125w ago - Today Spanish PS3 developer
Hermes has released PS3LoadX version 1.1 which is based off
PS3Load and utilizes the
PSL1GHT Tiny3D Library to run PlayStation 3 SELF programs via wireless or wired network.
Download:
PS3LoadX v1.1 /
Tiny3D GIT (this include libfont too) /
PS3SoundLib GIT
From the ReadMe File: PS3loadX is my personal evolution of PSL1GHT PS3load sample, using now the Tiny3D library. I hope this version helps to you to work easily
- You can load SELF files using the net.
- You can load applications from USB/ HDD devices
- You can install applications to the USB or HDD devices from one .zip file
- You can copy applications from USB devices to HDD
- Also you can delete installed applications.
Note: You can include this lines in your app to return to the PS3LoadX application.
Tiny3D and libfont
From
xerpi: Well, he sucessfully ported hermes Tiny3D lib to PSL1GHT V2, i tried once, but i failed for an header problem (nv40.h), but he had a better idea. just simple copy the old one and do not convert the code to the new one.
He ported as well libfont (always written by hermes) this is what he said: I have forgotten to say that I also ported libfont (it was easy, I had only to modify the Makefile) inside the Tiny3D folder, you will have only one sample working for V2 (the sprites2D), because porting samples is boring
ps3soundlib
Then it's my turn

a loooong time ago when i tried to port Tiny3D, i have successfully ported ps3soundlib, but i never tested it.. now i tested and works. i never tested it because the sample needs tiny3D, and my Tiny3D wasn't working.. there is one sample (fireworks3D) that works perfectly with V2.
WARNING: all the libs will be installed under
$PORTLIBS/lib
$PORTLIBS/include
$PORTLIBS/module
$PORTLIBS/module/include
$PORTLIBS/module/lib
The old nv40.h will be called nv40v1.h and can be included in this way:
#include <nv40v1.h>
Also I've been doing some more Condor Updater stuff, too bad I have too little time to play with.
Download: http://tortuga-cove.com/forums/abbcode_page.php?mode=click&id=584
To quote: Hi guys, I'm releasing this for the hell of it... PS3LoadX v1.1 fixed. I know an0nymous made his own version, big props on that, but it never worked for "me" and only me. This is PS3LoadX v1.1 by Hermes, one of the last releases he made before leaving the PS3 scene. That being one, if not the worst thing to happen to the scene.
I didn't mess much with the code, even though I wanted to add a planet or something,
Features:
You can load SELF files using the net.
You can load applications from USB/ HDD devices
You can install applications to the USB or HDD devices from one .zip file
You can copy applications from USB devices to HDD
Also you can delete installed applications.
Just make a proper self and tcp using your own environment or with Wiiload or a similar TCP app. Also, it will work on any resolution, making testing much, much easier.
Installing and launching programs and .zip files:
You can load .ZIP files via tcp using the network, just like the SELFs.
An "install" folder will be built into your [USB/HDD root: Homebrew] Folder and contents shadow copied to PSL145310/homebrew/install.
The"install" folder can be added manually as-well, if no network loading is to be used.
Programs will be displayed in PS3LoadX and buttons commands will be available accordingly.
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