fyi: [Register or Login to view links]
mastag23: that is fake
mastag23: it would look legit if he hadn't of ran the debugging station launcher
mastag23: You fail "Connected from 192.168.0.2 on port 1000" (port might be wrong pretty blurry.
mastag23: This is a debug unit. That can't be done on a retail unit. Run the Debugging Station Launcher on a retail and the debug tools won't connect to it, yours obviously does
mastag23: debugging station launcher cant be connected to on retail
mastag23: if he hadnt of posted debugging station launcher
mastag23: he would be believable

KaKaRoTo: Fandangos, worked on ps3mfw for 5 weeks before i got busy with other stuff
KaKaRoTo: and now i'm working on something new and revolutionizing that will also take some months of work
KaKaRoTo: (hopefully )
KaKaRoTo: anyways, the theory says that it will jailbreak all future versions, but it needs probably 2 or more months of work to get it to actually be tested..
KaKaRoTo: then need to test and see if it works
KaKaRoTo: first, like I said thousnads of times, there will be no more cfw above 3.55
KaKaRoTo: secondly, math didn't find any exploit, someone else did, math just tweeted it
KaKaRoTo: and no, my hack isn't based on that, there's no fun in using someone else's work
Mathieulh: KaKaRoTo actually it was me and rms, I found one fixed in 1.10 a few instructions below
Mathieulh: told rms to look for the exploit
Mathieulh: and he found the other instead xD
Mathieulh: which I had missed
KaKaRoTo: Mathieulh, ah ok, that's not what i was told, cause you kept referring to it as "the rms exploit" in the private chan
Mathieulh: yah xD
KaKaRoTo: and didn't know rms wanted his name to be known














The video shows a package installing and the new online save function, which was added in PlayStation 3 Firmware 3.60.

Time will tell, but my feeling from the videos and the tweeting... this may be the real deal.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 381 Comments - Go to Forum Thread »

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Nabnab's Avatar
#371 - Nabnab - 129w ago
It's more for the dev who want to be more interested by bypassing the ECDSA -> using timing attack
also TLS - > transport layer security, you can see that on PS3swu include TLS for the update of firmware.

LOAD->TLS->LOOS1

hawkY's Avatar
#370 - hawkY - 129w ago
what is the purpose of this ?

I mean i know is some sort of cryptography, but what is the use of it for the scene ?

Nabnab's Avatar
#369 - Nabnab - 129w ago
Just want to add this

[Register or Login to view links]

SanctumSlayer's Avatar
#368 - SanctumSlayer - 129w ago
Yea geohotz should have never showed his face. Should of released it anonymously or something

Nabnab's Avatar
#367 - Nabnab - 129w ago
Apparently you don't want to understand ? if some people keep stuff and just share without put that every on the web, we probably don't see that coming but also keep in mind that the world try to do better and better, today have DMCA, tomorrow have other things, DMCA it's just a moment to take... in the past we didn't have internet, today we have, tomorrow we can have better possibility to share, etc...

Sony didn't fail, it's the scene fail in here, also whatever they send a DMCA to Gary Wayne Bowser (aka GaryOpa) hosting some OFW/CFW so ? i think is more related to the dongle, don't think ?...

Sony never obliged anyone to buy their product and not even Apple, you know that Apple is more strict and more spying you than Sony ?... the iPhone is certainly the baddest phone i ever seen, i prefer a good nokia than i bad Apple

i use personally a iMac because of the resolution and to save some place, for some product it's good for other is bad, look what happen if the people complaining, Apple made bootcamp to support Windows (it's probably because of the help of Microsoft in the past)

I don't think Sony is that bad but it's probably doing what they think is better for the company, how much money they lost ?...

Nothin will happen to me in this way, i don't make real problem for Sony... i was already complaining about the stuff they made, like SDK Open suite that don't support Linux/Mac OS and they don't give any good support to help to the indie dev, etc...

For the PS Vita, it's different we are not obliged to use CMA...

I don't remember anything about the guy who was going to release a PSN Method but it's also doesn't make any sense, you choose like on the XBOX live, you want to keep the PS3/XBOX like that keep but don't ask too much

nobody have a life gone lol.. .and where you saw that the dev was really sued ? all is more theory/fail comment, don't take too seriously all you read on internet, stuff can be true, like they can be lie.

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