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PS364 Nintendo 64 Emulator for PS3 Development Announced

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200w ago - Following up on the recent N64 Emulator for PS3 videos posted, today another Team known as EmulateMii have announced that the PS364 Nintendo 64 Emulator for PS3 is currently under development.

To quote: "We've been playing with PSL1GHT, the legal, open SDK for PS3, over the past couple days, and we have a basic port of Wii64 to PS3 already. Expect more to come...

PS. There is some recent news about a team claiming to be working on an N64 emulator for PS3. Just so you know, that story is not about us or about PS364."

More details will be posted on this Nintendo 64 PS3 Emulator WIP as they are available.

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew releases!

Comments 114 Comments - Go to Forum Thread »

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#9 - urisma - 203w ago
urisma's Avatar
I hate to be a skeptic, but...
Quote Originally Posted by mecenefeaa View Post
[*]Support of every N64 rom availible

isn't very probable. I don't doubt the validity of these guys' goals, but they did say they were new at it. Emulation isn't the easiest thing in the whole world, especially not the N64. I don't think Project64 has any dynarec backend besides x86, which would be another problem. Writing one from scratch wouldn't be as hard as making one for x86, since both systems are RISC, but it would still take a lot of work. I'm not sure if an interpreter would be fast enough for the n64, even on ps3.

Anyway, good luck devs! If you wanna port a PPC backend, I know that the PCSX project has one. You can find the code in the PS3SX svn tree on google code.

#8 - Bloodmaker19705 - 203w ago
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Not includeing the usual things you would want in a nintendo 64 emulator for ps3, the one thing id really like to have is support for the video plugins that enable hd texture loading i myself would be ecstatic lol and able to use glide 64 napalm plugin as in my personal opionion and experience.

its texture compression options is the best giving me almost perfect emulation speed in games that rices plugin didn't. net play would be a da-mn good bonus haven't played goldeneye in years but add online and i'm in lol. (these are the things i thought when i was playing N64 games on my xbox lol limited hardware sucks :confused

oh and one more thing i just noticed this was posted a day ago lol i remember about 2 weeks ago i was like where in the heck is the N64 emulator at or how long till i get my hands on the .pkg big ups man im sure you will do go we will see!

#7 - Brian10122 - 203w ago
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I'm pretty sure if you have access to 1.7 you get the source. (You have to give $10 or something I think) so I'm hoping this is a port of 1.7.

#6 - Justin121994 - 203w ago
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Isn't project64 closed source..?

#5 - beansta - 203w ago
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wow now this is good news.

hopefully in the future this could be plugin based so that we could use plugins that we prefer (such as N'Rages Dinput plugin, currently the only input plugin that supports transfer pak emulation for pokemon stadium/2)

good work


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